diff --git a/source/code/main.cpp b/source/code/main.cpp index d6e4a2e..5ba9a26 100644 --- a/source/code/main.cpp +++ b/source/code/main.cpp @@ -1254,6 +1254,12 @@ int main(int argc, char* argv[]) { if (configSettings->exists("player2name")) { globalData.player2name = configSettings->getString("player2name"); } + if (configSettings->exists("xsize")) { + globalData.xsize = configSettings->getInt("xsize"); + } + if (configSettings->exists("ysize")) { + globalData.ysize = configSettings->getInt("ysize"); + } if (globalData.verboseLevel) { cout << "Data loaded from config file" << "\n"; } @@ -1280,7 +1286,7 @@ int main(int argc, char* argv[]) { SDL_Renderer* renderer = SDL_CreateRenderer(sdlWindow, -1, 0); dieOnNullptr(renderer, "Unable to create render"); if (config.autoScale) { - SDL_RenderSetLogicalSize(renderer, globalData.xsize, globalData.ysize); + SDL_RenderSetLogicalSize(renderer, 1024, 768); logicalRenderer = true; } globalData.screen = renderer; @@ -1350,6 +1356,11 @@ int main(int argc, char* argv[]) { configSettings->setString("player1name", globalData.player1name); configSettings->setString("player2name", globalData.player2name); + if (!config.autoScale) { + //autoScale is always equal the logical size, so it makes no sense to save it + configSettings->setInt("xsize", globalData.xsize); + configSettings->setInt("ysize", globalData.ysize); + } configSettings->save(); }