git repos / blockattack-game

blame: source/code/BlockGameSdl.inc

normal view · raw

06fd7dec sago007 2016-04-04 17:53 1
/*
06fd7dec sago007 2016-04-04 17:53 2
===========================================================================
06fd7dec sago007 2016-04-04 17:53 3
blockattack - Block Attack - Rise of the Blocks
06fd7dec sago007 2016-04-04 17:53 4
Copyright (C) 2005-2016 Poul Sander
06fd7dec sago007 2016-04-04 17:53 5
06fd7dec sago007 2016-04-04 17:53 6
This program is free software: you can redistribute it and/or modify
06fd7dec sago007 2016-04-04 17:53 7
it under the terms of the GNU General Public License as published by
06fd7dec sago007 2016-04-04 17:53 8
the Free Software Foundation, either version 2 of the License, or
06fd7dec sago007 2016-04-04 17:53 9
(at your option) any later version.
06fd7dec sago007 2016-04-04 17:53 10
06fd7dec sago007 2016-04-04 17:53 11
This program is distributed in the hope that it will be useful,
06fd7dec sago007 2016-04-04 17:53 12
but WITHOUT ANY WARRANTY; without even the implied warranty of
06fd7dec sago007 2016-04-04 17:53 13
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
06fd7dec sago007 2016-04-04 17:53 14
GNU General Public License for more details.
06fd7dec sago007 2016-04-04 17:53 15
06fd7dec sago007 2016-04-04 17:53 16
You should have received a copy of the GNU General Public License
06fd7dec sago007 2016-04-04 17:53 17
along with this program.  If not, see http://www.gnu.org/licenses/
06fd7dec sago007 2016-04-04 17:53 18
06fd7dec sago007 2016-04-04 17:53 19
Source information and contacts persons can be found at
06fd7dec sago007 2016-04-04 17:53 20
http://www.blockattack.net
06fd7dec sago007 2016-04-04 17:53 21
===========================================================================
06fd7dec sago007 2016-04-04 17:53 22
*/
8b1ab1cb sago007 2016-04-04 17:51 23
8b1ab1cb sago007 2016-04-04 17:51 24
class BlockGameSdl : public BlockGame {
8b1ab1cb sago007 2016-04-04 17:51 25
public:
8b1ab1cb sago007 2016-04-04 17:51 26
	BlockGameSdl(int tx, int ty) {
8b1ab1cb sago007 2016-04-04 17:51 27
		topx = tx;
8b1ab1cb sago007 2016-04-04 17:51 28
		topy = ty;
8b1ab1cb sago007 2016-04-04 17:51 29
	}
8b1ab1cb sago007 2016-04-04 17:51 30
8b1ab1cb sago007 2016-04-04 17:51 31
	void DrawImgBoard(const sago::SagoSprite& img, int x, int y) const {
8b1ab1cb sago007 2016-04-04 17:51 32
		DrawIMG(img, screen, x+topx, y+topy);
8b1ab1cb sago007 2016-04-04 17:51 33
	}
8b1ab1cb sago007 2016-04-04 17:51 34
8b1ab1cb sago007 2016-04-04 17:51 35
	void DrawImgBoardBounded(const sago::SagoSprite& img, int x, int y) const {
8b1ab1cb sago007 2016-04-04 17:51 36
		DrawIMG_Bounded(img, screen, x+topx, y+topy, topx, topy, topx + backBoard.GetWidth(), topy + backBoard.GetHeight());
8b1ab1cb sago007 2016-04-04 17:51 37
	}
8b1ab1cb sago007 2016-04-04 17:51 38
8b1ab1cb sago007 2016-04-04 17:51 39
	void PrintTextCenteredBoard(int x, int y, const char* text) {
8b1ab1cb sago007 2016-04-04 17:51 40
		nf_button_font.draw(screen, x+topx+60, y+topy+10, NFont::CENTER, "%s", text);
8b1ab1cb sago007 2016-04-04 17:51 41
	}
8b1ab1cb sago007 2016-04-04 17:51 42
8b1ab1cb sago007 2016-04-04 17:51 43
	int GetTopX() const {
8b1ab1cb sago007 2016-04-04 17:51 44
		return topx;
8b1ab1cb sago007 2016-04-04 17:51 45
	}
8b1ab1cb sago007 2016-04-04 17:51 46
	int GetTopY() const {
8b1ab1cb sago007 2016-04-04 17:51 47
		return topy;
8b1ab1cb sago007 2016-04-04 17:51 48
	}
8b1ab1cb sago007 2016-04-04 17:51 49
	
8b1ab1cb sago007 2016-04-04 17:51 50
	/**
8b1ab1cb sago007 2016-04-04 17:51 51
	 * Retrives the coordinate to a given brick based on mouse input.
