git repos / blockattack-game

commit 61f51973

sago007 · 2016-10-30 11:58
61f519734a1f1ab473072efa5061158e5a8bd383 patch · browse files
parent 72383a9e4333ecc1699c17fef457b6ac9bc741a8

Removed two unused variables

Changed files

M source/code/global.hpp before
M source/code/main.cpp before
diff --git a/source/code/global.hpp b/source/code/global.hpp index 50506c1..c2eccc4 100644 --- a/source/code/global.hpp +++ b/source/code/global.hpp
@@ -42,8 +42,6 @@ void DrawBackground(SDL_Renderer* target);
void UpdateMouseCoordinates(const SDL_Event& event, int& mousex, int& mousey);
struct GlobalData {
- sago::SagoSprite menuMarked;
- sago::SagoSprite menuUnmarked;
sago::SagoSprite bHighScore;
sago::SagoSprite bBack;
sago::SagoSprite bNext;
diff --git a/source/code/main.cpp b/source/code/main.cpp index d2ebfb2..4f3fb1e 100644 --- a/source/code/main.cpp +++ b/source/code/main.cpp
@@ -178,8 +178,6 @@ static int InitImages(sago::SagoSpriteHolder& holder) {
globalData.bNext = holder.GetSprite("b_blank");
bRetry = holder.GetSprite("b_blank");
globalData.mouse = holder.GetSprite("mouse");
- globalData.menuMarked = holder.GetSprite("menu_marked");
- globalData.menuUnmarked = holder.GetSprite("menu_unmarked");
backBoard = holder.GetSprite("back_board");
SDL_Color nf_button_color, nf_standard_blue_color, nf_standard_small_color;