git repos / blockattack-game

blame: ReleaseNotes-2.1.1.txt

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This is Block Attack - Rise of the Blocks - version 2.1.1
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This has the first gameplay change in a long time. In the previous version the rise would stop
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while clearing. It could stop for several seconds. This is no longer the case. The time is now
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bound and will lower as the game progresses.
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The update of the model has also been changed. This should make it more smooth in some of the
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high speed Stage Clear levels.
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Changes since 2.0.1:
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* There is now an upper limit on how long the rise will stop
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* The internal updated of the game has been updated from 20 times a second to 100 times a second
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* Menu fonts have been changed
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* Window is now resizeable by default
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* jsoncpp removed as a dependency
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* Other code cleanup
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* Docker files are now provided to make compiling even easier
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* Translation strings changed and are now more
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* Updated libraries
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About the resize of the window:
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The normal resize will simply resize the whole screen. This unfortunately makes the fonts hard to read.
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The size of the screen is not saved!
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You can use the command line argument "--no-auto-scale" to not scale the whole image. Screen size will
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also be saved in this mode and remembered for the next startup.
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Known issues:
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* Windows 10 with HighDPI: Fonts becomes unreadable. https://github.com/blockattack/blockattack-game/issues/5
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* The translation does not work with the shortcuts created by the Windows installer due to a wrong startup path.
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  I have not been able to figure out why
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Thank you
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Thanks to the people that have provided patches or feedback for this release: Paul Wise, mstraube and scootergrisen
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Especially mstraube that discovered a fatal problem just hours after the release of 2.1.0.
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Feedback can be given on http://www.blockattack.net or https://github.com/blockattack/blockattack-game
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