8b1ab1cb sago007 2016-04-04 17:51 52
	 * @param match true if the coordinate are within borders
8b1ab1cb sago007 2016-04-04 17:51 53
	 * @param mousex mouse coordinate input
8b1ab1cb sago007 2016-04-04 17:51 54
	 * @param mousey mouse coordiante input
8b1ab1cb sago007 2016-04-04 17:51 55
	 * @param x brick x. Unchanged if outside border
8b1ab1cb sago007 2016-04-04 17:51 56
	 * @param y brick y. Unchanged if outside border
8b1ab1cb sago007 2016-04-04 17:51 57
	 */
8b1ab1cb sago007 2016-04-04 17:51 58
	void GetBrickCoordinateFromMouse(bool& match, int mousex, int mousey, int& x, int& y) const {
706e81fe sago007 2016-04-05 19:17 59
		if (!IsInTheBoard(mousex, mousey)) {
8b1ab1cb sago007 2016-04-04 17:51 60
			match = false;
8b1ab1cb sago007 2016-04-04 17:51 61
			return;
8b1ab1cb sago007 2016-04-04 17:51 62
		}
8b1ab1cb sago007 2016-04-04 17:51 63
		match = true;
8b1ab1cb sago007 2016-04-04 17:51 64
		x = (mousex-topx) / 50;
8b1ab1cb sago007 2016-04-04 17:51 65
		y = (50*12+topy-mousey-pixels) / 50;
8b1ab1cb sago007 2016-04-04 17:51 66
	}
706e81fe sago007 2016-04-05 19:17 67
	
706e81fe sago007 2016-04-05 19:17 68
	bool IsInTheBoard(int mousex, int mousey) const {
706e81fe sago007 2016-04-05 19:17 69
		if (mousex < topx || mousex > topx+50*6 || mousey < topy || mousey > topy+50*12) {
706e81fe sago007 2016-04-05 19:17 70
			return false;
706e81fe sago007 2016-04-05 19:17 71
		}
706e81fe sago007 2016-04-05 19:17 72
		return true;
706e81fe sago007 2016-04-05 19:17 73
	}
706e81fe sago007 2016-04-05 19:17 74
	
706e81fe sago007 2016-04-05 19:17 75
	bool IsUnderTheBoard(int mousex, int mousey) const {
706e81fe sago007 2016-04-05 19:17 76
		if (mousex < topx || mousex > topx+50*6 || mousey < topy+50*12) {
706e81fe sago007 2016-04-05 19:17 77
			return false;
706e81fe sago007 2016-04-05 19:17 78
		}
706e81fe sago007 2016-04-05 19:17 79
		return true;
706e81fe sago007 2016-04-05 19:17 80
	}
8b1ab1cb sago007 2016-04-04 17:51 81
8b1ab1cb sago007 2016-04-04 17:51 82
	void AddText(int x, int y, const std::string& text, int time) const override {
8b1ab1cb sago007 2016-04-04 17:51 83
		theTextManager.addText(topx-10+x*bsize, topy+12*bsize-y*bsize, text, time);
8b1ab1cb sago007 2016-04-04 17:51 84
	}
8b1ab1cb sago007 2016-04-04 17:51 85
8b1ab1cb sago007 2016-04-04 17:51 86
	void AddBall(int x, int y, bool right, int color) const  override {
8b1ab1cb sago007 2016-04-04 17:51 87
		theBallManager.addBall(topx+40+x*bsize, topy+bsize*12-y*bsize, right, color);
8b1ab1cb sago007 2016-04-04 17:51 88
	}
8b1ab1cb sago007 2016-04-04 17:51 89
8b1ab1cb sago007 2016-04-04 17:51 90
	void AddExplosion(int x, int y) const  override {
8b1ab1cb sago007 2016-04-04 17:51 91
		theExplosionManager.addExplosion(topx-10+x*bsize, topy+bsize*12-10-y*bsize);
8b1ab1cb sago007 2016-04-04 17:51 92
	}
8b1ab1cb sago007 2016-04-04 17:51 93
8b1ab1cb sago007 2016-04-04 17:51 94
	void PlayerWonEvent() const  override {
8b1ab1cb sago007 2016-04-04 17:51 95
		if (!SoundEnabled) {
8b1ab1cb sago007 2016-04-04 17:51 96
			return;
8b1ab1cb sago007 2016-04-04 17:51 97
		}
8b1ab1cb sago007 2016-04-04 17:51 98
		Mix_PlayChannel(1, applause, 0);
8b1ab1cb sago007 2016-04-04 17:51 99
	}
8b1ab1cb sago007 2016-04-04 17:51 100
8b1ab1cb sago007 2016-04-04 17:51 101
	void DrawEvent() const override {
8b1ab1cb sago007 2016-04-04 17:51 102
		Mix_HaltChannel(1);
8b1ab1cb sago007 2016-04-04 17:51 103
	}
8b1ab1cb sago007 2016-04-04 17:51 104
