git repos / blockattack-game

commit 177ffaaa

branches: v2.0.X

sago007 · 2016-10-01 07:21
177ffaaa4bc5089df0730dd5bcb897e08cffb6d1 patch · browse files
parent 1e4dfb058d400d262fcdc036c4566be831d0ec80

Backport of the fix for https://github.com/blockattack/blockattack-game/issues/6
The absolut minimum required to fix it.

Changed files

M source/code/main.cpp before
diff --git a/source/code/main.cpp b/source/code/main.cpp index fc3b4d8..20da1e0 100644 --- a/source/code/main.cpp +++ b/source/code/main.cpp
@@ -136,7 +136,7 @@ static int InitImages(sago::SagoSpriteHolder& holder) {
balls[5] = holder.GetSprite("ball_yellow");
balls[6] = holder.GetSprite("ball_gray");
cursor = holder.GetSprite("cursor");
- ready = holder.GetSprite("ready");
+ ready = holder.GetSprite("block_ready");
explosion[0] = holder.GetSprite("explosion0");
explosion[1] = holder.GetSprite("explosion1");
explosion[2] = holder.GetSprite("explosion2");