diff --git a/ReleaseNotes-2.1.0.txt b/ReleaseNotes-2.1.0.txt new file mode 100644 index 0000000..9606a86 --- /dev/null +++ b/ReleaseNotes-2.1.0.txt @@ -0,0 +1,36 @@ +This is Block Attack - Rise of the Blocks - version 2.1.0 + +This has the first gameplay change in a long time. In the previous version the rise would stop +while clearing. It could stop for several seconds. This is no longer the case. The time is now +bound and will lower as the game progresses. + +The update of the model has also been changed. This should make it more smooth in some of the +high speed Stage Clear levels. + +Changes since 2.0.1: +* There is now an upper limit on how long the rise will stop +* The internal updated of the game has been updated from 20 times a second to 100 times a second +* Menu fonts have been changed +* Window is now resizeable by default +* jsoncpp removed as a dependency +* Other code cleanup +* Docker files are now provided to make compiling even easier +* Translation strings changed and are now more +* Updated libraries + +About the resize of the window: + +The normal resize will simply resize the whole screen. This unfortunately makes the fonts hard to read. +The size of the screen is not saved! +You can use the command line argument "--no-auto-scale" to not scale the whole image. Screen size will +also be saved in this mode and remembered for the next startup. + +Known issues: +Windows 10 with HighDPI: Fonts becomes unreadable. https://github.com/blockattack/blockattack-game/issues/5 + + +Thank you +Thanks to the people that have provided patches or feedback for this release: Paul Wise, mstraube and scootergrisen + + +Feedback can be given on http://www.blockattack.net or https://github.com/blockattack/blockattack-game