git repos / blockattack-game

commit c74066db

Poul Sander · 2022-02-16 12:14
c74066db2a77a8e8690654ce384bb86595b1881d patch · browse files
parent 1006c80e93c37a66afde1b2d6a651a1f188566a1

Platform folders is now placed, so that it can be overwritten with a system version

Changed files

M CHANGELOG.md before
M CMakeLists.txt before
M source/code/gamecontroller.cpp before
M source/code/main.cpp before
M source/code/os.cpp before
D source/code/sago/platform_folders.cpp before
D source/code/sago/platform_folders.h before
A source/misc/embedded_libs/PlatformFolders-4.2.0/.gitignore
A source/misc/embedded_libs/PlatformFolders-4.2.0/CHANGELOG.md
A source/misc/embedded_libs/PlatformFolders-4.2.0/CMakeLists.txt
A source/misc/embedded_libs/PlatformFolders-4.2.0/LICENSE
A source/misc/embedded_libs/PlatformFolders-4.2.0/README.md
A source/misc/embedded_libs/PlatformFolders-4.2.0/appveyor.yml
A source/misc/embedded_libs/PlatformFolders-4.2.0/doxygen.conf
A source/misc/embedded_libs/PlatformFolders-4.2.0/platform_folders.cpp
A source/misc/embedded_libs/PlatformFolders-4.2.0/sago/platform_folders.cpp
A source/misc/embedded_libs/PlatformFolders-4.2.0/sago/platform_folders.h
A source/misc/embedded_libs/PlatformFolders-4.2.0/test/CMakeLists.txt
A source/misc/embedded_libs/PlatformFolders-4.2.0/test/appendAdditionalConfigDirectories.cpp
A source/misc/embedded_libs/PlatformFolders-4.2.0/test/appendAdditionalDataDirectories.cpp
A source/misc/embedded_libs/PlatformFolders-4.2.0/test/getCacheDir.cpp
A source/misc/embedded_libs/PlatformFolders-4.2.0/test/getConfigHome.cpp
A source/misc/embedded_libs/PlatformFolders-4.2.0/test/getDataHome.cpp
A source/misc/embedded_libs/PlatformFolders-4.2.0/test/getDesktopFolder.cpp
A source/misc/embedded_libs/PlatformFolders-4.2.0/test/getDocumentsFolder.cpp
A source/misc/embedded_libs/PlatformFolders-4.2.0/test/getDownloadFolder1.cpp
A source/misc/embedded_libs/PlatformFolders-4.2.0/test/getMusicFolder.cpp
A source/misc/embedded_libs/PlatformFolders-4.2.0/test/getPicturesFolder.cpp
A source/misc/embedded_libs/PlatformFolders-4.2.0/test/getPublicFolder.cpp
A source/misc/embedded_libs/PlatformFolders-4.2.0/test/getSaveGamesFolder1.cpp
A source/misc/embedded_libs/PlatformFolders-4.2.0/test/getStateDir.cpp
A source/misc/embedded_libs/PlatformFolders-4.2.0/test/getVideoFolder.cpp
A source/misc/embedded_libs/PlatformFolders-4.2.0/test/integration.cpp
A source/misc/embedded_libs/PlatformFolders-4.2.0/test/internalTest.cpp
A source/misc/embedded_libs/PlatformFolders-4.2.0/test/tester.cpp
A source/misc/embedded_libs/PlatformFolders-4.2.0/test/tester.hpp
diff --git a/CHANGELOG.md b/CHANGELOG.md index 9ec280c..f4696c8 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md
@@ -8,6 +8,7 @@
### Changed
- Now uses {fmt} for internal formatting
+ - Now possible to compile using local copy of PlatformFolders
- Install the sample mod "1.3.0.bricks"
- Update library versions for the compiled version:
- SDL2: 2.0.16 to 2.0.20
diff --git a/CMakeLists.txt b/CMakeLists.txt index b825ff6..79f5813 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt
@@ -20,6 +20,7 @@ set(INSTALL_LOCALE_DIR "${INSTALL_DATA_DIR}/locale/" CACHE STRING "Install trans
set(INSTALL_METAINFO_DIR "share/metainfo" CACHE STRING "Install appstream matedata to this directory")
option(BLOCKATTACK_USE_EMBEDDED_FMT "Use the embedded version of {fmt}" ON)
+option(BLOCKATTACK_USE_EMBEDDED_PLATFORM_FOLDERS "Use the embedded version of PlatformFolders" ON)
# This sets up the exe icon for windows under mingw.
# Taken from https://hansonry.wordpress.com/2010/12/15/windows-application-icon-using-mingw-and-cmake/
@@ -90,6 +91,12 @@ if (BLOCKATTACK_USE_EMBEDDED_FMT)
message("Done processing {fmt}")
endif()
+if (BLOCKATTACK_USE_EMBEDDED_PLATFORM_FOLDERS)
+ message("Using embedded PlatformFolders")
+ add_subdirectory("source/misc/embedded_libs/PlatformFolders-4.2.0" EXCLUDE_FROM_ALL)
+ message("Done processing PlatformFolders")
+endif()
+
include_directories("source/code/Libs/include")
include_directories("source/code/Libs/include/cereal/external") #Contains rapidjson
@@ -97,6 +104,7 @@ include_directories("source/code/Libs/include/cereal/external") #Contains rapid
add_executable(blockattack ${GUI_TYPE} ${SOURCES} ${RES_FILES})
target_link_libraries( blockattack ${SDL2_LIBRARIES})
target_link_libraries( blockattack fmt)
+target_link_libraries( blockattack platform_folders)
target_link_libraries( blockattack physfs)
target_link_libraries( blockattack ${SDL2MIXER_LIBRARIES} ${SDL2IMAGE_LIBRARIES} ${SDL2TTF_LIBRARIES})
target_link_libraries( blockattack ${Boost_LIBRARIES} )
diff --git a/source/code/gamecontroller.cpp b/source/code/gamecontroller.cpp index 69341d7..2470246 100644 --- a/source/code/gamecontroller.cpp +++ b/source/code/gamecontroller.cpp
@@ -23,7 +23,7 @@ http://www.blockattack.net
#include "gamecontroller.h"
#include "SDL_gamecontroller.h"
-#include "sago/platform_folders.h"
+#include "platform_folders.h"
#include "common.h"
#include <iostream>
#include <map>
diff --git a/source/code/main.cpp b/source/code/main.cpp index 096c48a..43c8326 100644 --- a/source/code/main.cpp +++ b/source/code/main.cpp
@@ -317,7 +317,7 @@ static ExplosionManager theExplosionManager;
#include "BlockGameSdl.inc"
#include "sago/SagoMisc.hpp"
#include "ReplayPlayer.hpp"
-#include "sago/platform_folders.h"
+#include "platform_folders.h"
std::string pathToScreenShots() {
Config::getInstance()->setDefault("screenshot_dir", _("Block Attack - Rise of the Blocks"));
diff --git a/source/code/os.cpp b/source/code/os.cpp index e03b00f..b86bc7f 100644 --- a/source/code/os.cpp +++ b/source/code/os.cpp
@@ -24,7 +24,7 @@ https://blockattack.net
#include "os.hpp"
#include <iostream>
#include <physfs.h>
-#include "sago/platform_folders.h"
+#include "platform_folders.h"
#include "version.h"
#include "common.h"
diff --git a/source/code/sago/platform_folders.cpp b/source/code/sago/platform_folders.cpp deleted file mode 100644 index b1a0874..0000000 --- a/source/code/sago/platform_folders.cpp +++ /dev/null
@@ -1,457 +0,0 @@
-/*
-Its is under the MIT license, to encourage reuse by cut-and-paste.
-
-The original files are hosted here: https://github.com/sago007/PlatformFolders
-
-Copyright (c) 2015-2016 Poul Sander
-
-Permission is hereby granted, free of charge, to any person
-obtaining a copy of this software and associated documentation files
-(the "Software"), to deal in the Software without restriction,
-including without limitation the rights to use, copy, modify, merge,
-publish, distribute, sublicense, and/or sell copies of the Software,
-and to permit persons to whom the Software is furnished to do so,
-subject to the following conditions:
-
-The above copyright notice and this permission notice shall be
-included in all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
-NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
-BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
-ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-*/
-
-#include "platform_folders.h"
-#include <iostream>
-#include <stdexcept>
-#include <cstdio>
-#include <cstdlib>
-
-#ifndef _WIN32
-
-#include <pwd.h>
-#include <unistd.h>
-
-/**
- * Retrives the effective user's home dir.
- * If the user is running as root we ignore the HOME environment. It works badly with sudo.
- * Writing to $HOME as root implies security concerns that a multiplatform program cannot be assumed to handle.
- * @return The home directory. HOME environment is respected for non-root users if it exists.
- */
-static std::string getHome() {
- std::string res;
- int uid = getuid();
- const char* homeEnv = std::getenv("HOME");
- if ( uid != 0 && homeEnv) {
- //We only acknowlegde HOME if not root.
- res = homeEnv;
- return res;
- }
- struct passwd* pw = nullptr;
- struct passwd pwd;
- long bufsize = sysconf(_SC_GETPW_R_SIZE_MAX);
- if (bufsize < 0) {
- bufsize = 16384;
- }
- std::vector<char> buffer;
- buffer.resize(bufsize);
- int error_code = getpwuid_r(uid, &pwd, buffer.data(), buffer.size(), &pw);
- if (error_code) {
- throw std::runtime_error("Unable to get passwd struct.");
- }
- const char* tempRes = pw->pw_dir;
- if (!tempRes) {
- throw std::runtime_error("User has no home directory");
- }
- res = tempRes;
- return res;
-}
-
-#endif
-
-#ifdef _WIN32
-// Make sure we don't bring in all the extra junk with windows.h
-#ifndef WIN32_LEAN_AND_MEAN
-#define WIN32_LEAN_AND_MEAN
-#endif
-// stringapiset.h depends on this
-#include <windows.h>
-// For SUCCEEDED macro
-#include <winerror.h>
-// For WideCharToMultiByte
-#include <stringapiset.h>
-// For SHGetFolderPathW and various CSIDL "magic numbers"
-#include <shlobj.h>
-
-namespace sago {
-namespace internal {
-
-std::string win32_utf16_to_utf8(const wchar_t* wstr) {
- std::string res;
- // If the 6th parameter is 0 then WideCharToMultiByte returns the number of bytes needed to store the result.
- int actualSize = WideCharToMultiByte(CP_UTF8, 0, wstr, -1, nullptr, 0, nullptr, nullptr);
- if (actualSize > 0) {
- //If the converted UTF-8 string could not be in the initial buffer. Allocate one that can hold it.
- std::vector<char> buffer(actualSize);
- actualSize = WideCharToMultiByte(CP_UTF8, 0, wstr, -1, &buffer[0], static_cast<int>(buffer.size()), nullptr, nullptr);
- res = buffer.data();
- }
- if (actualSize == 0) {
- // WideCharToMultiByte return 0 for errors.
