git repos / blockattack-game

commit a2197600

sago007 · 2018-05-11 15:45
a21976009f29b139f3a5c1dec872d25ed7e48481 patch · browse files
parent 2c6a4bae1d08ce792b7912355078e2e221402985

Update credits

Changed files

M source/code/AUTHORS before
M source/code/HelpAboutState.cpp before
diff --git a/source/code/AUTHORS b/source/code/AUTHORS index 4e63aaa..0b1948a 100644 --- a/source/code/AUTHORS +++ b/source/code/AUTHORS
@@ -1,16 +1,16 @@
Block Attack - Rise of the Blocks by
Poul Sander <blockattack@poulsander.com>
-http://blockattack.net
+https://blockattack.net
Gonéri Le Bouder
Done some work for making it work with SHAREDIR and all Scons scripts
-Jordà Polo
-Two patches
-
A lot of the 1.4.0 graphics is by
Iwan Gabovitch aka qubodup
+Also:
+Paul Wise, Jordà Polo, mstraube and scootergrisen for patches and bug reports
+
This does not cover non-embedded libraries.
Detailed auther information regarding media can be found in the blockattack.data zip-file
diff --git a/source/code/HelpAboutState.cpp b/source/code/HelpAboutState.cpp index ab06ffd..53fadf1 100644 --- a/source/code/HelpAboutState.cpp +++ b/source/code/HelpAboutState.cpp
@@ -48,8 +48,9 @@ static void setHelpGamepadFont(const sago::SagoDataHolder* holder, sago::SagoTex
field.SetHolder(holder);
field.SetFont("freeserif");
field.SetColor({255,255,255,255});
+ field.SetColor({0,0,0,255});
field.SetFontSize(20);
- field.SetOutline(1, {128,128,128,255});
+ field.SetOutline(0, {0,0,0,255});
field.SetText(text);
}
@@ -62,6 +63,9 @@ HelpAboutState::HelpAboutState() {
infoStream << _("Original name: ") << "Block Attack - Rise of the Blocks" << "\n";
infoStream << _("Version: ") << VERSION_NUMBER << "\n";
infoStream << _("Homepage: ") << "https://blockattack.net\n";
+ infoStream << _("Author: ") << "Poul Sander (sago007)\n";
+ infoStream << _("Contributers: ") << "Gonéri Le Bouder, Jordà Polo, Iwan Gabovitch (qubodup)\n";
+ infoStream << _("Other credits: ") << "Kenney Vleugels, OpenArena, nicefrog, Blender Foundation, Dietrich Radel, Dustin Norlander, Free Software Foundation\n";
infoStream << _("SDL render: ") << renderInfo.name << "\n";
infoStream << _("Save folder: ") << PHYSFS_getWriteDir() << "\n";
infoStream << _("Locale: ") << setlocale( LC_CTYPE, nullptr ) << "\n";
@@ -92,6 +96,7 @@ void HelpAboutState::Draw(SDL_Renderer* target) {
DrawBackground(target);
titleField.Draw(target, 50, 50);
DrawRectYellow(target, 40, 90, 600, 900);
+ infoBox.SetMaxWidth(850);
infoBox.Draw(target, 50, 100);
bExit.Draw(globalData.screen, SDL_GetTicks(), xsize-buttonOffset, ysize-buttonOffset);
#if DEBUG