8b1ab1cb sago007 2016-04-04 17:51 105
	void BlockPopEvent() const  override {
8b1ab1cb sago007 2016-04-04 17:51 106
		if (!SoundEnabled) {
8b1ab1cb sago007 2016-04-04 17:51 107
			return;
8b1ab1cb sago007 2016-04-04 17:51 108
		}
8b1ab1cb sago007 2016-04-04 17:51 109
		Mix_PlayChannel(0, boing, 0);
8b1ab1cb sago007 2016-04-04 17:51 110
	}
8b1ab1cb sago007 2016-04-04 17:51 111
8b1ab1cb sago007 2016-04-04 17:51 112
	void LongChainDoneEvent() const  override {
8b1ab1cb sago007 2016-04-04 17:51 113
		if (!SoundEnabled) {
8b1ab1cb sago007 2016-04-04 17:51 114
			return;
8b1ab1cb sago007 2016-04-04 17:51 115
		}
8b1ab1cb sago007 2016-04-04 17:51 116
		Mix_PlayChannel(1, applause, 0);
8b1ab1cb sago007 2016-04-04 17:51 117
	}
8b1ab1cb sago007 2016-04-04 17:51 118
8b1ab1cb sago007 2016-04-04 17:51 119
	void TimeTrialEndEvent() const  override {
8b1ab1cb sago007 2016-04-04 17:51 120
		if (!NoSound && SoundEnabled) {
8b1ab1cb sago007 2016-04-04 17:51 121
			Mix_PlayChannel(1,counterFinalChunk,0);
8b1ab1cb sago007 2016-04-04 17:51 122
		}
8b1ab1cb sago007 2016-04-04 17:51 123
	}
8b1ab1cb sago007 2016-04-04 17:51 124
8b1ab1cb sago007 2016-04-04 17:51 125
	void EndlessHighscoreEvent() const  override {
8b1ab1cb sago007 2016-04-04 17:51 126
		if (!SoundEnabled) {
8b1ab1cb sago007 2016-04-04 17:51 127
			return;
8b1ab1cb sago007 2016-04-04 17:51 128
		}
8b1ab1cb sago007 2016-04-04 17:51 129
		Mix_PlayChannel(1, applause, 0);
8b1ab1cb sago007 2016-04-04 17:51 130
	}
8b1ab1cb sago007 2016-04-04 17:51 131
private:
8b1ab1cb sago007 2016-04-04 17:51 132
	//Draws all the bricks to the board (including garbage)
8b1ab1cb sago007 2016-04-04 17:51 133
	void PaintBricks() const {
8b1ab1cb sago007 2016-04-04 17:51 134
		for (int i=0; ((i<13)&&(i<30)); i++) {
8b1ab1cb sago007 2016-04-04 17:51 135
			for (int j=0; j<6; j++) {
8b1ab1cb sago007 2016-04-04 17:51 136
				int basicBrick = board[j][i]%10; //The basic brick, stored on the least significant digit
8b1ab1cb sago007 2016-04-04 17:51 137
				if ((basicBrick > -1) && (basicBrick < 7) && ((board[j][i]/1000000)%10==0)) {
8b1ab1cb sago007 2016-04-04 17:51 138
					DrawImgBoardBounded(bricks[basicBrick],  j*bsize, bsize*12-i*bsize-pixels);
8b1ab1cb sago007 2016-04-04 17:51 139
					if ((board[j][i]/BLOCKWAIT)%10==1) {
8b1ab1cb sago007 2016-04-04 17:51 140
						DrawImgBoard(bomb,  j*bsize, bsize*12-i*bsize-pixels);
8b1ab1cb sago007 2016-04-04 17:51 141
					}
8b1ab1cb sago007 2016-04-04 17:51 142
					if ((board[j][i]/BLOCKHANG)%10==1) {
8b1ab1cb sago007 2016-04-04 17:51 143
						DrawImgBoardBounded(ready,  j*bsize, bsize*12-i*bsize-pixels);
8b1ab1cb sago007 2016-04-04 17:51 144
					}
8b1ab1cb sago007 2016-04-04 17:51 145
8b1ab1cb sago007 2016-04-04 17:51 146
				}
8b1ab1cb sago007 2016-04-04 17:51 147
				if ((board[j][i]/1000000)%10==1) {
8b1ab1cb sago007 2016-04-04 17:51 148
					int left, right, over, under;
8b1ab1cb sago007 2016-04-04 17:51 149
					int number = board[j][i];
8b1ab1cb sago007 2016-04-04 17:51 150
					if (j<1) {
8b1ab1cb sago007 2016-04-04 17:51 151
						left = -1;
8b1ab1cb sago007 2016-04-04 17:51 152
					}
8b1ab1cb sago007 2016-04-04 17:51 153
					else {
8b1ab1cb sago007 2016-04-04 17:51 154
						left = board[j-1][i];
8b1ab1cb sago007 2016-04-04 17:51 155
					}
8b1ab1cb sago007 2016-04-04 17:51 156
					if (j>=5) {
8b1ab1cb sago007 2016-04-04 17:51 157
						right = -1;