- throw std::runtime_error("UTF16 to UTF8 failed with error code: " + std::to_string(GetLastError()));
- }
- return res;
-}
-
-} // namesapce internal
-} // namespace sago
-
-class FreeCoTaskMemory {
- LPWSTR pointer = NULL;
-public:
- explicit FreeCoTaskMemory(LPWSTR pointer) : pointer(pointer) {};
- ~FreeCoTaskMemory() {
- CoTaskMemFree(pointer);
- }
-};
-
-static std::string GetKnownWindowsFolder(REFKNOWNFOLDERID folderId, const char* errorMsg) {
- LPWSTR wszPath = NULL;
- HRESULT hr;
- hr = SHGetKnownFolderPath(folderId, KF_FLAG_CREATE, NULL, &wszPath);
- FreeCoTaskMemory scopeBoundMemory(wszPath);
-
- if (!SUCCEEDED(hr)) {
- throw std::runtime_error(errorMsg);
- }
- return sago::internal::win32_utf16_to_utf8(wszPath);
-}
-
-static std::string GetAppData() {
- return GetKnownWindowsFolder(FOLDERID_RoamingAppData, "RoamingAppData could not be found");
-}
-
-static std::string GetAppDataCommon() {
- return GetKnownWindowsFolder(FOLDERID_ProgramData, "ProgramData could not be found");
-}
-
-static std::string GetAppDataLocal() {
- return GetKnownWindowsFolder(FOLDERID_LocalAppData, "LocalAppData could not be found");
-}
-#elif defined(__APPLE__)
-#else
-#include <map>
-#include <fstream>
-#include <sys/types.h>
-// For strlen and strtok
-#include <cstring>
-#include <sstream>
-//Typically Linux. For easy reading the comments will just say Linux but should work with most *nixes
-
-static void throwOnRelative(const char* envName, const char* envValue) {
- if (envValue[0] != '/') {
- char buffer[200];
- std::snprintf(buffer, sizeof(buffer), "Environment \"%s\" does not start with an '/'. XDG specifies that the value must be absolute. The current value is: \"%s\"", envName, envValue);
- throw std::runtime_error(buffer);
- }
-}
-
-
-
-static std::string getLinuxFolderDefault(const char* envName, const char* defaultRelativePath) {
- std::string res;
- const char* tempRes = std::getenv(envName);
- if (tempRes) {
- throwOnRelative(envName, tempRes);
- res = tempRes;
- return res;
- }
- res = getHome() + "/" + defaultRelativePath;
- return res;
-}
-
-static void appendExtraFolders(const char* envName, const char* defaultValue, std::vector<std::string>& folders) {
- const char* envValue = std::getenv(envName);
- if (!envValue) {
- envValue = defaultValue;
- }
- sago::internal::appendExtraFoldersTokenizer(envName, envValue, folders);
-}
-
-#endif
-
-
-namespace sago {
-
-#if !defined(_WIN32) && !defined(__APPLE__)
-namespace internal {
-void appendExtraFoldersTokenizer(const char* envName, const char* envValue, std::vector<std::string>& folders) {
- std::stringstream ss(envValue);
- std::string value;
- while (std::getline(ss, value, ':')) {
- if (value[0] == '/') {
- folders.push_back(value);
- }
- else {
- //Unless the system is wrongly configured this should never happen... But of course some systems will be incorectly configured.
- //The XDG documentation indicates that the folder should be ignored but that the program should continue.
- std::cerr << "Skipping path \"" << value << "\" in \"" << envName << "\" because it does not start with a \"/\"\n";
- }
- }
-}
-}
-#endif
-
-std::string getDataHome() {
-#ifdef _WIN32
- return GetAppData();
-#elif defined(__APPLE__)
- return getHome()+"/Library/Application Support";
-#else
- return getLinuxFolderDefault("XDG_DATA_HOME", ".local/share");
-#endif
-}
-
-std::string getConfigHome() {
-#ifdef _WIN32
- return GetAppData();
-#elif defined(__APPLE__)
- return getHome()+"/Library/Application Support";
-#else
- return getLinuxFolderDefault("XDG_CONFIG_HOME", ".config");
-#endif
-}
-
-std::string getCacheDir() {
-#ifdef _WIN32
- return GetAppDataLocal();
-#elif defined(__APPLE__)
- return getHome()+"/Library/Caches";
-#else
- return getLinuxFolderDefault("XDG_CACHE_HOME", ".cache");
-#endif
-}
-
-std::string getStateDir() {
-#ifdef _WIN32
- return GetAppDataLocal();
-#elif defined(__APPLE__)
- return getHome()+"/Library/Application Support";
-#else
- return getLinuxFolderDefault("XDG_STATE_HOME", ".local/state");
-#endif
-}
-
-void appendAdditionalDataDirectories(std::vector<std::string>& homes) {
-#ifdef _WIN32
- homes.push_back(GetAppDataCommon());
-#elif !defined(__APPLE__)
- appendExtraFolders("XDG_DATA_DIRS", "/usr/local/share/:/usr/share/", homes);
-#endif
-}
-
-void appendAdditionalConfigDirectories(std::vector<std::string>& homes) {
-#ifdef _WIN32
- homes.push_back(GetAppDataCommon());
-#elif !defined(__APPLE__)
- appendExtraFolders("XDG_CONFIG_DIRS", "/etc/xdg", homes);
-#endif
-}
-
-#if !defined(_WIN32) && !defined(__APPLE__)
-struct PlatformFolders::PlatformFoldersData {
- std::map<std::string, std::string> folders;
-};
-
-static void PlatformFoldersAddFromFile(const std::string& filename, std::map<std::string, std::string>& folders) {
- std::ifstream infile(filename.c_str());
- std::string line;
- while (std::getline(infile, line)) {
- if (line.length() == 0 || line.at(0) == '#' || line.substr(0, 4) != "XDG_" || line.find("_DIR") == std::string::npos) {
- continue;
- }
- try {
- std::size_t splitPos = line.find('=');
- std::string key = line.substr(0, splitPos);
- std::size_t valueStart = line.find('"', splitPos);
- std::size_t valueEnd = line.find('"', valueStart+1);
- std::string value = line.substr(valueStart+1, valueEnd - valueStart - 1);
- folders[key] = value;
- }
- catch (std::exception& e) {
- std::cerr << "WARNING: Failed to process \"" << line << "\" from \"" << filename << "\". Error: "<< e.what() << "\n";
- continue;
- }
- }
-}
-
-static void PlatformFoldersFillData(std::map<std::string, std::string>& folders) {
- folders["XDG_DOCUMENTS_DIR"] = "$HOME/Documents";
- folders["XDG_DESKTOP_DIR"] = "$HOME/Desktop";
- folders["XDG_DOWNLOAD_DIR"] = "$HOME/Downloads";
- folders["XDG_MUSIC_DIR"] = "$HOME/Music";
- folders["XDG_PICTURES_DIR"] = "$HOME/Pictures";
- folders["XDG_PUBLICSHARE_DIR"] = "$HOME/Public";
- folders["XDG_TEMPLATES_DIR"] = "$HOME/.Templates";
- folders["XDG_VIDEOS_DIR"] = "$HOME/Videos";
- PlatformFoldersAddFromFile( getConfigHome()+"/user-dirs.dirs", folders);
- for (std::map<std::string, std::string>::iterator itr = folders.begin() ; itr != folders.end() ; ++itr ) {
- std::string& value = itr->second;
- if (value.compare(0, 5, "$HOME") == 0) {
- value = getHome() + value.substr(5, std::string::npos);
- }
- }
-}
-#endif
-
-PlatformFolders::PlatformFolders() {
-#if !defined(_WIN32) && !defined(__APPLE__)
- this->data = new PlatformFolders::PlatformFoldersData();
- try {
- PlatformFoldersFillData(data->folders);
- }
- catch (...) {
- delete this->data;
- throw;
- }
-#endif
-}
-
-PlatformFolders::~PlatformFolders() {
-#if !defined(_WIN32) && !defined(__APPLE__)
- delete this->data;
-#endif
-}
-
-std::string PlatformFolders::getDocumentsFolder() const {
-#ifdef _WIN32
- return GetKnownWindowsFolder(FOLDERID_Documents, "Failed to find My Documents folder");
-#elif defined(__APPLE__)
- return getHome()+"/Documents";
-#else
- return data->folders["XDG_DOCUMENTS_DIR"];
-#endif
-}
-
-std::string PlatformFolders::getDesktopFolder() const {
-#ifdef _WIN32
- return GetKnownWindowsFolder(FOLDERID_Desktop, "Failed to find Desktop folder");
-#elif defined(__APPLE__)
- return getHome()+"/Desktop";
-#else
- return data->folders["XDG_DESKTOP_DIR"];
-#endif
-}
-
-std::string PlatformFolders::getPicturesFolder() const {
-#ifdef _WIN32
- return GetKnownWindowsFolder(FOLDERID_Pictures, "Failed to find My Pictures folder");
-#elif defined(__APPLE__)
- return getHome()+"/Pictures";
-#else
- return data->folders["XDG_PICTURES_DIR"];
-#endif
-}
-
-std::string PlatformFolders::getPublicFolder() const {
-#ifdef _WIN32
- return GetKnownWindowsFolder(FOLDERID_Public, "Failed to find the Public folder");
-#elif defined(__APPLE__)
- return getHome()+"/Public";
-#else
- return data->folders["XDG_PUBLICSHARE_DIR"];
-#endif
-}
-
-std::string PlatformFolders::getDownloadFolder1() const {
-#ifdef _WIN32
- return GetKnownWindowsFolder(FOLDERID_Downloads, "Failed to find My Downloads folder");
-#elif defined(__APPLE__)
- return getHome()+"/Downloads";
-#else
- return data->folders["XDG_DOWNLOAD_DIR"];
-#endif
-}
-
-std::string PlatformFolders::getMusicFolder() const {
-#ifdef _WIN32
- return GetKnownWindowsFolder(FOLDERID_Music, "Failed to find My Music folder");
-#elif defined(__APPLE__)
- return getHome()+"/Music";
-#else
- return data->folders["XDG_MUSIC_DIR"];
-#endif
-}
-
-std::string PlatformFolders::getVideoFolder() const {
-#ifdef _WIN32
- return GetKnownWindowsFolder(FOLDERID_Videos, "Failed to find My Video folder");
-#elif defined(__APPLE__)
- return getHome()+"/Movies";
-#else
- return data->folders["XDG_VIDEOS_DIR"];
-#endif
-}
-
-std::string PlatformFolders::getSaveGamesFolder1() const {
-#ifdef _WIN32
- //A dedicated Save Games folder was not introduced until Vista. For XP and older save games are most often saved in a normal folder named "My Games".
- //Data that should not be user accessible should be placed under GetDataHome() instead
- return GetKnownWindowsFolder(FOLDERID_Documents, "Failed to find My Documents folder")+"\\My Games";
-#elif defined(__APPLE__)
- return getHome()+"/Library/Application Support";
-#else
- return getDataHome();
-#endif
-}
-
-std::string getDesktopFolder() {
- return PlatformFolders().getDesktopFolder();
-}
-
-std::string getDocumentsFolder() {
- return PlatformFolders().getDocumentsFolder();
-}
-
-std::string getDownloadFolder() {
- return PlatformFolders().getDownloadFolder1();
-}
-
-std::string getDownloadFolder1() {
- return getDownloadFolder();
-}
-
-std::string getPicturesFolder() {
- return PlatformFolders().getPicturesFolder();
-}
-
-std::string getPublicFolder() {
- return PlatformFolders().getPublicFolder();
-}
-
-std::string getMusicFolder() {
- return PlatformFolders().getMusicFolder();
-}
-
-std::string getVideoFolder() {
- return PlatformFolders().getVideoFolder();
-}
-
-std::string getSaveGamesFolder1() {
- return PlatformFolders().getSaveGamesFolder1();
-}
-
-std::string getSaveGamesFolder2() {
-#ifdef _WIN32
- return GetKnownWindowsFolder(FOLDERID_SavedGames, "Failed to find Saved Games folder");
-#else
- return PlatformFolders().getSaveGamesFolder1();
-#endif
-}
-
-} //namespace sago
diff --git a/source/code/sago/platform_folders.h b/source/code/sago/platform_folders.h deleted file mode 100644 index 742c829..0000000 --- a/source/code/sago/platform_folders.h +++ /dev/null
@@ -1,287 +0,0 @@
-/*
-Its is under the MIT license, to encourage reuse by cut-and-paste.
