diff --git a/source/code/BlockGame.cpp b/source/code/BlockGame.cpp index a16b58c..8170ab5 100644 --- a/source/code/BlockGame.cpp +++ b/source/code/BlockGame.cpp @@ -154,19 +154,19 @@ void BlockGame::setGameSpeed(int globalSpeedLevel) { baseSpeed=0.5; break; case 1: - baseSpeed=0.3; + baseSpeed=0.1; break; case 2: - baseSpeed=0.1; + baseSpeed=0.07; break; case 3: - baseSpeed=0.07; + baseSpeed=0.04; break; case 4: - baseSpeed=0.04; + baseSpeed=0.015; break; default: - baseSpeed=0.015; + baseSpeed=0.005; break; }; } @@ -1764,7 +1764,7 @@ void BlockGame::Update() { //increse speed: if ((nowTime>gameStartedAt+20000*speedLevel)&&(speedLevel <99)&&(!bGameOver)) { - speed = (baseSpeed*0.9)/((double)speedLevel*0.5); + speed = (baseSpeed*0.9)/((double)speedLevel*0.8); speedLevel++; nrPushedPixel=(int)((double)(nowTime-gameStartedAt)/(1000.0*speed)); }