diff --git a/source/code/main.cpp b/source/code/main.cpp index 8f6d5db..d7fd026 100644 --- a/source/code/main.cpp +++ b/source/code/main.cpp @@ -458,10 +458,10 @@ static int InitImages() && (iDraw = IMG_Load2((char*)"gfx/iDraw.png")) && (iLoser = IMG_Load2((char*)"gfx/iLoser.png")) && (iChainBack = IMG_Load2((char*)"gfx/chainFrame.png")) - && (optionsBack = IMG_Load2((char*)"gfx/options.png")) +// && (optionsBack = IMG_Load2((char*)"gfx/options.png")) && (bOn = IMG_Load2((char*)"gfx/bOn.png")) && (bOff = IMG_Load2((char*)"gfx/bOff.png")) - && (bChange = IMG_Load2((char*)"gfx/bChange.png")) +// && (bChange = IMG_Load2((char*)"gfx/bChange.png")) && (b1024 = IMG_Load2((char*)"gfx/b1024.png")) && (dialogBox = IMG_Load2((char*)"gfx/dialogbox.png")) // && (fileDialogBox = IMG_Load2("gfx/fileDialogbox.png")) @@ -566,11 +566,11 @@ static int InitImages() CONVERTA(counter[0]); CONVERTA(counter[1]); CONVERTA(counter[2]); - CONVERTA(optionsBack); +// CONVERTA(optionsBack); // CONVERT(bExit); CONVERT(bOn); CONVERT(bOff); - CONVERT(bChange); +// CONVERT(bChange); CONVERT(b1024); CONVERTA(dialogBox); // CONVERTA(fileDialogBox); @@ -739,10 +739,10 @@ void UnloadImages() SDL_FreeSurface(iDraw); SDL_FreeSurface(iLoser); SDL_FreeSurface(iChainBack); - SDL_FreeSurface(optionsBack); +// SDL_FreeSurface(optionsBack); SDL_FreeSurface(bOn); SDL_FreeSurface(bOff); - SDL_FreeSurface(bChange); +// SDL_FreeSurface(bChange); SDL_FreeSurface(b1024); SDL_FreeSurface(dialogBox); //SDL_FreeSurface(fileDialogBox); @@ -1640,7 +1640,7 @@ static string getKeyName(SDLKey key) void MakeBackground(int xsize,int ysize,BlockGame &theGame, BlockGame &theGame2); -int OpenControlsBox(int x, int y, int player) +/*int OpenControlsBox(int x, int y, int player) { int mousex, mousey; Uint8 *keys; @@ -1838,7 +1838,7 @@ int OpenControlsBox(int x, int y, int player) } //while !done DrawIMG(background, screen, 0, 0); return 0; -} +}**/ //Dialogbox diff --git a/source/code/mainVars.hpp b/source/code/mainVars.hpp index 664ec32..68a7a91 100644 --- a/source/code/mainVars.hpp +++ b/source/code/mainVars.hpp @@ -89,13 +89,13 @@ static SDL_Surface *crossover; //Cross the bricks that will be cleared soon static SDL_Surface *balls[7]; //The balls (the small ones that jump around) //static SDL_Surface *iBlueFont; //Contains the blue font used //static SDL_Surface *iSmallFont; //Small font used for the chain text -static SDL_Surface *optionsBack; +//static SDL_Surface *optionsBack; static SDL_Surface *changeButtonsBack; static SDL_Surface *dialogBox; //SDL_Surface *fileDialogBox; //Manual entering of filename, new in 1.1.1, obsolute in 1.1.2 static SDL_Surface *bOn; static SDL_Surface *bOff; -static SDL_Surface *bChange; +//static SDL_Surface *bChange; static SDL_Surface *b1024; static SDL_Surface *iLevelCheck; //To the level select screen static SDL_Surface *iLevelCheckBox;