-
-The original files are hosted here: https://github.com/sago007/PlatformFolders
-
-Copyright (c) 2015 Poul Sander
-
-Permission is hereby granted, free of charge, to any person
-obtaining a copy of this software and associated documentation files
-(the "Software"), to deal in the Software without restriction,
-including without limitation the rights to use, copy, modify, merge,
-publish, distribute, sublicense, and/or sell copies of the Software,
-and to permit persons to whom the Software is furnished to do so,
-subject to the following conditions:
-
-The above copyright notice and this permission notice shall be
-included in all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
-NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
-BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
-ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-*/
-
-#ifndef SAGO_PLATFORM_FOLDERS_H
-#define SAGO_PLATFORM_FOLDERS_H
-
-#include <vector>
-#include <string>
-
-/**
- * The namespace I use for common function. Nothing special about it.
- */
-namespace sago {
-
-#ifndef DOXYGEN_SHOULD_SKIP_THIS
-namespace internal {
-#if !defined(_WIN32) && !defined(__APPLE__)
-void appendExtraFoldersTokenizer(const char* envName, const char* envValue, std::vector<std::string>& folders);
-#endif
-#ifdef _WIN32
-std::string win32_utf16_to_utf8(const wchar_t* wstr);
-#endif
-}
-#endif //DOXYGEN_SHOULD_SKIP_THIS
-
-/**
- * Retrives the base folder for storing data files.
- * You must add the program name yourself like this:
- * @code{.cpp}
- * string data_home = getDataHome()+"/My Program Name/";
- * @endcode
- * On Windows this defaults to %APPDATA% (Roaming profile)
- * On Linux this defaults to ~/.local/share but can be configured by the user
- * @return The base folder for storing program data.
- */
-std::string getDataHome();
-
-/**
- * Retrives the base folder for storing config files.
- * You must add the program name yourself like this:
- * @code{.cpp}
- * string data_home = getConfigHome()+"/My Program Name/";
- * @endcode
- * On Windows this defaults to %APPDATA% (Roaming profile)
- * On Linux this defaults to ~/.config but can be configured by the user
- * @return The base folder for storing config data.
- */
-std::string getConfigHome();
-
-/**
- * Retrives the base folder for storing cache files.
- * You must add the program name yourself like this:
- * @code{.cpp}
- * string data_home = getCacheDir()+"/My Program Name/cache/";
- * @endcode
- * On Windows this defaults to %APPDATALOCAL%
- * On Linux this defaults to ~/.cache but can be configured by the user
- * Note that it is recommended to append "cache" after the program name to prevent conflicting with "StateDir" under Windows
- * @return The base folder for storing data that do not need to be backed up and might be deleted.
- */
-std::string getCacheDir();
-
-/**
- * Retrives the base folder used for state files.
- * You must add the program name yourself like this:
- * @code{.cpp}
- * string data_home = getStateDir()+"/My Program Name/";
- * @endcode
- * On Windows this defaults to %APPDATALOCAL%
- * On Linux this defaults to ~/.local/state but can be configured by the user
- * On OS X this is the same as getDataHome()
- * @return The base folder for storing data that do not need to be backed up but should not be reguarly deleted either.
- */
-std::string getStateDir();
-
-/**
- * This will append extra folders that your program should be looking for data files in.
- * This does not normally include the path returned by GetDataHome().
- * If you want all the folders you should do something like:
- * @code{.cpp}
- * vector<string> folders;
- * folders.push_back(getDataHome());
- * appendAdditionalDataDirectories(folders);
- * for (string s& : folders) {
- * s+="/My Program Name/";
- * }
- * @endcode
- * You must apply "/My Program Name/" to all the strings.
- * The string at the lowest index has the highest priority.
- * @param homes A vector that extra folders will be appended to.
- */
-void appendAdditionalDataDirectories(std::vector<std::string>& homes);
-
-/**
- * This will append extra folders that your program should be looking for config files in.
- * This does not normally include the path returned by GetConfigHome().
- * If you want all the folders you should do something like:
- * @code{.cpp}
- * std::vector<std::string> folders;
- * folders.push_back(sago::getConfigHome());
- * sago::appendAdditionalConfigDirectories(folders);
- * for (std::string s& : folders) {
- * s+="/My Program Name/";
- * }
- * @endcode
- * You must apply "/My Program Name/" to all the strings.
- * The string at the lowest index has the highest priority.
- * @param homes A vector that extra folders will be appended to.
- */
-void appendAdditionalConfigDirectories(std::vector<std::string>& homes);
-
-/**
- * The folder that represents the desktop.
- * Normally you should try not to use this folder.
- * @return Absolute path to the user's desktop
- */
-std::string getDesktopFolder();
-
-/**
- * The folder to store user documents to
- * @return Absolute path to the "Documents" folder
- */
-std::string getDocumentsFolder();
-
-/**
- * The folder where files are downloaded.
- * @return Absolute path to the folder where files are downloaded to.
- */
-std::string getDownloadFolder();
-
-/**
- * The folder where files are downloaded.
- * @note This is provided for backward compatibility. Use getDownloadFolder instead.
- * @return Absolute path to the folder where files are downloaded to.
- */
-std::string getDownloadFolder1();
-
-/**
- * The folder for storing the user's pictures.
- * @return Absolute path to the "Picture" folder
- */
-std::string getPicturesFolder();
-
-/**
- * This returns the folder that can be used for sharing files with other users on the same system.
- * @return Absolute path to the "Public" folder
- */
-std::string getPublicFolder();
-
-/**
- * The folder where music is stored
- * @return Absolute path to the music folder
- */
-std::string getMusicFolder();
-
-/**
- * The folder where video is stored
- * @return Absolute path to the video folder
- */
-std::string getVideoFolder();
-
-/**
- * A base folder for storing saved games.
- * You must add the program name to it like this:
- * @code{.cpp}
- * string saved_games_folder = sago::getSaveGamesFolder1()+"/My Program Name/";
- * @endcode
- * @note Windows: This is an XP compatible version and returns the path to "My Games" in Documents. Vista and later has an official folder.
- * @note Linux: XDF does not define a folder for saved games. This will just return the same as GetDataHome()
- * @return The folder base folder for storing save games.
- */
-std::string getSaveGamesFolder1();
-
-/**
- * A base folder for storing saved games.
- * You must add the program name to it like this:
- * @code{.cpp}
- * string saved_games_folder = sago::getSaveGamesFolder2()+"/My Program Name/";
- * @endcode
- * @note PlatformFolders provide different folders to for saved games as not all operating systems has support for Saved Games yet.
- * It is recommended to pick the highest number (currently getSaveGamesFolder2) at the time your product enters production and stick with it
- * @note Windows: This returns the "Saved Games" folder. This folder exist in Vista and later
- * @note Linux: XDF does not define a folder for saved games. This will just return the same as GetDataHome()
- * @return The folder base folder for storing save games.
- */
-std::string getSaveGamesFolder2();
-
-#ifndef DOXYGEN_SHOULD_SKIP_THIS
-
-/**
- * This class contains methods for finding the system depended special folders.
- * For Windows these folders are either by convention or given by CSIDL.
- * For Linux XDG convention is used.
- * The Linux version has very little error checking and assumes that the config is correct
- */
-class PlatformFolders {
-public:
- PlatformFolders();
- ~PlatformFolders();
- /**
- * The folder that represents the desktop.
- * Normally you should try not to use this folder.
- * @return Absolute path to the user's desktop
- */
- std::string getDesktopFolder() const;
- /**
- * The folder to store user documents to
- * @return Absolute path to the "Documents" folder
- */
- std::string getDocumentsFolder() const;
- /**
- * The folder for storing the user's pictures.
- * @return Absolute path to the "Picture" folder
- */
- std::string getPicturesFolder() const;
- /**
- * Use sago::getPublicFolder() instead!
- */
- std::string getPublicFolder() const;
- /**
- * The folder where files are downloaded.
- * @note Windows: This version is XP compatible and returns the Desktop. Vista and later has a dedicated folder.
- * @return Absolute path to the folder where files are downloaded to.
- */
- std::string getDownloadFolder1() const;
- /**
- * The folder where music is stored
- * @return Absolute path to the music folder
- */
- std::string getMusicFolder() const;
- /**
- * The folder where video is stored
- * @return Absolute path to the video folder
- */
- std::string getVideoFolder() const;
- /**
- * The base folder for storing saved games.
- * You must add the program name to it like this:
- * @code{.cpp}
- * PlatformFolders pf;
- * string saved_games_folder = pf.getSaveGamesFolder1()+"/My Program Name/";
- * @endcode
- * @note Windows: This is an XP compatible version and returns the path to "My Games" in Documents. Vista and later has an official folder.
- * @note Linux: XDF does not define a folder for saved games. This will just return the same as GetDataHome()
- * @return The folder base folder for storing save games.
- */
- std::string getSaveGamesFolder1() const;
-private:
- PlatformFolders(const PlatformFolders&);
- PlatformFolders& operator=(const PlatformFolders&);
-#if !defined(_WIN32) && !defined(__APPLE__)
- struct PlatformFoldersData;
- PlatformFoldersData* data;
-#endif
-};
-
-#endif // skip doxygen
-
-
-} //namespace sago
-
-#endif /* PLATFORM_FOLDERS_H */
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/.gitignore b/source/misc/embedded_libs/PlatformFolders-4.2.0/.gitignore new file mode 100644 index 0000000..9682bfb --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/.gitignore
@@ -0,0 +1,39 @@
+# Compiled Object files
+*.slo
+*.lo
+*.o
+*.obj
+
+# Precompiled Headers
+*.gch
+*.pch
+
+# Compiled Dynamic libraries
+*.so
+*.dylib
+*.dll
+
+# Fortran module files
+*.mod
+
+# Compiled Static libraries
+*.lai
+*.la
+*.a
+*.lib
+
+# Executables
+*.exe
+*.out
+*.app
+
+# Sago's files
+private
+.deps
+doxygen
+*~
+platform_folders
+nbproject
+
+# Commonly used build dir
+build
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/CHANGELOG.md b/source/misc/embedded_libs/PlatformFolders-4.2.0/CHANGELOG.md new file mode 100644 index 0000000..5da7fab --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/CHANGELOG.md
@@ -0,0 +1,91 @@
+# Changelog
+
+All notable changes to this project will be documented in this file.
