git repos / blockattack-game

commit 7192940a

Poul Sander · 2020-08-08 17:18
7192940a63e7d274efdea13b961ee1d6f2cbe0cb patch · browse files
parent a309b7059559aeb51b944c7c033a63f6624bd0d1

Use const char* instead of std::string for keynames

Changed files

M source/code/menudef.cpp before
diff --git a/source/code/menudef.cpp b/source/code/menudef.cpp index 9c59e27..338c405 100644 --- a/source/code/menudef.cpp +++ b/source/code/menudef.cpp
@@ -105,12 +105,12 @@ private:
SDL_Keycode* m_key2change;
string m_keyname;
public:
- Button_changekey(SDL_Keycode* key, string keyname);
+ Button_changekey(SDL_Keycode* key, const char* keyname);
void doAction();
};
-Button_changekey::Button_changekey(SDL_Keycode* key, string keyname)
+Button_changekey::Button_changekey(SDL_Keycode* key, const char* keyname)
: m_key2change{key}, m_keyname{keyname} {
setLabel(m_keyname+" : "+getKeyName(*m_key2change));
}