git repos / PlatformFolders

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# For target_compile_features
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cmake_minimum_required(VERSION 3.1.0 FATAL_ERROR)
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project(platform_folders VERSION 3.2.0 LANGUAGES CXX)
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# Since it's off, the library will be static by default
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option(BUILD_SHARED_LIBS "Build shared instead of static." OFF)
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add_library(platform_folders
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	sago/platform_folders.cpp
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)
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# Defines standardized defaults for install paths
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include(GNUInstallDirs)
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# Where to search for the header while building
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target_include_directories(platform_folders PUBLIC
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	$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/sago>
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	# Controls where #include <sago/platform_folders.h> starts to look from
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	# So /usr/include/<sago/platform_folders.h>
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	# or C:\Program Files\platform_folders\include\<sago/platform_folders.h>
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	$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
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)
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# Define the header as public for installation
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set_target_properties(platform_folders PROPERTIES
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	PUBLIC_HEADER "sago/platform_folders.h"
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)
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# cxx_std_11 requires v3.8
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if(CMAKE_VERSION VERSION_LESS "3.8.0")
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	# Use old method of forcing C++11
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	set(CMAKE_CXX_STANDARD 11)
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	set(CMAKE_CXX_STANDARD_REQUIRED true)
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else()
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	# Require (minimum) C++11 when using header
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	# PRIVATE means only at compile time
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	target_compile_features(platform_folders PUBLIC cxx_std_11)
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endif()
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# cxx_nullptr exists in v3.1
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target_compile_features(platform_folders PRIVATE cxx_nullptr)
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# Cmake's find_package search path is different based on the system
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# See https://cmake.org/cmake/help/latest/command/find_package.html for the list
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if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
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	# You can pass these when calling Cmake, so don't override if the user does
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	if(NOT _WIN32_WINNT AND NOT WINVER)
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		target_compile_definitions(platform_folders PRIVATE
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			_WIN32_WINNT=0x0601
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			WINVER=0x0601
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		)
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	endif()
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	# Controls where the exports, config, and configversion files install to
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	set(_PROJECT_INSTALL_CMAKE_DIR "${CMAKE_INSTALL_PREFIX}/cmake")
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else()
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	# When calling find_package(<name>)
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	# it looks for /usr/lib/cmake/<name>/<name>Config.cmake
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	set(_PROJECT_INSTALL_CMAKE_DIR "${CMAKE_INSTALL_LIBDIR}/cmake/platform_folders")
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endif()
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# Gives "Make install" esque operations a location to install to...
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# and creates a .cmake file to be exported
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install(TARGETS platform_folders
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	EXPORT "platform_foldersConfig"
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	LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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	ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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	# Tells it where to put the header files
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	PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/sago"
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)
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# "The install(TARGETS) and install(EXPORT) commands work together to install a target and a file to help import it"
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# Installs a cmake file which external projects can import.
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install(EXPORT "platform_foldersConfig"
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	NAMESPACE sago::
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	DESTINATION "${_PROJECT_INSTALL_CMAKE_DIR}"
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)
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# "The export command is used to generate a file exporting targets from a project build tree"
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# Creates an import file for external projects which are aware of the build tree.
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# May be useful for cross-compiling
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export(TARGETS platform_folders
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	FILE "platform_folders-exports.cmake"
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)
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# For the config and configversion macros
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include(CMakePackageConfigHelpers)
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# Creates the project's ConfigVersion.cmake file
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# This allows for find_package() to use a version in the call
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write_basic_package_version_file("${CMAKE_CURRENT_BINARY_DIR}/platform_foldersConfigVersion.cmake"
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	# This'll require versioning in the project() call
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	VERSION ${CMAKE_PROJECT_VERSION}
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	# Just assuming Semver is followed
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	COMPATIBILITY SameMajorVersion
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)
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# Install the ConfigVersion file, which is located in the build dir
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install(FILES
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		"${CMAKE_CURRENT_BINARY_DIR}/platform_foldersConfigVersion.cmake"
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	DESTINATION "${_PROJECT_INSTALL_CMAKE_DIR}"
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)
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# A module for testing the library
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include(CTest)
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# BUILD_TESTING is defined (default ON) in CTest
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if(BUILD_TESTING)
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	add_subdirectory(test)
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	add_executable(platform_folders_sample platform_folders.cpp)
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	target_link_libraries(platform_folders_sample PRIVATE platform_folders)
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endif()
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