+
+The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
+
+## [4.2.0] 2022-02-06
+
+### Added
+ - Support for "state" dir aka Local Machine
+
+### Changed
+ - PlatformFolders specific CMake variables are now prefixed with "PLATFORMFOLDERS_" (Thanks @OlivierLDff)
+
+## [4.1.0] 2021-08-08
+
+### Added
+ - CHANGELOG.md
+ - Support for CMAKE_DEBUG_POSTFIX. Makes it possible to add a postfix to debug builds
+
+### Changed
+ - README.md is now included in the Doxygen documentation
+ - Should now be thread safe
+ - Minor internal changes
+
+## [4.0.0] 2018-06-24
+
+### Added
+ - Support for "Public" folder
+ - Support for "Saved Games 2". This will be "Saved Games" in Vista and newer
+ - Unit tests
+
+
+### Changed
+ - The correct "Download" folder is now returned on Windows
+ - Now requires a C++11 compatible compiler (was C++98)
+ - Minimum Windows version raised from Windows XP to Windows 7.
+ - The Mac version no longer depends on CoreServices
+ - The XDG implementation are slightly more resilient to unrelated environments in user-dirs.dirs
+ - Improved CMake system
+
+### Removed
+ - C++98 compatibility
+ - Windows XP compatibility
+ - No longer needs CoreServices on Mac OS X
+
+## [3.2.0] 2018-05-28
+
+### Added
+ - Stand-alone functions. Method calls are no longer needed or recommended.
+
+### Changed
+ - Fixed a bug in the xdg cache function that caused sago::getCacheDir() to return the wrong folder if XDG_CONFIG_HOME and/or XDG_CACHE_HOME were set
+
+## [3.1] 2018-04-21
+
+### Added
+ - Now uses CMake for testing (Thanks @sum01)
+ - It is now possible to compile as a (static) library. (Thanks @sum01)
+ - Appveyor CI integration (Thanks @sum01)
+
+### Changed
+ - Optimised use of iterator.
+ - No longer keeps empty data structure on Mac and Windows platforms.
+
+## [3.0] 2016-10-08
+
+### Changed
+ - On Windows the library now returns UTF-8 encoded paths as default.
+
+## [2.2] 2016-09-06
+
+### Fixed
+ - Fixed a buffer overflow introduced in 2.1 (originally created to ensure C++03 compatibility)
+ - The example file no longer abuses namespaces.
+
+
+## [2.1] 2016-02-22
+
+### Changed
+ - Updated documentation URL
+ - No longer uses a variable length array internally
+
+
+## [2.0] 2015-10-26
+
+### Added
+- Mac OS X support using Core Framework
+
+## [1.0] 2015-09-21
+Designed to work with Linux and Windows XP+
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/CMakeLists.txt b/source/misc/embedded_libs/PlatformFolders-4.2.0/CMakeLists.txt new file mode 100644 index 0000000..5ae2017 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/CMakeLists.txt
@@ -0,0 +1,128 @@
+# For target_compile_features
+cmake_minimum_required(VERSION 3.1.0 FATAL_ERROR)
+
+set(PLATFORMFOLDERS_MAIN_PROJECT OFF)
+if(CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_SOURCE_DIR)
+ set(PLATFORMFOLDERS_MAIN_PROJECT ON)
+endif()
+
+project(platform_folders VERSION 4.2.0 LANGUAGES CXX)
+
+# BUILD_SHARED_LIBS is off by default, the library will be static by default
+option(PLATFORMFOLDERS_BUILD_SHARED_LIBS "Build platform_folders shared library" ${BUILD_SHARED_LIBS})
+option(PLATFORMFOLDERS_BUILD_TESTING "Build platform_folders tests" ${PLATFORMFOLDERS_MAIN_PROJECT})
+option(PLATFORMFOLDERS_ENABLE_INSTALL "Enable platform_folders INSTALL target" ${PLATFORMFOLDERS_MAIN_PROJECT})
+
+set(PLATFORMFOLDERS_TYPE STATIC)
+if(PLATFORMFOLDERS_BUILD_SHARED_LIBS)
+ set(PLATFORMFOLDERS_TYPE SHARED)
+endif()
+
+add_library(platform_folders ${PLATFORMFOLDERS_TYPE}
+ sago/platform_folders.cpp
+)
+
+set_target_properties(platform_folders PROPERTIES DEBUG_POSTFIX "${CMAKE_DEBUG_POSTFIX}")
+
+# Creates an alias so that people building in-tree (instead of using find_package)...
+# can still link against the same target
+add_library(sago::platform_folders ALIAS platform_folders)
+
+# Defines standardized defaults for install paths
+include(GNUInstallDirs)
+# Where to search for the header while building
+target_include_directories(platform_folders PUBLIC
+ $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/sago>
+ # Controls where #include <sago/platform_folders.h> starts to look from
+ # So /usr/include/<sago/platform_folders.h>
+ # or C:\Program Files\platform_folders\include\<sago/platform_folders.h>
+ $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
+)
+
+# Define the header as public for installation
+set_target_properties(platform_folders PROPERTIES
+ PUBLIC_HEADER "sago/platform_folders.h"
+)
+
+# cxx_std_11 requires v3.8
+if(CMAKE_VERSION VERSION_LESS "3.8.0")
+ # Use old method of forcing C++11
+ set(CMAKE_CXX_STANDARD 11)
+ set(CMAKE_CXX_STANDARD_REQUIRED true)
+else()
+ # Require (minimum) C++11 when using header
+ # PRIVATE means only at compile time
+ target_compile_features(platform_folders PUBLIC cxx_std_11)
+endif()
+
+# cxx_nullptr exists in v3.1
+target_compile_features(platform_folders PRIVATE cxx_nullptr)
+
+# Cmake's find_package search path is different based on the system
+# See https://cmake.org/cmake/help/latest/command/find_package.html for the list
+if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
+ # You can pass these when calling Cmake, so don't override if the user does
+ if(NOT _WIN32_WINNT AND NOT WINVER)
+ target_compile_definitions(platform_folders PRIVATE
+ _WIN32_WINNT=0x0601
+ WINVER=0x0601
+ )
+ endif()
+ # Controls where the exports, config, and configversion files install to
+ set(_PROJECT_INSTALL_CMAKE_DIR "${CMAKE_INSTALL_PREFIX}/cmake")
+else()
+ # When calling find_package(<name>)
+ # it looks for /usr/lib/cmake/<name>/<name>Config.cmake
+ set(_PROJECT_INSTALL_CMAKE_DIR "${CMAKE_INSTALL_LIBDIR}/cmake/platform_folders")
+endif()
+
+if(PLATFORMFOLDERS_ENABLE_INSTALL)
+ # Gives "Make install" esque operations a location to install to...
+ # and creates a .cmake file to be exported
+ install(TARGETS platform_folders
+ EXPORT "platform_foldersConfig"
+ LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
+ ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
+ # Tells it where to put the header files
+ PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/sago"
+ )
+
+ # "The install(TARGETS) and install(EXPORT) commands work together to install a target and a file to help import it"
+ # Installs a cmake file which external projects can import.
+ install(EXPORT "platform_foldersConfig"
+ NAMESPACE sago::
+ DESTINATION "${_PROJECT_INSTALL_CMAKE_DIR}"
+ )
+
+ # "The export command is used to generate a file exporting targets from a project build tree"
+ # Creates an import file for external projects which are aware of the build tree.
+ # May be useful for cross-compiling
+ export(TARGETS platform_folders
+ FILE "platform_folders-exports.cmake"
+ )
+
+ # For the config and configversion macros
+ include(CMakePackageConfigHelpers)
+
+ # Creates the project's ConfigVersion.cmake file
+ # This allows for find_package() to use a version in the call
+ write_basic_package_version_file("${CMAKE_CURRENT_BINARY_DIR}/platform_foldersConfigVersion.cmake"
+ # This'll require versioning in the project() call
+ VERSION ${CMAKE_PROJECT_VERSION}
+ # Just assuming Semver is followed
+ COMPATIBILITY SameMajorVersion
+ )
+
+ # Install the ConfigVersion file, which is located in the build dir
+ install(FILES
+ "${CMAKE_CURRENT_BINARY_DIR}/platform_foldersConfigVersion.cmake"
+ DESTINATION "${_PROJECT_INSTALL_CMAKE_DIR}"
+ )
+endif()
+
+if(PLATFORMFOLDERS_BUILD_TESTING)
+ enable_testing()
+ add_subdirectory(test)
+ add_executable(platform_folders_sample platform_folders.cpp)
+ target_link_libraries(platform_folders_sample PRIVATE platform_folders)
+endif()
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/LICENSE b/source/misc/embedded_libs/PlatformFolders-4.2.0/LICENSE new file mode 100644 index 0000000..fe6d772 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/LICENSE
@@ -0,0 +1,22 @@
+The MIT License (MIT)
+
+Copyright (c) 2015 Poul Sander
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/README.md b/source/misc/embedded_libs/PlatformFolders-4.2.0/README.md new file mode 100644 index 0000000..e988ad5 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/README.md
@@ -0,0 +1,178 @@
+# PlatformFolders [![Build Status](https://travis-ci.org/sago007/PlatformFolders.svg?branch=master)](https://travis-ci.org/sago007/PlatformFolders) [![AppVeyor](https://img.shields.io/appveyor/ci/sago007/PlatformFolders.svg?label=Windows)](https://ci.appveyor.com/project/sago007/platformfolders) [![license](https://img.shields.io/github/license/sago007/PlatformFolders.svg)](https://raw.githubusercontent.com/sago007/PlatformFolders/master/LICENSE) [![Join the chat at https://gitter.im/PlatformFolders/Lobby](https://badges.gitter.im/PlatformFolders/Lobby.svg)](https://gitter.im/PlatformFolders/Lobby?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) [![Codacy Badge](https://api.codacy.com/project/badge/Grade/729e36adcf5c4523bd136de1b33441cb)](https://www.codacy.com/app/github_43/PlatformFolders?utm_source=github.com&amp;utm_medium=referral&amp;utm_content=sago007/PlatformFolders&amp;utm_campaign=Badge_Grade)
+
+A C++ library to look for directories like `My Documents`, `~/.config`, `%APPDATA%`, etc. so that you do not need to write platform-specific code
+
+[Source code](https://github.com/sago007/PlatformFolders) • [Latest release](https://github.com/sago007/PlatformFolders/releases/latest) • [Doxygen documentation](https://sago007.github.io/PlatformFolders/html/doxygen/)
+
+## Rationale
+
+There are a lot of platform abstraction libraries available. You can get graphics abstraction libraries, GUI abstraction libraries and file abstraction libraries.
+
+But folder abstraction seems to be more difficult.
+My problem was that the code that found the place to save data was platform dependent. This cluttered my code and often I would not discover that it did not compile until moving it to the different platforms.
+
+[I have written a bit more about it here.](https://sago007.blogspot.dk/2015/10/abstraction-for-special-folders.html)
+
+There are some alternatives that you might consider instead:
+
+* [QStandardPaths](https://doc.qt.io/qt-5/qstandardpaths.html)
+* [glib](https://developer.gnome.org/glib/stable/glib-Miscellaneous-Utility-Functions.html)
+
+Both are properly more mature than this library. However they are both parts of large frameworks and using them with libraries outside the framework may not be that simple.
+
+## Operating System Support
+
+### Windows
+
+For Windows, the current version fetches the folders using SHGetKnownFolderPath. This requires Vista or newer.
+
+### Linux
+
+This library uses the [XDG user-dirs.](https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html)
+
+It should work on any Unix system that has the following headers available: `pwd.h`, `unistd.h`, and `sys/types.h`
+
+### macOS
+
+Version 4.0.0 and forward uses hardcoded values for the directories on Mac OS X. Unlike the other operating systems the folders cannot be moved on a Mac and the translation is done in the UI.
