diff --git a/source/code/BlockGame.cpp b/source/code/BlockGame.cpp index a39c87c..e307f43 100644 --- a/source/code/BlockGame.cpp +++ b/source/code/BlockGame.cpp @@ -276,24 +276,13 @@ void BlockGame::NewGame(const BlockGameStartInfo& s) { speed = 100000; //Now push the blines up - for (int i=19; i>0; i--) + for (int i=19; i>0; i--) { for (int j=0; j<6; j++) { board[j][i] = board[j][i-1]; } + } for (int j=0; j<6; j++) { - board[j][0] = rand() % 6; - if (j > 0) { - if (board[j][0] == board[j-1][0]) { - board[j][0] = rand() % 6; - } - } - if (board[j][0] == board[j][1]) { - board[j][0] = 6; - } - if (board[j][0] == board[j][1]) { - board[j][0] = 6; - } - + board[j][0] = 5; } } this->singlePuzzle = s.singlePuzzle; @@ -676,7 +665,7 @@ int BlockGame::GarbageClearer(int x, int y, int number, bool aLineToClear, int c return -1; } if (aLineToClear) { - board[x][y] = rand() % 6; + board[x][y] = this->rand2() % 6; board[x][y] += 10*HANGTIME+BLOCKHANG+CHAINPLACE*chain; } garbageToBeCleared[x][y] = false;