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/* 
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 * File:   global.hpp
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 * Author: poul
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 *
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 * Created on 5. juni 2011, 18:26
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 */
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#ifndef _GLOBAL_HPP
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#define	_GLOBAL_HPP
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#include "CppSdl/CppSdlImageHolder.hpp"
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#include "Libs/NFont.h"
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void MainMenu();
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void ResetFullscreen();
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extern CppSdl::CppSdlImageHolder menuMarked;
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extern CppSdl::CppSdlImageHolder menuUnmarked;
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extern NFont nf_scoreboard_font;
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extern bool MusicEnabled;			//true if background music is enabled
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extern bool SoundEnabled;			//true if sound effects is enabled
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extern bool bFullscreen;			//true if game is running fullscreen
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extern char player1name[30];
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extern char player2name[30];
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extern SDL_Surface *screen;        //The whole screen;
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#endif	/* _GLOBAL_HPP */
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