commit aceba8db
Removed a cout in LevelSelect and corrected init text on the Sound-button
git-svn-id: https://blockattack.svn.sourceforge.net/svnroot/blockattack/trunk@138 9d7177f8-192b-0410-8f35-a16a89829b06
Changed files
| M | source/code/main.cpp before |
| M | source/code/menudef.cpp before |
diff --git a/source/code/main.cpp b/source/code/main.cpp
index 90b4b0c..12ec28d 100644
--- a/source/code/main.cpp
+++ b/source/code/main.cpp
@@ -2785,7 +2785,6 @@ int PuzzleLevelSelect(int Type)
for (j = 0; (tmpSelected == -1) && ( (j<nrOfLevels/10)||((j<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)) ); j++)
if ((60+j*50<mousey-yplace)&&(mousey-yplace<j*50+92))
tmpSelected = j*10;
- cout << j << endl;
if (tmpSelected != -1)
for (int k = 0; (( (!(nrOfLevels%10) || k<nrOfLevels-10*(j-1)) )&&(k<10)); k++)
if ((10+k*50<mousex-xplace)&&(mousex-xplace<k*50+42))
diff --git a/source/code/menudef.cpp b/source/code/menudef.cpp
index 7c572b9..d06e94e 100644
--- a/source/code/menudef.cpp
+++ b/source/code/menudef.cpp
@@ -200,7 +200,7 @@ void ConfigureMenu(Button *b)
Button bPlayer1Keys, bPlayer2Keys;
bMusic.setLabel(MusicEnabled? _("Music: On") : _("Music: Off") );
bMusic.setAction(buttonActionMusic);
- bSound.setLabel(SoundEnabled? _("Music: On") : _("Music: Off") );
+ bSound.setLabel(SoundEnabled? _("Sound: On") : _("Sound: Off") );
bSound.setAction(buttonActionSound);
buttonFullscreen.setLabel(bFullscreen? _("Fullscreen: On") : _("Fullscreen: Off") );
buttonFullscreen.setAction(buttonActionFullscreen);