+The versions 2.X and 3.X uses the deprecated FSFindFolder, which requires the CoreServices framework during linking.
+Version 1.X simple used the XDG specification.
+
+## Usage
+
+This project should be compatible with things like [Cmake's ExternalProject_Add](https://cmake.org/cmake/help/latest/module/ExternalProject.html?highlight=externalproject_add#command:externalproject_add) if you wish to use it in your project.
+
+You can also follow the [build step](#building) below to install at a system level, and use [Cmake's find_package](https://cmake.org/cmake/help/latest/command/find_package.html).
+
+```cmake
+# Specifying a version is optional -- note it follows Semver
+find_package(platform_folders 3.1.0 REQUIRED)
+# Which imports the linkable library "sago::platform_folders"
+# Use it like so...
+target_link_libraries(EXEORLIBNAME PRIVATE sago::platform_folders)
+```
+
+Alternatively, you can just copy the [sago](https://github.com/sago007/PlatformFolders/tree/master/sago) folder into your program and manually link everything.
+If you use the last option and are using a library version from before 4.0.0: Remember to link to the CoreServices lib when compiling on Mac. This typically means passing "-framework CoreServices" during the linking phase.
+
+Note that if you build in-tree, you can link against the Cmake alias `sago::platform_folders` just like if you had used find_package.
+
+### Building
+
+**Notes:**
+
+* Until 4.0.0 macOS required the CoreServices framework during linking.
+* If you don't want to install, remove the `--target install` command.
+
+Linux/macOS:
+
+```
+mkdir -p build && cd build
+cmake -DBUILD_TESTING=OFF -DCMAKE_BUILD_TYPE=Release ..
+sudo cmake --build . --target install
+```
+
+Windows:
+
+```
+mkdir build && cd build
+cmake -DBUILD_TESTING=OFF ..
+runas /user:Administrator "cmake --build . --config Release --target install"
+```
+
+## Example Usage
+
+This sample program gets all folders from the system:
+
+```cpp
+#include <sago/platform_folders.h>
+#include <iostream>
+#include <string>
+
+int main()
+{
+ std::cout << "Config: " << sago::getConfigHome() << "\n";
+ std::cout << "Data: " << sago::getDataHome() << "\n";
+ std::cout << "State: " << sago::getStateDir() << "\n";
+ std::cout << "Cache: " << sago::getCacheDir() << "\n";
+ std::cout << "Documents: " << sago::getDocumentsFolder() << "\n";
+ std::cout << "Desktop: " << sago::getDesktopFolder() << "\n";
+ std::cout << "Pictures: " << sago::getPicturesFolder() << "\n";
+ std::cout << "Music: " << sago::getMusicFolder() << "\n";
+ std::cout << "Video: " << sago::getVideoFolder() << "\n";
+ std::cout << "Download: " << sago::getDownloadFolder() << "\n";
+ std::cout << "Save Games 1: " << sago::getSaveGamesFolder1() << "\n";
+ std::cout << "Save Games 2: " << sago::getSaveGamesFolder2() << "\n";
+ return 0;
+}
+```
+
+### Example Output
+
+#### On Linux
+
+```
+Config: /home/poul/.config
+Data: /home/poul/.local/share
+State: /home/poul/.local/state
+Cache: /home/poul/.cache
+Documents: /home/poul/Dokumenter
+Desktop: /home/poul/Skrivebord
+Pictures: /home/poul/Billeder
+Music: /home/poul/Musik
+Video: /home/poul/Videoklip
+Download: /home/poul/Hentede filer
+Save Games 1: /home/poul/.local/share
+Save Games 2: /home/poul/.local/share
+```
+
+#### On Windows
+
+```
+Config: C:\users\poul\Application Data
+Data: C:\users\poul\Application Data
+State: C:\users\poul\Local Settings\Application Data
+Cache: C:\users\poul\Local Settings\Application Data
+Documents: C:\users\poul\Mine dokumenter
+Desktop: C:\users\poul\Skrivebord
+Pictures: C:\users\poul\Mine Billeder
+Music: C:\users\poul\Min Musik
+Video: C:\users\poul\Mine Film
+Download: C:\users\poul\Downloads
+Save Games 1: C:\users\poul\Mine dokumenter\My Games
+Save Games 2: C:\users\poul\Saved Games
+```
+
+#### On macOS
+
+```
+Config: /Users/poul/Library/Application Support
+Data: /Users/poul/Library/Application Support
+State: /Users/poul/Library/Application Support
+Cache: /Users/poul/Library/Caches
+Documents: /Users/poul/Documents
+Desktop: /Users/poul/Desktop
+Pictures: /Users/poul/Pictures
+Music: /Users/poul/Music
+Video: /Users/poul/Movies
+Download: /Users/poul/Downloads
+Save Games 1: /Users/poul/Library/Application Support
+Save Games 2: /Users/poul/Library/Application Support
+```
+
+## Compiler Compatibility
+
+Versions up to 3.X.X should compile with any C++98 compiler.\
+Versions from 4.0.0 and up require a C++11 compatible compiler.
+
+The aim is to always support the default C++ compiler on the oldest supported version of Ubuntu. This is a very basic library and it is not supposed to force you to upgrade.
+
+## Encoding
+
+From version 3.0, Windows always encodes to UTF-8, and this will be the default on almost any other system.
+Before version 3.0, Windows was encoded in ANSI.
+Although the user may use any characters they want, I recommend that the program should have only ASCII characters in the source code itself.
+
+# Licence
+
+Provided under the MIT license for the same reason XDG is licensed under it. So that you can quickly copy-paste the methods you need or just include the "sago"-folder.
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/appveyor.yml b/source/misc/embedded_libs/PlatformFolders-4.2.0/appveyor.yml new file mode 100644 index 0000000..6a6ce96 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/appveyor.yml
@@ -0,0 +1,75 @@
+# Notes:
+# - Minimal appveyor.yml file is an empty file. All sections are optional.
+# - Indent each level of configuration with 2 spaces. Do not use tabs!
+# - All section names are case-sensitive.
+# - Section names should be unique on each level.
+
+#---------------------------------#
+# general configuration #
+#---------------------------------#
+
+# version format
+version: '{branch}-{build}'
+
+# branches to build
+branches:
+ # blacklist
+ except:
+ - gh-pages
+
+#---------------------------------#
+# environment configuration #
+#---------------------------------#
+
+image:
+ - Visual Studio 2015
+ - Visual Studio 2017
+
+# build Configuration, i.e. Debug, Release, etc.
+configuration:
+ - Debug
+ - Release
+
+platform:
+ - x86
+ - x64
+
+# clone directory
+clone_folder: c:\projects\platform_folders
+
+# This and clone_depth speed up git cloning
+# fetch repository as zip archive
+shallow_clone: true
+
+# set clone depth
+clone_depth: 1
+
+# Generate the .sln file with Cmake before running MSBuild
+before_build:
+ - cmd: mkdir "%APPVEYOR_BUILD_FOLDER%"\build
+ - cmd: cd "%APPVEYOR_BUILD_FOLDER%"\build
+ # I know this is ugly, but the matrix didn't work, and newlines seem to not be supported
+ - cmd: IF "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2015" (IF "%PLATFORM%"=="x86" (cmake -G "Visual Studio 14 2015" ..) ELSE (cmake -G "Visual Studio 14 2015 Win64" -T host=x64 ..)) ELSE (IF "%PLATFORM%"=="x86" (cmake -G "Visual Studio 15 2017" ..) ELSE (cmake -G "Visual Studio 15 2017 Win64" -T host=x64 ..))
+
+# CMake generates the platform as "Win32" instead of "x86" when building 32-bit
+# but 64-bit is "x64"
+build_script:
+ - cmd: IF "%PLATFORM%"=="x86" (MSBuild.exe "%APPVEYOR_BUILD_FOLDER%"\build\platform_folders.sln /p:Configuration="%CONFIGURATION%" /p:Platform="Win32" /v:minimal /m /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll") ELSE (MSBuild.exe "%APPVEYOR_BUILD_FOLDER%"\build\platform_folders.sln /p:Configuration="%CONFIGURATION%" /p:Platform="%PLATFORM%" /v:minimal /m /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll")
+
+#---------------------------------#
+# tests configuration #
+#---------------------------------#
+
+# to run your custom scripts instead of automatic tests
+# The %CONFIGURATION% and %PLATFORM% variables are set from Appveyor as env-vars
+test_script:
+ - cmd: IF "%PLATFORM%"=="x86" (MSBuild.exe "%APPVEYOR_BUILD_FOLDER%"\build\RUN_TESTS.vcxproj /p:Configuration="%CONFIGURATION%" /p:Platform="Win32" /v:minimal /m) ELSE (MSBuild.exe "%APPVEYOR_BUILD_FOLDER%"\build\RUN_TESTS.vcxproj /p:Configuration="%CONFIGURATION%" /p:Platform="%PLATFORM%" /v:minimal /m)
+
+#---------------------------------#
+# global handlers #
+#---------------------------------#
+
+# on build failure dump cmake and test err log
+on_failure:
+ - cmd: IF exist "%APPVEYOR_BUILD_FOLDER%"\build\CMakeFiles\CMakeError.log (type "%APPVEYOR_BUILD_FOLDER%"\build\CMakeFiles\CMakeError.log)
+ - cmd: IF exist "%APPVEYOR_BUILD_FOLDER%"\build\Testing\Temporary\LastTest.log (type "%APPVEYOR_BUILD_FOLDER%"\build\Testing\Temporary\LastTest.log)
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/doxygen.conf b/source/misc/embedded_libs/PlatformFolders-4.2.0/doxygen.conf new file mode 100644 index 0000000..66b6a43 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/doxygen.conf
@@ -0,0 +1,2384 @@
+# Doxyfile 1.8.9.1
+
+# This file describes the settings to be used by the documentation system
+# doxygen (www.doxygen.org) for a project.
+#
+# All text after a double hash (##) is considered a comment and is placed in
+# front of the TAG it is preceding.
+#
+# All text after a single hash (#) is considered a comment and will be ignored.
+# The format is:
+# TAG = value [value, ...]
+# For lists, items can also be appended using:
+# TAG += value [value, ...]
+# Values that contain spaces should be placed between quotes (\" \").
+
+#---------------------------------------------------------------------------
+# Project related configuration options
+#---------------------------------------------------------------------------
+
+# This tag specifies the encoding used for all characters in the config file
+# that follow. The default is UTF-8 which is also the encoding used for all text
+# before the first occurrence of this tag. Doxygen uses libiconv (or the iconv
+# built into libc) for the transcoding. See http://www.gnu.org/software/libiconv
+# for the list of possible encodings.
+# The default value is: UTF-8.
+
+DOXYFILE_ENCODING = UTF-8
+
+# The PROJECT_NAME tag is a single word (or a sequence of words surrounded by
+# double-quotes, unless you are using Doxywizard) that should identify the
+# project for which the documentation is generated. This name is used in the
+# title of most generated pages and in a few other places.
+# The default value is: My Project.
+
+PROJECT_NAME = "Platform folders"
+
+# The PROJECT_NUMBER tag can be used to enter a project or revision number. This
+# could be handy for archiving the generated documentation or if some version
+# control system is used.
+
+PROJECT_NUMBER = "4.2.0"
+
+# Using the PROJECT_BRIEF tag one can provide an optional one line description
+# for a project that appears at the top of each page and should give viewer a
+# quick idea about the purpose of the project. Keep the description short.
