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/*
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===========================================================================
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blockattack - Block Attack - Rise of the Blocks
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Copyright (C) 2005-2016 Poul Sander
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see http://www.gnu.org/licenses/
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Source information and contacts persons can be found at
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http://www.blockattack.net
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===========================================================================
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*/
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#include "SDL.h"
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void InitGameControllers();
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bool isPlayerDownEvent(int playerNumber, const SDL_Event& event);
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bool isPlayerUpEvent(int playerNumber, const SDL_Event& event);
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bool isPlayerLeftEvent(int playerNumber, const SDL_Event& event);
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bool isPlayerRightEvent(int playerNumber, const SDL_Event& event);
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bool isPlayerSwitchEvent(int playerNumber, const SDL_Event& event);
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bool isPlayerPushEvent(int playerNumber, const SDL_Event& event);