diff --git a/source/code/main.cpp b/source/code/main.cpp index f0868c1..d64becd 100644 --- a/source/code/main.cpp +++ b/source/code/main.cpp @@ -1163,35 +1163,6 @@ static void StartTwoPlayerVs() { player2->name = player2name; } -#ifdef ALLOW_RESIZE -static void ClampResolution(SDL_Window* win) { - int w = 0; - int h = 0; - bool changed = false; - SDL_GetWindowSize(win, &w, &h); - if (w < 800) { - w = 800; - changed = true; - } - if (w > 1024) { - w = 1024; - changed = true; - } - if (h < 600) { - h = 600; - changed = true; - } - if (h > 768) { - h = 768; - changed = true; - } - if (changed) { - SDL_SetWindowSize(win, w, h); - cerr << "Changed to " << w << "," << h << "\n"; - } -} -#endif - static void MoveBlockGameSdls( BlockGameSdl& game1, BlockGameSdl& game2 ) { game1.SetTopXY(50, 100); game2.SetTopXY(xsize-500,100); @@ -1460,7 +1431,7 @@ int main(int argc, char* argv[]) { // "Block Attack - Rise of the Blocks" SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2"); //Open video - int createWindowParams = 0; //SDL_WINDOW_RESIZABLE; + int createWindowParams = 0; if (config.allowResize) { createWindowParams |= SDL_WINDOW_RESIZABLE; } @@ -1560,11 +1531,7 @@ int main(int argc, char* argv[]) { } Stats::getInstance()->save(); - Config::getInstance()->save(); - - - } catch (exception& e) { sago::SagoFatalError(e.what()); @@ -1710,14 +1677,6 @@ int runGame(Gametype gametype, int level) { Config::getInstance()->setShuttingDown(5); done = 1; } -#if ALLOW_RESIZE - if (event.type == SDL_WINDOWEVENT ) { - if (event.window.event == SDL_WINDOWEVENT_RESIZED ) { - cout << "Resized\n"; - ClampResolution(sdlWindow); - } - } -#endif if (theGame.isGameOver() && isEscapeEvent(event)) { done = 1;