+
+PROJECT_BRIEF =
+
+# With the PROJECT_LOGO tag one can specify a logo or an icon that is included
+# in the documentation. The maximum height of the logo should not exceed 55
+# pixels and the maximum width should not exceed 200 pixels. Doxygen will copy
+# the logo to the output directory.
+
+PROJECT_LOGO =
+
+# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path
+# into which the generated documentation will be written. If a relative path is
+# entered, it will be relative to the location where doxygen was started. If
+# left blank the current directory will be used.
+
+OUTPUT_DIRECTORY = doxygen
+
+# If the CREATE_SUBDIRS tag is set to YES then doxygen will create 4096 sub-
+# directories (in 2 levels) under the output directory of each output format and
+# will distribute the generated files over these directories. Enabling this
+# option can be useful when feeding doxygen a huge amount of source files, where
+# putting all generated files in the same directory would otherwise causes
+# performance problems for the file system.
+# The default value is: NO.
+
+CREATE_SUBDIRS = NO
+
+# If the ALLOW_UNICODE_NAMES tag is set to YES, doxygen will allow non-ASCII
+# characters to appear in the names of generated files. If set to NO, non-ASCII
+# characters will be escaped, for example _xE3_x81_x84 will be used for Unicode
+# U+3044.
+# The default value is: NO.
+
+ALLOW_UNICODE_NAMES = NO
+
+# The OUTPUT_LANGUAGE tag is used to specify the language in which all
+# documentation generated by doxygen is written. Doxygen will use this
+# information to generate all constant output in the proper language.
+# Possible values are: Afrikaans, Arabic, Armenian, Brazilian, Catalan, Chinese,
+# Chinese-Traditional, Croatian, Czech, Danish, Dutch, English (United States),
+# Esperanto, Farsi (Persian), Finnish, French, German, Greek, Hungarian,
+# Indonesian, Italian, Japanese, Japanese-en (Japanese with English messages),
+# Korean, Korean-en (Korean with English messages), Latvian, Lithuanian,
+# Macedonian, Norwegian, Persian (Farsi), Polish, Portuguese, Romanian, Russian,
+# Serbian, Serbian-Cyrillic, Slovak, Slovene, Spanish, Swedish, Turkish,
+# Ukrainian and Vietnamese.
+# The default value is: English.
+
+OUTPUT_LANGUAGE = English
+
+# If the BRIEF_MEMBER_DESC tag is set to YES, doxygen will include brief member
+# descriptions after the members that are listed in the file and class
+# documentation (similar to Javadoc). Set to NO to disable this.
+# The default value is: YES.
+
+BRIEF_MEMBER_DESC = YES
+
+# If the REPEAT_BRIEF tag is set to YES, doxygen will prepend the brief
+# description of a member or function before the detailed description
+#
+# Note: If both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the
+# brief descriptions will be completely suppressed.
+# The default value is: YES.
+
+REPEAT_BRIEF = YES
+
+# This tag implements a quasi-intelligent brief description abbreviator that is
+# used to form the text in various listings. Each string in this list, if found
+# as the leading text of the brief description, will be stripped from the text
+# and the result, after processing the whole list, is used as the annotated
+# text. Otherwise, the brief description is used as-is. If left blank, the
+# following values are used ($name is automatically replaced with the name of
+# the entity):The $name class, The $name widget, The $name file, is, provides,
+# specifies, contains, represents, a, an and the.
+
+ABBREVIATE_BRIEF =
+
+# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then
+# doxygen will generate a detailed section even if there is only a brief
+# description.
+# The default value is: NO.
+
+ALWAYS_DETAILED_SEC = NO
+
+# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all
+# inherited members of a class in the documentation of that class as if those
+# members were ordinary class members. Constructors, destructors and assignment
+# operators of the base classes will not be shown.
+# The default value is: NO.
+
+INLINE_INHERITED_MEMB = NO
+
+# If the FULL_PATH_NAMES tag is set to YES, doxygen will prepend the full path
+# before files name in the file list and in the header files. If set to NO the
+# shortest path that makes the file name unique will be used
+# The default value is: YES.
+
+FULL_PATH_NAMES = NO
+
+# The STRIP_FROM_PATH tag can be used to strip a user-defined part of the path.
+# Stripping is only done if one of the specified strings matches the left-hand
+# part of the path. The tag can be used to show relative paths in the file list.
+# If left blank the directory from which doxygen is run is used as the path to
+# strip.
+#
+# Note that you can specify absolute paths here, but also relative paths, which
+# will be relative from the directory where doxygen is started.
+# This tag requires that the tag FULL_PATH_NAMES is set to YES.
+
+STRIP_FROM_PATH =
+
+# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of the
+# path mentioned in the documentation of a class, which tells the reader which
+# header file to include in order to use a class. If left blank only the name of
+# the header file containing the class definition is used. Otherwise one should
+# specify the list of include paths that are normally passed to the compiler
+# using the -I flag.
+
+STRIP_FROM_INC_PATH =
+
+# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter (but
+# less readable) file names. This can be useful is your file systems doesn't
+# support long names like on DOS, Mac, or CD-ROM.
+# The default value is: NO.
+
+SHORT_NAMES = NO
+
+# If the JAVADOC_AUTOBRIEF tag is set to YES then doxygen will interpret the
+# first line (until the first dot) of a Javadoc-style comment as the brief
+# description. If set to NO, the Javadoc-style will behave just like regular Qt-
+# style comments (thus requiring an explicit @brief command for a brief
+# description.)
+# The default value is: NO.
+
+JAVADOC_AUTOBRIEF = NO
+
+# If the QT_AUTOBRIEF tag is set to YES then doxygen will interpret the first
+# line (until the first dot) of a Qt-style comment as the brief description. If
+# set to NO, the Qt-style will behave just like regular Qt-style comments (thus
+# requiring an explicit \brief command for a brief description.)
+# The default value is: NO.
+
+QT_AUTOBRIEF = NO
+
+# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make doxygen treat a
+# multi-line C++ special comment block (i.e. a block of //! or /// comments) as
+# a brief description. This used to be the default behavior. The new default is
+# to treat a multi-line C++ comment block as a detailed description. Set this
+# tag to YES if you prefer the old behavior instead.
+#
+# Note that setting this tag to YES also means that rational rose comments are
+# not recognized any more.
+# The default value is: NO.
+
+MULTILINE_CPP_IS_BRIEF = NO
+
+# If the INHERIT_DOCS tag is set to YES then an undocumented member inherits the
+# documentation from any documented member that it re-implements.
+# The default value is: YES.
+
+INHERIT_DOCS = YES
+
+# If the SEPARATE_MEMBER_PAGES tag is set to YES then doxygen will produce a new
+# page for each member. If set to NO, the documentation of a member will be part
+# of the file/class/namespace that contains it.
+# The default value is: NO.
+
+SEPARATE_MEMBER_PAGES = NO
+
+# The TAB_SIZE tag can be used to set the number of spaces in a tab. Doxygen
+# uses this value to replace tabs by spaces in code fragments.
+# Minimum value: 1, maximum value: 16, default value: 4.
+
+TAB_SIZE = 4
+
+# This tag can be used to specify a number of aliases that act as commands in
+# the documentation. An alias has the form:
+# name=value
+# For example adding
+# "sideeffect=@par Side Effects:\n"
+# will allow you to put the command \sideeffect (or @sideeffect) in the
+# documentation, which will result in a user-defined paragraph with heading
+# "Side Effects:". You can put \n's in the value part of an alias to insert
+# newlines.
+
+ALIASES =
+
+# This tag can be used to specify a number of word-keyword mappings (TCL only).
+# A mapping has the form "name=value". For example adding "class=itcl::class"
+# will allow you to use the command class in the itcl::class meaning.
+
+TCL_SUBST =
+
+# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C sources
+# only. Doxygen will then generate output that is more tailored for C. For
+# instance, some of the names that are used will be different. The list of all
+# members will be omitted, etc.
+# The default value is: NO.
+
+OPTIMIZE_OUTPUT_FOR_C = NO
+
+# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java or
+# Python sources only. Doxygen will then generate output that is more tailored
+# for that language. For instance, namespaces will be presented as packages,
+# qualified scopes will look different, etc.
+# The default value is: NO.
+
+OPTIMIZE_OUTPUT_JAVA = NO
+
+# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran
+# sources. Doxygen will then generate output that is tailored for Fortran.
+# The default value is: NO.
+
+OPTIMIZE_FOR_FORTRAN = NO
+
+# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL
+# sources. Doxygen will then generate output that is tailored for VHDL.
+# The default value is: NO.
+
+OPTIMIZE_OUTPUT_VHDL = NO
+
+# Doxygen selects the parser to use depending on the extension of the files it
+# parses. With this tag you can assign which parser to use for a given
+# extension. Doxygen has a built-in mapping, but you can override or extend it
+# using this tag. The format is ext=language, where ext is a file extension, and
+# language is one of the parsers supported by doxygen: IDL, Java, Javascript,
+# C#, C, C++, D, PHP, Objective-C, Python, Fortran (fixed format Fortran:
+# FortranFixed, free formatted Fortran: FortranFree, unknown formatted Fortran:
+# Fortran. In the later case the parser tries to guess whether the code is fixed
+# or free formatted code, this is the default for Fortran type files), VHDL. For
+# instance to make doxygen treat .inc files as Fortran files (default is PHP),
+# and .f files as C (default is Fortran), use: inc=Fortran f=C.
+#
+# Note: For files without extension you can use no_extension as a placeholder.
+#
+# Note that for custom extensions you also need to set FILE_PATTERNS otherwise
+# the files are not read by doxygen.
+
+EXTENSION_MAPPING =
+
+# If the MARKDOWN_SUPPORT tag is enabled then doxygen pre-processes all comments
+# according to the Markdown format, which allows for more readable
+# documentation. See http://daringfireball.net/projects/markdown/ for details.
+# The output of markdown processing is further processed by doxygen, so you can
+# mix doxygen, HTML, and XML commands with Markdown formatting. Disable only in
+# case of backward compatibilities issues.
+# The default value is: YES.
+
+MARKDOWN_SUPPORT = YES
+
+# When enabled doxygen tries to link words that correspond to documented
+# classes, or namespaces to their corresponding documentation. Such a link can
+# be prevented in individual cases by putting a % sign in front of the word or
+# globally by setting AUTOLINK_SUPPORT to NO.
+# The default value is: YES.
+
+AUTOLINK_SUPPORT = YES
+
+# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want
+# to include (a tag file for) the STL sources as input, then you should set this
+# tag to YES in order to let doxygen match functions declarations and
+# definitions whose arguments contain STL classes (e.g. func(std::string);
+# versus func(std::string) {}). This also make the inheritance and collaboration
+# diagrams that involve STL classes more complete and accurate.
+# The default value is: NO.
+
+BUILTIN_STL_SUPPORT = NO
+
+# If you use Microsoft's C++/CLI language, you should set this option to YES to
+# enable parsing support.
+# The default value is: NO.
+
+CPP_CLI_SUPPORT = NO
+
+# Set the SIP_SUPPORT tag to YES if your project consists of sip (see:
+# http://www.riverbankcomputing.co.uk/software/sip/intro) sources only. Doxygen
+# will parse them like normal C++ but will assume all classes use public instead
+# of private inheritance when no explicit protection keyword is present.
+# The default value is: NO.
