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sago007 |
2016-03-20 12:06 |
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This is a SNAPSHOT of the current development branch towards 2.0.0 |
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sago007 |
2016-03-20 12:06 |
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sago007 |
2016-03-20 12:06 |
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While this contains some regressions it will still be far supperior to the old versions thanks to better keyboard and gamepad support. |
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sago007 |
2016-03-20 12:06 |
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sago007 |
2016-03-20 12:06 |
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sago007 |
2016-03-20 12:06 |
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Compared to the old 1.4.2 a number of changes: |
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sago007 |
2016-03-20 12:06 |
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* Uses SDL2. This means textures and sprites instead of old surfaces. |
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sago007 |
2016-03-20 12:06 |
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* New config format |
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sago007 |
2016-03-20 12:06 |
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* TTF font support |
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sago007 |
2016-03-20 12:06 |
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* Translation support |
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sago007 |
2016-03-20 12:06 |
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* New keyboard and game controller friendly menu system |
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sago007 |
2016-03-20 12:06 |
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* Better behind the scenes handeling |
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sago007 |
2016-03-20 12:06 |
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* Build by a CMake system |
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sago007 |
2016-03-20 12:06 |
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* Location of saved games changed in Linux |
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sago007 |
2016-03-20 12:06 |
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sago007 |
2016-03-20 12:06 |
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sago007 |
2016-03-20 12:06 |
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Some known regressions: |
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sago007 |
2016-03-20 12:06 |
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* All gamecontrollers are assigned to player 1 |
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sago007 |
2016-03-20 12:06 |
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* No mouse/touch play. I want to introduce this in a new way |
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sago007 |
2016-03-20 12:06 |
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* No stored replays. |
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sago007 |
2016-03-20 12:06 |
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* No net play. |
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sago007 |
2016-03-20 12:06 |
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sago007 |
2016-03-20 12:06 |
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The last 3 elements are all related to |
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sago007 |
2016-03-20 12:06 |
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sago007 |
2016-03-20 12:06 |
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Some regressins that will not be fixed: |
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sago007 |
2016-03-20 12:06 |
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* Only SDL2 supported gamecontrollers are supported |
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sago007 |
2016-03-20 12:06 |
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* Old configs and some saves are lost then converting to 2.0.0+ |
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1970-01-01 00:00 |
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