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// Define this here or in your project settings if you want to use the SDL_ttf features. |
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#define NFONT_USE_TTF |
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|
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/* |
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NFont v2.0.0: A bitmap font class for SDL |
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by Jonathan Dearborn 2-4-10 |
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(class originally adapted from Florian Hufsky) |
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|
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Requires: |
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SDL ("SDL.h") [www.libsdl.org] |
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|
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Optionally Requires: |
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SDL_ttf ("SDL_ttf.h") [www.libsdl.org] |
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|
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Notes: |
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NFont is a bitmap font class with text-block alignment, full |
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support for the newline character ('\n'), animation, and extended ASCII |
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support. It accepts SDL_Surfaces so that any image format you can load |
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can be used as an NFont. |
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|
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NFont has the ability to animate the font in two ways: It's position or |
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it's everything. By using drawPos(), you can use a function you create |
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to handle the final positions of the drawn characters. With drawAll(), |
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you can handle everything that the font does (please use my |
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drawToSurface() function as a reference). |
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|
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Internally, NFont uses a pointer (SDL_Surface*) to handle the destination |
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surface. You have to set the destination before the font can be used. Be |
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aware that you will need to use setDest() if you replace the memory that |
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it points to (like when using screen = SDL_SetVideoMode()). |
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|
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NFont can use standard SFont bitmaps or extended bitmaps. The standard bitmaps |
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have the following characters (ASCII 33-126) separated by pink (255, 0, 255) pixels in the topmost |
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row: |
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! " # $ % & ' ( ) * + , - . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ? @ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ \ ] ^ _ ` a b c d e f g h i j k l m n o p q r s t u v w x y z { | } ~ |
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|
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And the extended bitmaps have these (ASCII 161-255): |
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! " # $ % & ' ( ) * + , - . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ? @ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ \ ] ^ _ ` a b c d e f g h i j k l m n o p q r s t u v w x y z { | } ~ � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � |
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|
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NFont can also load SDL_ttf fonts. Define NFONT_USE_TTF before including |
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NFont.h to use the flexibility of NFont with TrueType fonts. |
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|
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If you come up with something cool using NFont, I'd love to hear about it. |
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Any comments can be sent to GrimFang4 [at] gmail [dot] com |
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|
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License: |
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The short: |
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Use it however you'd like, but keep the copyright and license notice |
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whenever these files or parts of them are distributed in uncompiled form. |
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|
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The long: |
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Copyright (c) 2010 Jonathan Dearborn |
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|
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Permission is hereby granted, free of charge, to any person obtaining a copy |
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of this software and associated documentation files (the "Software"), to deal |
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in the Software without restriction, including without limitation the rights |
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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copies of the Software, and to permit persons to whom the Software is |
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furnished to do so, subject to the following conditions: |
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|
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The above copyright notice and this permission notice shall be included in |
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all copies or substantial portions of the Software. |
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|
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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THE SOFTWARE. |
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|
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*/ |
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|
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#ifndef _NFONT_H__ |
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#define _NFONT_H__ |
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|
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#include "SDL.h" |
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#include "stdarg.h" |
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|
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#ifdef NFONT_USE_TTF |
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#include "SDL_ttf.h" |
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#endif |
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|
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class NFont |
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{ |
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public: |
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|
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// Nested struct |
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struct AnimData |
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{ |
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const NFont* font; |
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|
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SDL_Surface* dest; |
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SDL_Surface* src; |
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char* text; // Buffer for efficient drawing |
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int height; |
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const int* charPos; |
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const int* charWidth; |
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int maxX; |
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|
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int index; |
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int letterNum; |
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int wordNum; |
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int lineNum; |
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int startX; |
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int startY; |
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void* userVar; |
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|
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SDL_Rect dirtyRect; |
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}; |
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|
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// Function pointer |
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typedef void (*AnimFn)(int&, int&, AnimData&); |