8b1ab1cb sago007 2016-04-04 17:51 158
					}
8b1ab1cb sago007 2016-04-04 17:51 159
					else {
8b1ab1cb sago007 2016-04-04 17:51 160
						right = board[j+1][i];
8b1ab1cb sago007 2016-04-04 17:51 161
					}
8b1ab1cb sago007 2016-04-04 17:51 162
					if (i>28) {
8b1ab1cb sago007 2016-04-04 17:51 163
						over = -1;
8b1ab1cb sago007 2016-04-04 17:51 164
					}
8b1ab1cb sago007 2016-04-04 17:51 165
					else {
8b1ab1cb sago007 2016-04-04 17:51 166
						over = board[j][i+1];
8b1ab1cb sago007 2016-04-04 17:51 167
					}
8b1ab1cb sago007 2016-04-04 17:51 168
					if (i<1) {
8b1ab1cb sago007 2016-04-04 17:51 169
						under = -1;
8b1ab1cb sago007 2016-04-04 17:51 170
					}
8b1ab1cb sago007 2016-04-04 17:51 171
					else {
8b1ab1cb sago007 2016-04-04 17:51 172
						under = board[j][i-1];
8b1ab1cb sago007 2016-04-04 17:51 173
					}
8b1ab1cb sago007 2016-04-04 17:51 174
					if ((left == number)&&(right == number)&&(over == number)&&(under == number)) {
8b1ab1cb sago007 2016-04-04 17:51 175
						DrawImgBoardBounded(garbageFill,  j*bsize, bsize*12-i*bsize-pixels);
8b1ab1cb sago007 2016-04-04 17:51 176
					}
8b1ab1cb sago007 2016-04-04 17:51 177
					if ((left != number)&&(right == number)&&(over == number)&&(under == number)) {
8b1ab1cb sago007 2016-04-04 17:51 178
						DrawImgBoardBounded(garbageL,  j*bsize, bsize*12-i*bsize-pixels);
8b1ab1cb sago007 2016-04-04 17:51 179
					}
8b1ab1cb sago007 2016-04-04 17:51 180
					if ((left == number)&&(right != number)&&(over == number)&&(under == number)) {
8b1ab1cb sago007 2016-04-04 17:51 181
						DrawImgBoardBounded(garbageR,  j*bsize, bsize*12-i*bsize-pixels);
8b1ab1cb sago007 2016-04-04 17:51 182
					}
8b1ab1cb sago007 2016-04-04 17:51 183
					if ((left == number)&&(right == number)&&(over != number)&&(under == number)) {
8b1ab1cb sago007 2016-04-04 17:51 184
						DrawImgBoardBounded(garbageT,  j*bsize, bsize*12-i*bsize-pixels);
8b1ab1cb sago007 2016-04-04 17:51 185
					}
8b1ab1cb sago007 2016-04-04 17:51 186
					if ((left == number)&&(right == number)&&(over == number)&&(under != number)) {
8b1ab1cb sago007 2016-04-04 17:51 187
						DrawImgBoardBounded(garbageB,  j*bsize, bsize*12-i*bsize-pixels);
8b1ab1cb sago007 2016-04-04 17:51 188
					}
8b1ab1cb sago007 2016-04-04 17:51 189
					if ((left != number)&&(right == number)&&(over != number)&&(under == number)) {
8b1ab1cb sago007 2016-04-04 17:51 190
						DrawImgBoardBounded(garbageTL,  j*bsize, bsize*12-i*bsize-pixels);
8b1ab1cb sago007 2016-04-04 17:51 191
					}
8b1ab1cb sago007 2016-04-04 17:51 192
					if ((left != number)&&(right == number)&&(over == number)&&(under != number)) {
8b1ab1cb sago007 2016-04-04 17:51 193
						DrawImgBoardBounded(garbageBL,  j*bsize, bsize*12-i*bsize-pixels);
8b1ab1cb sago007 2016-04-04 17:51 194
					}
8b1ab1cb sago007 2016-04-04 17:51 195
					if ((left == number)&&(right != number)&&(over != number)&&(under == number)) {
8b1ab1cb sago007 2016-04-04 17:51 196
						DrawImgBoardBounded(garbageTR,  j*bsize, bsize*12-i*bsize-pixels);
8b1ab1cb sago007 2016-04-04 17:51 197
					}
8b1ab1cb sago007 2016-04-04 17:51 198
					if ((left == number)&&(right != number)&&(over == number)&&(under != number)) {
8b1ab1cb sago007 2016-04-04 17:51 199
						DrawImgBoardBounded(garbageBR,  j*bsize, bsize*12-i*bsize-pixels);
8b1ab1cb sago007 2016-04-04 17:51 200
					}
8b1ab1cb sago007 2016-04-04 17:51 201
					if ((left == number)&&(right != number)&&(over != number)&&(under != number)) {
