git repos / blockattack-game

commit a48ca120

sago007 · 2016-04-10 14:20
a48ca120275be10b58f3d9f88d9e767f6cde853e patch · browse files
parent 320906281b97404c71233fac0de9c6328d06c41d

Lowered sound volume a bit. One day it may be changeable

Changed files

M source/code/main.cpp before
diff --git a/source/code/main.cpp b/source/code/main.cpp index 0ec58ff..bb4b832 100644 --- a/source/code/main.cpp +++ b/source/code/main.cpp
@@ -216,6 +216,13 @@ static int InitImages(sago::SagoSpriteHolder& holder) {
typingChunk = holder.GetDataHolder().getSoundPtr("typing");
counterChunk = holder.GetDataHolder().getSoundPtr("counter");
counterFinalChunk = holder.GetDataHolder().getSoundPtr("counter_final");
+ const int soundVolume = 84; //0-128
+ Mix_VolumeChunk(boing, soundVolume);
+ Mix_VolumeChunk(applause, soundVolume);
+ Mix_VolumeChunk(photoClick, soundVolume);
+ Mix_VolumeChunk(typingChunk, soundVolume);
+ Mix_VolumeChunk(counterChunk, soundVolume);
+ Mix_VolumeChunk(counterFinalChunk, soundVolume);
} //All sound has been loaded or not
return 0;
} //InitImages()