+
+SIP_SUPPORT = NO
+
+# For Microsoft's IDL there are propget and propput attributes to indicate
+# getter and setter methods for a property. Setting this option to YES will make
+# doxygen to replace the get and set methods by a property in the documentation.
+# This will only work if the methods are indeed getting or setting a simple
+# type. If this is not the case, or you want to show the methods anyway, you
+# should set this option to NO.
+# The default value is: YES.
+
+IDL_PROPERTY_SUPPORT = NO
+
+# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC
+# tag is set to YES then doxygen will reuse the documentation of the first
+# member in the group (if any) for the other members of the group. By default
+# all members of a group must be documented explicitly.
+# The default value is: NO.
+
+DISTRIBUTE_GROUP_DOC = NO
+
+# Set the SUBGROUPING tag to YES to allow class member groups of the same type
+# (for instance a group of public functions) to be put as a subgroup of that
+# type (e.g. under the Public Functions section). Set it to NO to prevent
+# subgrouping. Alternatively, this can be done per class using the
+# \nosubgrouping command.
+# The default value is: YES.
+
+SUBGROUPING = YES
+
+# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and unions
+# are shown inside the group in which they are included (e.g. using \ingroup)
+# instead of on a separate page (for HTML and Man pages) or section (for LaTeX
+# and RTF).
+#
+# Note that this feature does not work in combination with
+# SEPARATE_MEMBER_PAGES.
+# The default value is: NO.
+
+INLINE_GROUPED_CLASSES = NO
+
+# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and unions
+# with only public data fields or simple typedef fields will be shown inline in
+# the documentation of the scope in which they are defined (i.e. file,
+# namespace, or group documentation), provided this scope is documented. If set
+# to NO, structs, classes, and unions are shown on a separate page (for HTML and
+# Man pages) or section (for LaTeX and RTF).
+# The default value is: NO.
+
+INLINE_SIMPLE_STRUCTS = NO
+
+# When TYPEDEF_HIDES_STRUCT tag is enabled, a typedef of a struct, union, or
+# enum is documented as struct, union, or enum with the name of the typedef. So
+# typedef struct TypeS {} TypeT, will appear in the documentation as a struct
+# with name TypeT. When disabled the typedef will appear as a member of a file,
+# namespace, or class. And the struct will be named TypeS. This can typically be
+# useful for C code in case the coding convention dictates that all compound
+# types are typedef'ed and only the typedef is referenced, never the tag name.
+# The default value is: NO.
+
+TYPEDEF_HIDES_STRUCT = NO
+
+# The size of the symbol lookup cache can be set using LOOKUP_CACHE_SIZE. This
+# cache is used to resolve symbols given their name and scope. Since this can be
+# an expensive process and often the same symbol appears multiple times in the
+# code, doxygen keeps a cache of pre-resolved symbols. If the cache is too small
+# doxygen will become slower. If the cache is too large, memory is wasted. The
+# cache size is given by this formula: 2^(16+LOOKUP_CACHE_SIZE). The valid range
+# is 0..9, the default is 0, corresponding to a cache size of 2^16=65536
+# symbols. At the end of a run doxygen will report the cache usage and suggest
+# the optimal cache size from a speed point of view.
+# Minimum value: 0, maximum value: 9, default value: 0.
+
+LOOKUP_CACHE_SIZE = 0
+
+#---------------------------------------------------------------------------
+# Build related configuration options
+#---------------------------------------------------------------------------
+
+# If the EXTRACT_ALL tag is set to YES, doxygen will assume all entities in
+# documentation are documented, even if no documentation was available. Private
+# class members and static file members will be hidden unless the
+# EXTRACT_PRIVATE respectively EXTRACT_STATIC tags are set to YES.
+# Note: This will also disable the warnings about undocumented members that are
+# normally produced when WARNINGS is set to YES.
+# The default value is: NO.
+
+EXTRACT_ALL = NO
+
+# If the EXTRACT_PRIVATE tag is set to YES, all private members of a class will
+# be included in the documentation.
+# The default value is: NO.
+
+EXTRACT_PRIVATE = NO
+
+# If the EXTRACT_PACKAGE tag is set to YES, all members with package or internal
+# scope will be included in the documentation.
+# The default value is: NO.
+
+EXTRACT_PACKAGE = NO
+
+# If the EXTRACT_STATIC tag is set to YES, all static members of a file will be
+# included in the documentation.
+# The default value is: NO.
+
+EXTRACT_STATIC = NO
+
+# If the EXTRACT_LOCAL_CLASSES tag is set to YES, classes (and structs) defined
+# locally in source files will be included in the documentation. If set to NO,
+# only classes defined in header files are included. Does not have any effect
+# for Java sources.
+# The default value is: YES.
+
+EXTRACT_LOCAL_CLASSES = YES
+
+# This flag is only useful for Objective-C code. If set to YES, local methods,
+# which are defined in the implementation section but not in the interface are
+# included in the documentation. If set to NO, only methods in the interface are
+# included.
+# The default value is: NO.
+
+EXTRACT_LOCAL_METHODS = NO
+
+# If this flag is set to YES, the members of anonymous namespaces will be
+# extracted and appear in the documentation as a namespace called
+# 'anonymous_namespace{file}', where file will be replaced with the base name of
+# the file that contains the anonymous namespace. By default anonymous namespace
+# are hidden.
+# The default value is: NO.
+
+EXTRACT_ANON_NSPACES = NO
+
+# If the HIDE_UNDOC_MEMBERS tag is set to YES, doxygen will hide all
+# undocumented members inside documented classes or files. If set to NO these
+# members will be included in the various overviews, but no documentation
+# section is generated. This option has no effect if EXTRACT_ALL is enabled.
+# The default value is: NO.
+
+HIDE_UNDOC_MEMBERS = NO
+
+# If the HIDE_UNDOC_CLASSES tag is set to YES, doxygen will hide all
+# undocumented classes that are normally visible in the class hierarchy. If set
+# to NO, these classes will be included in the various overviews. This option
+# has no effect if EXTRACT_ALL is enabled.
+# The default value is: NO.
+
+HIDE_UNDOC_CLASSES = NO
+
+# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, doxygen will hide all friend
+# (class|struct|union) declarations. If set to NO, these declarations will be
+# included in the documentation.
+# The default value is: NO.
+
+HIDE_FRIEND_COMPOUNDS = NO
+
+# If the HIDE_IN_BODY_DOCS tag is set to YES, doxygen will hide any
+# documentation blocks found inside the body of a function. If set to NO, these
+# blocks will be appended to the function's detailed documentation block.
+# The default value is: NO.
+
+HIDE_IN_BODY_DOCS = NO
+
+# The INTERNAL_DOCS tag determines if documentation that is typed after a
+# \internal command is included. If the tag is set to NO then the documentation
+# will be excluded. Set it to YES to include the internal documentation.
+# The default value is: NO.
+
+INTERNAL_DOCS = NO
+
+# If the CASE_SENSE_NAMES tag is set to NO then doxygen will only generate file
+# names in lower-case letters. If set to YES, upper-case letters are also
+# allowed. This is useful if you have classes or files whose names only differ
+# in case and if your file system supports case sensitive file names. Windows
+# and Mac users are advised to set this option to NO.
+# The default value is: system dependent.
+
+CASE_SENSE_NAMES = YES
+
+# If the HIDE_SCOPE_NAMES tag is set to NO then doxygen will show members with
+# their full class and namespace scopes in the documentation. If set to YES, the
+# scope will be hidden.
+# The default value is: NO.
+
+HIDE_SCOPE_NAMES = NO
+
+# If the HIDE_COMPOUND_REFERENCE tag is set to NO (default) then doxygen will
+# append additional text to a page's title, such as Class Reference. If set to
+# YES the compound reference will be hidden.
+# The default value is: NO.
+
+HIDE_COMPOUND_REFERENCE= NO
+
+# If the SHOW_INCLUDE_FILES tag is set to YES then doxygen will put a list of
+# the files that are included by a file in the documentation of that file.
+# The default value is: YES.
+
+SHOW_INCLUDE_FILES = YES
+
+# If the SHOW_GROUPED_MEMB_INC tag is set to YES then Doxygen will add for each
+# grouped member an include statement to the documentation, telling the reader
+# which file to include in order to use the member.
+# The default value is: NO.
+
+SHOW_GROUPED_MEMB_INC = NO
+
+# If the FORCE_LOCAL_INCLUDES tag is set to YES then doxygen will list include
+# files with double quotes in the documentation rather than with sharp brackets.
+# The default value is: NO.
+
+FORCE_LOCAL_INCLUDES = NO
+
+# If the INLINE_INFO tag is set to YES then a tag [inline] is inserted in the
+# documentation for inline members.
+# The default value is: YES.
+
+INLINE_INFO = YES
+
+# If the SORT_MEMBER_DOCS tag is set to YES then doxygen will sort the
+# (detailed) documentation of file and class members alphabetically by member
+# name. If set to NO, the members will appear in declaration order.
+# The default value is: YES.
+
+SORT_MEMBER_DOCS = YES
+
+# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the brief
+# descriptions of file, namespace and class members alphabetically by member
+# name. If set to NO, the members will appear in declaration order. Note that
+# this will also influence the order of the classes in the class list.
+# The default value is: NO.
+
+SORT_BRIEF_DOCS = NO
+
+# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen will sort the
+# (brief and detailed) documentation of class members so that constructors and
+# destructors are listed first. If set to NO the constructors will appear in the
+# respective orders defined by SORT_BRIEF_DOCS and SORT_MEMBER_DOCS.
+# Note: If SORT_BRIEF_DOCS is set to NO this option is ignored for sorting brief
+# member documentation.
+# Note: If SORT_MEMBER_DOCS is set to NO this option is ignored for sorting
+# detailed member documentation.
+# The default value is: NO.
+
+SORT_MEMBERS_CTORS_1ST = NO
+
+# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the hierarchy
+# of group names into alphabetical order. If set to NO the group names will
+# appear in their defined order.
+# The default value is: NO.
+
+SORT_GROUP_NAMES = NO
+
+# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be sorted by
+# fully-qualified names, including namespaces. If set to NO, the class list will
+# be sorted only by class name, not including the namespace part.
+# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES.
+# Note: This option applies only to the class list, not to the alphabetical
+# list.
+# The default value is: NO.
+
+SORT_BY_SCOPE_NAME = NO
+
+# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to do proper
+# type resolution of all parameters of a function it will reject a match between
+# the prototype and the implementation of a member function even if there is
+# only one candidate or it is obvious which candidate to choose by doing a
+# simple string match. By disabling STRICT_PROTO_MATCHING doxygen will still
+# accept a match between prototype and implementation in such cases.
+# The default value is: NO.
+
+STRICT_PROTO_MATCHING = NO
+
+# The GENERATE_TODOLIST tag can be used to enable (YES) or disable (NO) the todo
+# list. This list is created by putting \todo commands in the documentation.
+# The default value is: YES.
+
+GENERATE_TODOLIST = YES
+
+# The GENERATE_TESTLIST tag can be used to enable (YES) or disable (NO) the test
+# list. This list is created by putting \test commands in the documentation.
+# The default value is: YES.
+
+GENERATE_TESTLIST = YES
+
+# The GENERATE_BUGLIST tag can be used to enable (YES) or disable (NO) the bug
+# list. This list is created by putting \bug commands in the documentation.
+# The default value is: YES.
