git repos / blockattack-game

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7dbd2cb6 Poul Sander 2015-12-22 19:42 1
# blockattack-game [![Build Status](https://travis-ci.org/blockattack/blockattack-game.svg?branch=master)](https://travis-ci.org/blockattack/blockattack-game)
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Block Attack - Rise of the Blocks - the game<br/>
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A Tetris Attack Clone under the GPL.
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Homepage: http://www.blockattack.net<br/>
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Source: https://github.com/blockattack/blockattack-game
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##Screen shot
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![Block Attack - Rise of the Blocks 2.0.0 snapshot](/source/misc/screenshots/screen_shot_2016_01_19.png?raw=true "Screen shot from 2016-01-19")
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# Dependencies
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  * A version of g++ with C++11 support. Tested on g++-4.9
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  * libSDL2
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  * libSDL2_image
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  * libSDL2_mixer
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  * libSDL2_ttf
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  * libphysfs
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  * libboost (only needed for compiling)
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  * libboost-program-options
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  * libutfcpp (only needed for compiling)
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  * jsoncpp
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# Building
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The only supported build method is using the Makefile<br/>
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To build do:
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```
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./packdata.sh
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cmake .
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make
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```
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The result should be in the "Game"-folder. To run
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```
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./Game/blockattack
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```
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You can also choose to install it with
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```
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sudo make install
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```
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Windows build uses MXE (mxe.cc) with these installed:
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```
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sdl2 sdl2_image sdl2_mixer sdl2_ttf physfs jsoncpp libtool gettext freetype zlib boost
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```
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and libutfcpp copied from "source/misc/travis_help/utf8_v2_3_4/source/" to "/path/to/mxe/usr/lib/gcc/i686-w64-mingw32.static/4.9.3/include"
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Compiled with:
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```
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i686-w64-mingw32.static-cmake . && make
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```
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