8b1ab1cb sago007 2016-04-04 17:51 202
						DrawImgBoardBounded(garbageMR,  j*bsize, bsize*12-i*bsize-pixels);
8b1ab1cb sago007 2016-04-04 17:51 203
					}
8b1ab1cb sago007 2016-04-04 17:51 204
					if ((left == number)&&(right == number)&&(over != number)&&(under != number)) {
8b1ab1cb sago007 2016-04-04 17:51 205
						DrawImgBoardBounded(garbageM,  j*bsize, bsize*12-i*bsize-pixels);
8b1ab1cb sago007 2016-04-04 17:51 206
					}
8b1ab1cb sago007 2016-04-04 17:51 207
					if ((left != number)&&(right == number)&&(over != number)&&(under != number)) {
8b1ab1cb sago007 2016-04-04 17:51 208
						DrawImgBoardBounded(garbageML,  j*bsize, bsize*12-i*bsize-pixels);
8b1ab1cb sago007 2016-04-04 17:51 209
					}
8b1ab1cb sago007 2016-04-04 17:51 210
				}
8b1ab1cb sago007 2016-04-04 17:51 211
				if ((board[j][i]/1000000)%10==2) {
8b1ab1cb sago007 2016-04-04 17:51 212
					if (j==0) {
8b1ab1cb sago007 2016-04-04 17:51 213
						DrawImgBoardBounded(garbageGML,  j*bsize, bsize*12-i*bsize-pixels);
8b1ab1cb sago007 2016-04-04 17:51 214
					}
8b1ab1cb sago007 2016-04-04 17:51 215
					else if (j==5) {
8b1ab1cb sago007 2016-04-04 17:51 216
						DrawImgBoardBounded(garbageGMR,  j*bsize, bsize*12-i*bsize-pixels);
8b1ab1cb sago007 2016-04-04 17:51 217
					}
8b1ab1cb sago007 2016-04-04 17:51 218
					else {
8b1ab1cb sago007 2016-04-04 17:51 219
						DrawImgBoardBounded(garbageGM,  j*bsize, bsize*12-i*bsize-pixels);
8b1ab1cb sago007 2016-04-04 17:51 220
					}
8b1ab1cb sago007 2016-04-04 17:51 221
				}
8b1ab1cb sago007 2016-04-04 17:51 222
			}
8b1ab1cb sago007 2016-04-04 17:51 223
		}
8b1ab1cb sago007 2016-04-04 17:51 224
		const int j = 0;
8b1ab1cb sago007 2016-04-04 17:51 225
8b1ab1cb sago007 2016-04-04 17:51 226
		int garbageSize=0;
8b1ab1cb sago007 2016-04-04 17:51 227
		for (int i=0; i<20; i++) {
8b1ab1cb sago007 2016-04-04 17:51 228
			if ((board[j][i]/1000000)%10==1) {
8b1ab1cb sago007 2016-04-04 17:51 229
				int left, right, over, under;
8b1ab1cb sago007 2016-04-04 17:51 230
				int number = board[j][i];
8b1ab1cb sago007 2016-04-04 17:51 231
				if (j<1) {
8b1ab1cb sago007 2016-04-04 17:51 232
					left = -1;
8b1ab1cb sago007 2016-04-04 17:51 233
				}
8b1ab1cb sago007 2016-04-04 17:51 234
				else {
8b1ab1cb sago007 2016-04-04 17:51 235
					left = board[j-1][i];
8b1ab1cb sago007 2016-04-04 17:51 236
				}
8b1ab1cb sago007 2016-04-04 17:51 237
				if (j>5) {
8b1ab1cb sago007 2016-04-04 17:51 238
					right = -1;
8b1ab1cb sago007 2016-04-04 17:51 239
				}
8b1ab1cb sago007 2016-04-04 17:51 240
				else {
8b1ab1cb sago007 2016-04-04 17:51 241
					right = board[j+1][i];
8b1ab1cb sago007 2016-04-04 17:51 242
				}
8b1ab1cb sago007 2016-04-04 17:51 243
				if (i>28) {
8b1ab1cb sago007 2016-04-04 17:51 244
					over = -1;
8b1ab1cb sago007 2016-04-04 17:51 245
				}
8b1ab1cb sago007 2016-04-04 17:51 246
				else {
8b1ab1cb sago007 2016-04-04 17:51 247
					over = board[j][i+1];
8b1ab1cb sago007 2016-04-04 17:51 248
				}
8b1ab1cb sago007 2016-04-04 17:51 249
				if (i<1) {
8b1ab1cb sago007 2016-04-04 17:51 250
					under = -1;
8b1ab1cb sago007 2016-04-04 17:51 251
				}
8b1ab1cb sago007 2016-04-04 17:51 252
				else {
8b1ab1cb sago007 2016-04-04 17:51 253
					under = board[j][i-1];
8b1ab1cb sago007 2016-04-04 17:51 254
				}
8b1ab1cb sago007 2016-04-04 17:51 255
				if (((left != number)&&(right == number)&&(over != number)&&(under == number))&&(garbageSize>0)) {
