diff --git a/Game/data/sprites/blockattack1.sprite b/Game/data/sprites/blockattack1.sprite index f1a2be6..69c9942 100644 --- a/Game/data/sprites/blockattack1.sprite +++ b/Game/data/sprites/blockattack1.sprite @@ -523,15 +523,6 @@ "number_of_frames" : 1, "frame_time" : 1 }, -"ready" : { - "texture" : "ready", - "topx" : 0, - "topy" : 0, - "height" : 50, - "width" : 100, - "number_of_frames" : 1, - "frame_time" : 1 -}, "red" : { "texture" : "red", "topx" : 0, diff --git a/source/code/main.cpp b/source/code/main.cpp index 29934ce..6f9fb8e 100644 --- a/source/code/main.cpp +++ b/source/code/main.cpp @@ -134,7 +134,7 @@ static int InitImages(sago::SagoSpriteHolder& holder) { balls[5] = holder.GetSprite("ball_yellow"); balls[6] = holder.GetSprite("ball_gray"); cursor = holder.GetSprite("cursor"); - ready = holder.GetSprite("ready"); + ready = holder.GetSprite("block_ready"); explosion[0] = holder.GetSprite("explosion0"); explosion[1] = holder.GetSprite("explosion1"); explosion[2] = holder.GetSprite("explosion2");