diff --git a/source/code/DialogBox.cpp b/source/code/DialogBox.cpp index ca13cfd..f08f348 100644 --- a/source/code/DialogBox.cpp +++ b/source/code/DialogBox.cpp @@ -211,7 +211,7 @@ static bool isGamePadREvent(const SDL_Event& event) { } -void DialogBox::virtualKeyboardWriteSelectedChar(ReadKeyboard *rk, const std::string& insertChar) const { +void DialogBox::virtualKeyboardWriteSelectedChar(ReadKeyboard* rk, const std::string& insertChar) const { if (insertChar == virtualKeyboard.backspace) { rk->emulateBackspace(); } diff --git a/source/code/ScoresDisplay.cpp b/source/code/ScoresDisplay.cpp index 99d21e9..3de3bb7 100644 --- a/source/code/ScoresDisplay.cpp +++ b/source/code/ScoresDisplay.cpp @@ -70,20 +70,20 @@ void ScoresDisplay::DrawHighscores(int x, int y, bool endless, int level = 0) { if (endless) { std::string header; switch (level) { - case 1: - header = _("Endless (Fast):"); - break; - case 2: - header = _("Endless (Faster):"); - break; - case 3: - header = _("Endless (Even faster):"); - break; - case 4: - header = _("Endless (Fastest):"); - break; - default: - header = _("Endless:"); + case 1: + header = _("Endless (Fast):"); + break; + case 2: + header = _("Endless (Faster):"); + break; + case 3: + header = _("Endless (Even faster):"); + break; + case 4: + header = _("Endless (Fastest):"); + break; + default: + header = _("Endless:"); }; Write(globalData.screen, x+100,y+100, header.c_str() ); } @@ -93,21 +93,21 @@ void ScoresDisplay::DrawHighscores(int x, int y, bool endless, int level = 0) { for (int i =0; i<10; i++) { record r; if (endless) { - switch(level) { - case 1: - r = theTopScoresEndless1.getScoreNumber(i); - break; - case 2: - r = theTopScoresEndless2.getScoreNumber(i); - break; - case 3: - r = theTopScoresEndless3.getScoreNumber(i); - break; - case 4: - r = theTopScoresEndless4.getScoreNumber(i); - break; - default: - r = theTopScoresEndless0.getScoreNumber(i); + switch (level) { + case 1: + r = theTopScoresEndless1.getScoreNumber(i); + break; + case 2: + r = theTopScoresEndless2.getScoreNumber(i); + break; + case 3: + r = theTopScoresEndless3.getScoreNumber(i); + break; + case 4: + r = theTopScoresEndless4.getScoreNumber(i); + break; + default: + r = theTopScoresEndless0.getScoreNumber(i); } } else { @@ -195,21 +195,21 @@ bool ScoresDisplay::IsActive() { void ScoresDisplay::Draw(SDL_Renderer*) { switch (page) { - case 0: - case 1: - case 2: - case 3: - case 4: - //Highscores, endless - DrawHighscores(100,100,true, page); - break; - case 5: - //Highscores, Time Trial - DrawHighscores(100,100,false); - break; - case 6: - default: - DrawStats(); + case 0: + case 1: + case 2: + case 3: + case 4: + //Highscores, endless + DrawHighscores(100,100,true, page); + break; + case 5: + //Highscores, Time Trial + DrawHighscores(100,100,false); + break; + case 6: + default: + DrawStats(); }; const sago::SagoDataHolder* holder = &globalData.spriteHolder->GetDataHolder(); diff --git a/source/code/main.cpp b/source/code/main.cpp index 86176a8..5f98c5e 100644 --- a/source/code/main.cpp +++ b/source/code/main.cpp @@ -1234,7 +1234,7 @@ int main(int argc, char* argv[]) { configSettings->setString("player1name", globalData.player1name); configSettings->setString("player2name", globalData.player2name); - if (!globalData.bFullscreen){ + if (!globalData.bFullscreen) { //Store physical height of window int height = 0; SDL_GetWindowSize(sdlWindow, nullptr, &height); diff --git a/source/code/menudef.cpp b/source/code/menudef.cpp index 68670da..fcbd634 100644 --- a/source/code/menudef.cpp +++ b/source/code/menudef.cpp @@ -212,8 +212,8 @@ static void runTwoPlayerVs() { static void SetAlwaysSoftwareLabel(Button* b) { b->setLabel(Config::getInstance()->getInt("always-software")? - _("Always use software render: On") - : _("Always use software render: Off")); + _("Always use software render: On") + : _("Always use software render: Off")); } static void SetMusicLabel (Button* b) { @@ -449,7 +449,9 @@ void SafeModeMenu() { bOnce.setLabel(_("Use software renderer this time")); bAlways.setLabel(_("Always use software renderer")); bOnce.setPopOnRun(true); - bAlways.setAction([]() {Config::getInstance()->setInt("always-software", 1); }); + bAlways.setAction([]() { + Config::getInstance()->setInt("always-software", 1); + }); bAlways.setPopOnRun(true); safeMode.addButton(&bOnce); safeMode.addButton(&bAlways);