8b1ab1cb sago007 2016-04-04 17:51 256
					DrawImgBoardBounded(smiley[board[j][i]%4],  2*bsize, 12*bsize-i*bsize-pixels+(bsize/2)*garbageSize);
8b1ab1cb sago007 2016-04-04 17:51 257
				}
8b1ab1cb sago007 2016-04-04 17:51 258
				if (!((left != number)&&(right == number)&&(over == number)&&(under == number))) { //not in garbage
8b1ab1cb sago007 2016-04-04 17:51 259
					garbageSize=0;
8b1ab1cb sago007 2016-04-04 17:51 260
				}
8b1ab1cb sago007 2016-04-04 17:51 261
				else {
8b1ab1cb sago007 2016-04-04 17:51 262
					garbageSize++;
8b1ab1cb sago007 2016-04-04 17:51 263
				}
8b1ab1cb sago007 2016-04-04 17:51 264
8b1ab1cb sago007 2016-04-04 17:51 265
			}
8b1ab1cb sago007 2016-04-04 17:51 266
		}
8b1ab1cb sago007 2016-04-04 17:51 267
		for (int i=0; i<6; i++) {
8b1ab1cb sago007 2016-04-04 17:51 268
			if (board[i][0]!=-1) {
8b1ab1cb sago007 2016-04-04 17:51 269
				DrawImgBoardBounded(transCover,  i*bsize, 12*bsize-pixels);    //Make the appering blocks transperant
8b1ab1cb sago007 2016-04-04 17:51 270
			}
8b1ab1cb sago007 2016-04-04 17:51 271
		}
8b1ab1cb sago007 2016-04-04 17:51 272
8b1ab1cb sago007 2016-04-04 17:51 273
	}
8b1ab1cb sago007 2016-04-04 17:51 274
public:
8b1ab1cb sago007 2016-04-04 17:51 275
	//Draws everything
8b1ab1cb sago007 2016-04-04 17:51 276
	void DoPaintJob() {
8b1ab1cb sago007 2016-04-04 17:51 277
		DrawIMG(boardBackBack,screen,this->GetTopX()-60,this->GetTopY()-68);
8b1ab1cb sago007 2016-04-04 17:51 278
8b1ab1cb sago007 2016-04-04 17:51 279
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+148,_("Score:") );
8b1ab1cb sago007 2016-04-04 17:51 280
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+197,_("Time:") );
8b1ab1cb sago007 2016-04-04 17:51 281
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+246,_("Chain:") );
8b1ab1cb sago007 2016-04-04 17:51 282
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+295,_("Speed:") );
8b1ab1cb sago007 2016-04-04 17:51 283
		DrawImgBoard(backBoard,  0, 0);
8b1ab1cb sago007 2016-04-04 17:51 284
8b1ab1cb sago007 2016-04-04 17:51 285
		PaintBricks();
8b1ab1cb sago007 2016-04-04 17:51 286
		if (stageClear) {
8b1ab1cb sago007 2016-04-04 17:51 287
			DrawImgBoard(blackLine,  0, bsize*(12+2)+bsize*(stageClearLimit-linesCleared)-pixels-1);
8b1ab1cb sago007 2016-04-04 17:51 288
		}
8b1ab1cb sago007 2016-04-04 17:51 289
		if (puzzleMode&&(!bGameOver)) {
8b1ab1cb sago007 2016-04-04 17:51 290
			//We need to write nr. of moves left!
8b1ab1cb sago007 2016-04-04 17:51 291
			strHolder = _("Moves left: ") + itoa(MovesLeft);
8b1ab1cb sago007 2016-04-04 17:51 292
			nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
8b1ab1cb sago007 2016-04-04 17:51 293
8b1ab1cb sago007 2016-04-04 17:51 294
		}
8b1ab1cb sago007 2016-04-04 17:51 295
		if (puzzleMode && stageButtonStatus == SBpuzzleMode) {
8b1ab1cb sago007 2016-04-04 17:51 296
			DrawImgBoard(bRetry, cordRetryButton.x, cordRetryButton.y);
8b1ab1cb sago007 2016-04-04 17:51 297
			PrintTextCenteredBoard(cordRetryButton.x, cordRetryButton.y, _("Retry"));
8b1ab1cb sago007 2016-04-04 17:51 298
			if (getLevel()<PuzzleGetNumberOfPuzzles()-1) {
8b1ab1cb sago007 2016-04-04 17:51 299
				if (hasWonTheGame) {
8b1ab1cb sago007 2016-04-04 17:51 300
					DrawImgBoard(bNext,cordNextButton.x, cordNextButton.y);
8b1ab1cb sago007 2016-04-04 17:51 301
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Next"));
