commit a84990e5
Renamed the ReleaseNote
Changed files
| D | ReleaseNotes-2.1.0.txt before |
| A | ReleaseNotes-2.1.1.txt |
diff --git a/ReleaseNotes-2.1.0.txt b/ReleaseNotes-2.1.0.txt
deleted file mode 100644
index a2d7588..0000000
--- a/ReleaseNotes-2.1.0.txt
+++ /dev/null
@@ -1,38 +0,0 @@
-This is Block Attack - Rise of the Blocks - version 2.1.0
-
-This has the first gameplay change in a long time. In the previous version the rise would stop
-while clearing. It could stop for several seconds. This is no longer the case. The time is now
-bound and will lower as the game progresses.
-
-The update of the model has also been changed. This should make it more smooth in some of the
-high speed Stage Clear levels.
-
-Changes since 2.0.1:
-* There is now an upper limit on how long the rise will stop
-* The internal updated of the game has been updated from 20 times a second to 100 times a second
-* Menu fonts have been changed
-* Window is now resizeable by default
-* jsoncpp removed as a dependency
-* Other code cleanup
-* Docker files are now provided to make compiling even easier
-* Translation strings changed and are now more
-* Updated libraries
-
-About the resize of the window:
-
-The normal resize will simply resize the whole screen. This unfortunately makes the fonts hard to read.
-The size of the screen is not saved!
-You can use the command line argument "--no-auto-scale" to not scale the whole image. Screen size will
-also be saved in this mode and remembered for the next startup.
-
-Known issues:
-* Windows 10 with HighDPI: Fonts becomes unreadable. https://github.com/blockattack/blockattack-game/issues/5
-* The translation does not work with the shortcuts created by the Windows installer due to a wrong startup path.
- I have not been able to figure out why
-
-
-Thank you
-Thanks to the people that have provided patches or feedback for this release: Paul Wise, mstraube and scootergrisen
-
-
-Feedback can be given on http://www.blockattack.net or https://github.com/blockattack/blockattack-game
diff --git a/ReleaseNotes-2.1.1.txt b/ReleaseNotes-2.1.1.txt
new file mode 100644
index 0000000..a2d7588
--- /dev/null
+++ b/ReleaseNotes-2.1.1.txt
@@ -0,0 +1,38 @@
+This is Block Attack - Rise of the Blocks - version 2.1.0
+
+This has the first gameplay change in a long time. In the previous version the rise would stop
+while clearing. It could stop for several seconds. This is no longer the case. The time is now
+bound and will lower as the game progresses.
+
+The update of the model has also been changed. This should make it more smooth in some of the
+high speed Stage Clear levels.
+
+Changes since 2.0.1:
+* There is now an upper limit on how long the rise will stop
+* The internal updated of the game has been updated from 20 times a second to 100 times a second
+* Menu fonts have been changed
+* Window is now resizeable by default
+* jsoncpp removed as a dependency
+* Other code cleanup
+* Docker files are now provided to make compiling even easier
+* Translation strings changed and are now more
+* Updated libraries
+
+About the resize of the window:
+
+The normal resize will simply resize the whole screen. This unfortunately makes the fonts hard to read.
+The size of the screen is not saved!
+You can use the command line argument "--no-auto-scale" to not scale the whole image. Screen size will
+also be saved in this mode and remembered for the next startup.
+
+Known issues:
+* Windows 10 with HighDPI: Fonts becomes unreadable. https://github.com/blockattack/blockattack-game/issues/5
+* The translation does not work with the shortcuts created by the Windows installer due to a wrong startup path.
+ I have not been able to figure out why
+
+
+Thank you
+Thanks to the people that have provided patches or feedback for this release: Paul Wise, mstraube and scootergrisen
+
+
+Feedback can be given on http://www.blockattack.net or https://github.com/blockattack/blockattack-game