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|
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protected: |
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|
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|
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SDL_Surface* src; // bitmap source of characters |
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SDL_Surface* dest; // Destination to blit to |
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|
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int height; |
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|
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int maxWidth; |
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int baseline; |
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int ascent; |
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int descent; |
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|
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int lineSpacing; |
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int letterSpacing; |
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|
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int charPos[256]; |
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int charWidth[256]; |
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int maxPos; |
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|
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void init(); |
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|
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SDL_Rect drawToSurface(int x, int y, const char* text) const; |
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SDL_Rect drawToSurfacePos(int x, int y, NFont::AnimFn posFn) const; |
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|
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// Static variables |
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static char* buffer; // Buffer for efficient drawing |
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static AnimData data; // Data is wrapped in a struct so it can all be passed to |
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// the function pointers for animation |
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|
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public: |
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|
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// Static functions |
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static char* copyString(const char* c); |
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static Uint32 getPixel(SDL_Surface *Surface, int x, int y); |
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static inline SDL_Rect makeRect(Sint16 x, Sint16 y, Uint16 w, Uint16 h) |
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{ |
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SDL_Rect r = {x, y, w, h}; |
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return r; |
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} |
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static SDL_Rect rectUnion(const SDL_Rect& A, const SDL_Rect& B); |
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static SDL_Surface* copySurface(SDL_Surface *Surface); |
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static SDL_Surface* verticalGradient(SDL_Surface* targetSurface, Uint32 topColor, Uint32 bottomColor, int heightAdjust = 0); |
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|
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// Static accessors |
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static void setAnimData(void* data); |
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static void setBuffer(unsigned int size); |
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|
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// Constructors |
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NFont(); |
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NFont(SDL_Surface* src); |
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NFont(SDL_Surface* dest, SDL_Surface* src); |
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#ifdef NFONT_USE_TTF |
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NFont(TTF_Font* ttf, SDL_Color fg); // Alpha bg |
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NFont(TTF_Font* ttf, SDL_Color fg, SDL_Color bg); |
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NFont(const char* filename_ttf, Uint32 pointSize, SDL_Color fg, int style = TTF_STYLE_NORMAL); // Alpha bg |
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NFont(const char* filename_ttf, Uint32 pointSize, SDL_Color fg, SDL_Color bg, int style = TTF_STYLE_NORMAL); |
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NFont(SDL_Surface* dest, TTF_Font* ttf, SDL_Color fg); // Alpha bg |
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NFont(SDL_Surface* dest, TTF_Font* ttf, SDL_Color fg, SDL_Color bg); |
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NFont(SDL_Surface* dest, const char* filename_ttf, Uint32 pointSize, SDL_Color fg, int style = TTF_STYLE_NORMAL); // Alpha bg |
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NFont(SDL_Surface* dest, const char* filename_ttf, Uint32 pointSize, SDL_Color fg, SDL_Color bg, int style = TTF_STYLE_NORMAL); |
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#endif |
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|
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~NFont(); |
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|
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// Loading |
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bool load(SDL_Surface* FontSurface); |
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bool load(SDL_Surface* destSurface, SDL_Surface* FontSurface); |
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#ifdef NFONT_USE_TTF |
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bool load(TTF_Font* ttf, SDL_Color fg); // Alpha bg |
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bool load(TTF_Font* ttf, SDL_Color fg, SDL_Color bg); |
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bool load(const char* filename_ttf, Uint32 pointSize, SDL_Color fg, int style = TTF_STYLE_NORMAL); // Alpha bg |
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bool load(const char* filename_ttf, Uint32 pointSize, SDL_Color fg, SDL_Color bg, int style = TTF_STYLE_NORMAL); |
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#endif |
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|
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void freeSurface(); |
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// Drawing |
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SDL_Rect draw(int x, int y, const char* formatted_text, ...) const; |
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SDL_Rect drawCenter(int x, int y, const char* formatted_text, ...) const; |
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SDL_Rect drawRight(int x, int y, const char* formatted_text, ...) const; |
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SDL_Rect drawPos(int x, int y, NFont::AnimFn posFn, const char* text, ...) const; |
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SDL_Rect drawAll(int x, int y, NFont::AnimFn allFn, const char* text, ...) const; |
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// Getters |
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SDL_Surface* getDest() const; |
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SDL_Surface* getSurface() const; |
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int getHeight(const char* formatted_text = NULL, ...) const; |
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int getWidth(const char* formatted_text, ...) const; |
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int getSpacing() const; |
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int getLineSpacing() const; |
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int getBaseline() const; |
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int getAscent(const char character) const; |
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int getAscent(const char* formatted_text = NULL, ...) const; |
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int getDescent(const char character) const; |
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int getDescent(const char* formatted_text = NULL, ...) const; |
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int getMaxWidth() const; |
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// Setters |
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void setDest(SDL_Surface* Dest); |
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void setSpacing(int LetterSpacing); |
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void setLineSpacing(int LineSpacing); |
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int setBaseline(int Baseline = -1); |
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}; |
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#endif // _NFONT_H__ |
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