8b1ab1cb sago007 2016-04-04 17:51 302
				}
8b1ab1cb sago007 2016-04-04 17:51 303
				else {
8b1ab1cb sago007 2016-04-04 17:51 304
					DrawImgBoard(bSkip,cordNextButton.x, cordNextButton.y);
8b1ab1cb sago007 2016-04-04 17:51 305
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Skip"));
8b1ab1cb sago007 2016-04-04 17:51 306
				}
8b1ab1cb sago007 2016-04-04 17:51 307
			}
8b1ab1cb sago007 2016-04-04 17:51 308
			else {
8b1ab1cb sago007 2016-04-04 17:51 309
				strHolder = "Last puzzle";
8b1ab1cb sago007 2016-04-04 17:51 310
				nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
8b1ab1cb sago007 2016-04-04 17:51 311
			}
8b1ab1cb sago007 2016-04-04 17:51 312
		}
8b1ab1cb sago007 2016-04-04 17:51 313
		if (stageClear && stageButtonStatus == SBstageClear) {
8b1ab1cb sago007 2016-04-04 17:51 314
			DrawImgBoard(bRetry, cordRetryButton.x, cordRetryButton.y);
8b1ab1cb sago007 2016-04-04 17:51 315
			PrintTextCenteredBoard(cordRetryButton.x, cordRetryButton.y, _("Retry"));
8b1ab1cb sago007 2016-04-04 17:51 316
			if (getLevel()<50-1) {
8b1ab1cb sago007 2016-04-04 17:51 317
				if (hasWonTheGame) {
8b1ab1cb sago007 2016-04-04 17:51 318
					DrawImgBoard(bNext,cordNextButton.x, cordNextButton.y);
8b1ab1cb sago007 2016-04-04 17:51 319
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Next"));
8b1ab1cb sago007 2016-04-04 17:51 320
				}
8b1ab1cb sago007 2016-04-04 17:51 321
				else {
8b1ab1cb sago007 2016-04-04 17:51 322
					DrawImgBoard(bSkip,cordNextButton.x, cordNextButton.y);
8b1ab1cb sago007 2016-04-04 17:51 323
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Skip"));
8b1ab1cb sago007 2016-04-04 17:51 324
				}
8b1ab1cb sago007 2016-04-04 17:51 325
			}
8b1ab1cb sago007 2016-04-04 17:51 326
			else {
8b1ab1cb sago007 2016-04-04 17:51 327
				strHolder = "Last stage";
8b1ab1cb sago007 2016-04-04 17:51 328
				nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
8b1ab1cb sago007 2016-04-04 17:51 329
			}
8b1ab1cb sago007 2016-04-04 17:51 330
		}
8b1ab1cb sago007 2016-04-04 17:51 331
8b1ab1cb sago007 2016-04-04 17:51 332
#if DEBUG
8b1ab1cb sago007 2016-04-04 17:51 333
		if (AI_Enabled&&(!bGameOver)) {
8b1ab1cb sago007 2016-04-04 17:51 334
			strHolder = "AI_status: " + itoa(AIstatus)+ ", "+ itoa(AIlineToClear);
8b1ab1cb sago007 2016-04-04 17:51 335
			//NFont_Write(   5, 5, strHolder.c_str());
8b1ab1cb sago007 2016-04-04 17:51 336
			nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
8b1ab1cb sago007 2016-04-04 17:51 337
		}
8b1ab1cb sago007 2016-04-04 17:51 338
#endif
8b1ab1cb sago007 2016-04-04 17:51 339
		if (!bGameOver) {
8b1ab1cb sago007 2016-04-04 17:51 340
			bool touched = false;
8b1ab1cb sago007 2016-04-04 17:51 341
			int mx = 0;
8b1ab1cb sago007 2016-04-04 17:51 342
			int my = 0;
8b1ab1cb sago007 2016-04-04 17:51 343
			this->GetMouseCursor(touched, mx, my);
8b1ab1cb sago007 2016-04-04 17:51 344
			if (touched) {
8b1ab1cb sago007 2016-04-04 17:51 345
				DrawImgBoard(spriteHolder->GetSprite("touchcursor"),mx*bsize, 11*bsize-my*bsize-pixels);
8b1ab1cb sago007 2016-04-04 17:51 346
			}
8b1ab1cb sago007 2016-04-04 17:51 347
			else {
8b1ab1cb sago007 2016-04-04 17:51 348
				DrawImgBoard(cursor,cursorx*bsize-4,11*bsize-cursory*bsize-pixels-4);
8b1ab1cb sago007 2016-04-04 17:51 349
			}
8b1ab1cb sago007 2016-04-04 17:51 350
		}
8b1ab1cb sago007 2016-04-04 17:51 351
		if (ticks<gameStartedAt) {
8b1ab1cb sago007 2016-04-04 17:51 352
			int currentCounter = abs((int)ticks-(int)gameStartedAt)/1000;
8b1ab1cb sago007 2016-04-04 17:51 353
			if ( (currentCounter!=lastCounter) && (SoundEnabled)&&(!NoSound)) {
8b1ab1cb sago007 2016-04-04 17:51 354
				Mix_PlayChannel(1,counterChunk,0);
8b1ab1cb sago007 2016-04-04 17:51 355
			}
8b1ab1cb sago007 2016-04-04 17:51 356
			lastCounter = currentCounter;
8b1ab1cb sago007 2016-04-04 17:51 357
			switch (currentCounter) {
8b1ab1cb sago007 2016-04-04 17:51 358
			case 2:
8b1ab1cb sago007 2016-04-04 17:51 359
				DrawImgBoard(counter[2],  2*bsize, 5*bsize);
8b1ab1cb sago007 2016-04-04 17:51 360
				break;
8b1ab1cb sago007 2016-04-04 17:51 361
			case 1:
8b1ab1cb sago007 2016-04-04 17:51 362
				DrawImgBoard(counter[1],  2*bsize, 5*bsize);
8b1ab1cb sago007 2016-04-04 17:51 363
				break;
8b1ab1cb sago007 2016-04-04 17:51 364
			case 0:
8b1ab1cb sago007 2016-04-04 17:51 365
				DrawImgBoard(counter[0],  2*bsize, 5*bsize);
8b1ab1cb sago007 2016-04-04 17:51 366
				break;
8b1ab1cb sago007 2016-04-04 17:51 367
			default:
8b1ab1cb sago007 2016-04-04 17:51 368
				break;
8b1ab1cb sago007 2016-04-04 17:51 369
			}
8b1ab1cb sago007 2016-04-04 17:51 370
		}
8b1ab1cb sago007 2016-04-04 17:51 371
		else {
8b1ab1cb sago007 2016-04-04 17:51 372
			if (SoundEnabled&&(!NoSound)&&(timetrial)&&(ticks>gameStartedAt+10000)&&(!bGameOver)) {
8b1ab1cb sago007 2016-04-04 17:51 373
				int currentCounter = (ticks-(int)gameStartedAt)/1000;
8b1ab1cb sago007 2016-04-04 17:51 374
				if (currentCounter!=lastCounter) {
8b1ab1cb sago007 2016-04-04 17:51 375
					if (currentCounter>115 && currentCounter<120) {
8b1ab1cb sago007 2016-04-04 17:51 376
						Mix_PlayChannel(1,counterChunk,0);
8b1ab1cb sago007 2016-04-04 17:51 377
					}
8b1ab1cb sago007 2016-04-04 17:51 378
				}
8b1ab1cb sago007 2016-04-04 17:51 379
				lastCounter = currentCounter;
8b1ab1cb sago007 2016-04-04 17:51 380
			}
8b1ab1cb sago007 2016-04-04 17:51 381
			else {
8b1ab1cb sago007 2016-04-04 17:51 382
				if ( (0==lastCounter) && (SoundEnabled)&&(!NoSound)) {
8b1ab1cb sago007 2016-04-04 17:51 383
					Mix_PlayChannel(1,counterFinalChunk,0);
8b1ab1cb sago007 2016-04-04 17:51 384
				}
8b1ab1cb sago007 2016-04-04 17:51 385
				lastCounter = -1;
8b1ab1cb sago007 2016-04-04 17:51 386
			}
8b1ab1cb sago007 2016-04-04 17:51 387
		}
8b1ab1cb sago007 2016-04-04 17:51 388
8b1ab1cb sago007 2016-04-04 17:51 389
		if ((bGameOver)&&(!editorMode)) {
8b1ab1cb sago007 2016-04-04 17:51 390
			if (hasWonTheGame) {
8b1ab1cb sago007 2016-04-04 17:51 391
				DrawImgBoard(iWinner,  0, 5*bsize);
8b1ab1cb sago007 2016-04-04 17:51 392
			}
8b1ab1cb sago007 2016-04-04 17:51 393
			else {
8b1ab1cb sago007 2016-04-04 17:51 394
				if (bDraw) {
8b1ab1cb sago007 2016-04-04 17:51 395
					DrawImgBoard(iDraw,  0, 5*bsize);
8b1ab1cb sago007 2016-04-04 17:51 396
				}
8b1ab1cb sago007 2016-04-04 17:51 397
				else {
8b1ab1cb sago007 2016-04-04 17:51 398
					DrawImgBoard(iGameOver,  0, 5*bsize);
8b1ab1cb sago007 2016-04-04 17:51 399
				}
8b1ab1cb sago007 2016-04-04 17:51 400
			}
8b1ab1cb sago007 2016-04-04 17:51 401
		}
8b1ab1cb sago007 2016-04-04 17:51 402
	}
8b1ab1cb sago007 2016-04-04 17:51 403
8b1ab1cb sago007 2016-04-04 17:51 404
private:
8b1ab1cb sago007 2016-04-04 17:51 405
	int topx, topy;
8b1ab1cb sago007 2016-04-04 17:51 406
};
8b1ab1cb sago007 2016-04-04 17:51 407
8b1ab1cb sago007 2016-04-04 17:51 408
1970-01-01 00:00 409