+
+GENERATE_BUGLIST = YES
+
+# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or disable (NO)
+# the deprecated list. This list is created by putting \deprecated commands in
+# the documentation.
+# The default value is: YES.
+
+GENERATE_DEPRECATEDLIST= YES
+
+# The ENABLED_SECTIONS tag can be used to enable conditional documentation
+# sections, marked by \if <section_label> ... \endif and \cond <section_label>
+# ... \endcond blocks.
+
+ENABLED_SECTIONS =
+
+# The MAX_INITIALIZER_LINES tag determines the maximum number of lines that the
+# initial value of a variable or macro / define can have for it to appear in the
+# documentation. If the initializer consists of more lines than specified here
+# it will be hidden. Use a value of 0 to hide initializers completely. The
+# appearance of the value of individual variables and macros / defines can be
+# controlled using \showinitializer or \hideinitializer command in the
+# documentation regardless of this setting.
+# Minimum value: 0, maximum value: 10000, default value: 30.
+
+MAX_INITIALIZER_LINES = 30
+
+# Set the SHOW_USED_FILES tag to NO to disable the list of files generated at
+# the bottom of the documentation of classes and structs. If set to YES, the
+# list will mention the files that were used to generate the documentation.
+# The default value is: YES.
+
+SHOW_USED_FILES = YES
+
+# Set the SHOW_FILES tag to NO to disable the generation of the Files page. This
+# will remove the Files entry from the Quick Index and from the Folder Tree View
+# (if specified).
+# The default value is: YES.
+
+SHOW_FILES = YES
+
+# Set the SHOW_NAMESPACES tag to NO to disable the generation of the Namespaces
+# page. This will remove the Namespaces entry from the Quick Index and from the
+# Folder Tree View (if specified).
+# The default value is: YES.
+
+SHOW_NAMESPACES = YES
+
+# The FILE_VERSION_FILTER tag can be used to specify a program or script that
+# doxygen should invoke to get the current version for each file (typically from
+# the version control system). Doxygen will invoke the program by executing (via
+# popen()) the command command input-file, where command is the value of the
+# FILE_VERSION_FILTER tag, and input-file is the name of an input file provided
+# by doxygen. Whatever the program writes to standard output is used as the file
+# version. For an example see the documentation.
+
+FILE_VERSION_FILTER =
+
+# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed
+# by doxygen. The layout file controls the global structure of the generated
+# output files in an output format independent way. To create the layout file
+# that represents doxygen's defaults, run doxygen with the -l option. You can
+# optionally specify a file name after the option, if omitted DoxygenLayout.xml
+# will be used as the name of the layout file.
+#
+# Note that if you run doxygen from a directory containing a file called
+# DoxygenLayout.xml, doxygen will parse it automatically even if the LAYOUT_FILE
+# tag is left empty.
+
+LAYOUT_FILE =
+
+# The CITE_BIB_FILES tag can be used to specify one or more bib files containing
+# the reference definitions. This must be a list of .bib files. The .bib
+# extension is automatically appended if omitted. This requires the bibtex tool
+# to be installed. See also http://en.wikipedia.org/wiki/BibTeX for more info.
+# For LaTeX the style of the bibliography can be controlled using
+# LATEX_BIB_STYLE. To use this feature you need bibtex and perl available in the
+# search path. See also \cite for info how to create references.
+
+CITE_BIB_FILES =
+
+#---------------------------------------------------------------------------
+# Configuration options related to warning and progress messages
+#---------------------------------------------------------------------------
+
+# The QUIET tag can be used to turn on/off the messages that are generated to
+# standard output by doxygen. If QUIET is set to YES this implies that the
+# messages are off.
+# The default value is: NO.
+
+QUIET = NO
+
+# The WARNINGS tag can be used to turn on/off the warning messages that are
+# generated to standard error (stderr) by doxygen. If WARNINGS is set to YES
+# this implies that the warnings are on.
+#
+# Tip: Turn warnings on while writing the documentation.
+# The default value is: YES.
+
+WARNINGS = YES
+
+# If the WARN_IF_UNDOCUMENTED tag is set to YES then doxygen will generate
+# warnings for undocumented members. If EXTRACT_ALL is set to YES then this flag
+# will automatically be disabled.
+# The default value is: YES.
+
+WARN_IF_UNDOCUMENTED = YES
+
+# If the WARN_IF_DOC_ERROR tag is set to YES, doxygen will generate warnings for
+# potential errors in the documentation, such as not documenting some parameters
+# in a documented function, or documenting parameters that don't exist or using
+# markup commands wrongly.
+# The default value is: YES.
+
+WARN_IF_DOC_ERROR = YES
+
+# This WARN_NO_PARAMDOC option can be enabled to get warnings for functions that
+# are documented, but have no documentation for their parameters or return
+# value. If set to NO, doxygen will only warn about wrong or incomplete
+# parameter documentation, but not about the absence of documentation.
+# The default value is: NO.
+
+WARN_NO_PARAMDOC = NO
+
+# The WARN_FORMAT tag determines the format of the warning messages that doxygen
+# can produce. The string should contain the $file, $line, and $text tags, which
+# will be replaced by the file and line number from which the warning originated
+# and the warning text. Optionally the format may contain $version, which will
+# be replaced by the version of the file (if it could be obtained via
+# FILE_VERSION_FILTER)
+# The default value is: $file:$line: $text.
+
+WARN_FORMAT = "$file:$line: $text"
+
+# The WARN_LOGFILE tag can be used to specify a file to which warning and error
+# messages should be written. If left blank the output is written to standard
+# error (stderr).
+
+WARN_LOGFILE =
+
+#---------------------------------------------------------------------------
+# Configuration options related to the input files
+#---------------------------------------------------------------------------
+
+# The INPUT tag is used to specify the files and/or directories that contain
+# documented source files. You may enter file names like myfile.cpp or
+# directories like /usr/src/myproject. Separate the files or directories with
+# spaces.
+# Note: If this tag is empty the current directory is searched.
+
+INPUT = sago
+
+# This tag can be used to specify the character encoding of the source files
+# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses
+# libiconv (or the iconv built into libc) for the transcoding. See the libiconv
+# documentation (see: http://www.gnu.org/software/libiconv) for the list of
+# possible encodings.
+# The default value is: UTF-8.
+
+INPUT_ENCODING = UTF-8
+
+# If the value of the INPUT tag contains directories, you can use the
+# FILE_PATTERNS tag to specify one or more wildcard patterns (like *.cpp and
+# *.h) to filter out the source-files in the directories. If left blank the
+# following patterns are tested:*.c, *.cc, *.cxx, *.cpp, *.c++, *.java, *.ii,
+# *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h, *.hh, *.hxx, *.hpp,
+# *.h++, *.cs, *.d, *.php, *.php4, *.php5, *.phtml, *.inc, *.m, *.markdown,
+# *.md, *.mm, *.dox, *.py, *.f90, *.f, *.for, *.tcl, *.vhd, *.vhdl, *.ucf,
+# *.qsf, *.as and *.js.
+
+FILE_PATTERNS = *.h
+
+# The RECURSIVE tag can be used to specify whether or not subdirectories should
+# be searched for input files as well.
+# The default value is: NO.
+
+RECURSIVE = NO
+
+# The EXCLUDE tag can be used to specify files and/or directories that should be
+# excluded from the INPUT source files. This way you can easily exclude a
+# subdirectory from a directory tree whose root is specified with the INPUT tag.
+#
+# Note that relative paths are relative to the directory from which doxygen is
+# run.
+
+EXCLUDE =
+
+# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or
+# directories that are symbolic links (a Unix file system feature) are excluded
+# from the input.
+# The default value is: NO.
+
+EXCLUDE_SYMLINKS = NO
+
+# If the value of the INPUT tag contains directories, you can use the
+# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude
+# certain files from those directories.
+#
+# Note that the wildcards are matched against the file with absolute path, so to
+# exclude all test directories for example use the pattern */test/*
+
+EXCLUDE_PATTERNS =
+
+# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names
+# (namespaces, classes, functions, etc.) that should be excluded from the
+# output. The symbol name can be a fully qualified name, a word, or if the
+# wildcard * is used, a substring. Examples: ANamespace, AClass,
+# AClass::ANamespace, ANamespace::*Test
+#
+# Note that the wildcards are matched against the file with absolute path, so to
+# exclude all test directories use the pattern */test/*
+
+EXCLUDE_SYMBOLS =
+
+# The EXAMPLE_PATH tag can be used to specify one or more files or directories
+# that contain example code fragments that are included (see the \include
+# command).
+
+EXAMPLE_PATH =
+
+# If the value of the EXAMPLE_PATH tag contains directories, you can use the
+# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp and
+# *.h) to filter out the source-files in the directories. If left blank all
+# files are included.
+
+EXAMPLE_PATTERNS =
+
+# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be
+# searched for input files to be used with the \include or \dontinclude commands
+# irrespective of the value of the RECURSIVE tag.
+# The default value is: NO.
+
+EXAMPLE_RECURSIVE = NO
+
+# The IMAGE_PATH tag can be used to specify one or more files or directories
+# that contain images that are to be included in the documentation (see the
+# \image command).
+
+IMAGE_PATH =
+
+# The INPUT_FILTER tag can be used to specify a program that doxygen should
+# invoke to filter for each input file. Doxygen will invoke the filter program
+# by executing (via popen()) the command:
+#
+# <filter> <input-file>
+#
+# where <filter> is the value of the INPUT_FILTER tag, and <input-file> is the
+# name of an input file. Doxygen will then use the output that the filter
+# program writes to standard output. If FILTER_PATTERNS is specified, this tag
+# will be ignored.
+#
+# Note that the filter must not add or remove lines; it is applied before the
+# code is scanned, but not when the output code is generated. If lines are added
+# or removed, the anchors will not be placed correctly.
+
+INPUT_FILTER =
+
+# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern
+# basis. Doxygen will compare the file name with each pattern and apply the
+# filter if there is a match. The filters are a list of the form: pattern=filter
+# (like *.cpp=my_cpp_filter). See INPUT_FILTER for further information on how
+# filters are used. If the FILTER_PATTERNS tag is empty or if none of the
+# patterns match the file name, INPUT_FILTER is applied.
+
+FILTER_PATTERNS =
+
+# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using
+# INPUT_FILTER) will also be used to filter the input files that are used for
+# producing the source files to browse (i.e. when SOURCE_BROWSER is set to YES).
+# The default value is: NO.
+
+FILTER_SOURCE_FILES = NO
+
+# The FILTER_SOURCE_PATTERNS tag can be used to specify source filters per file
+# pattern. A pattern will override the setting for FILTER_PATTERN (if any) and
+# it is also possible to disable source filtering for a specific pattern using
+# *.ext= (so without naming a filter).
+# This tag requires that the tag FILTER_SOURCE_FILES is set to YES.
+
+FILTER_SOURCE_PATTERNS =
+
+# If the USE_MDFILE_AS_MAINPAGE tag refers to the name of a markdown file that
+# is part of the input, its contents will be placed on the main page
+# (index.html). This can be useful if you have a project on for instance GitHub
+# and want to reuse the introduction page also for the doxygen output.
+
+INPUT += README.md
+USE_MDFILE_AS_MAINPAGE = README.md
+
+#---------------------------------------------------------------------------
+# Configuration options related to source browsing
+#---------------------------------------------------------------------------
+
+# If the SOURCE_BROWSER tag is set to YES then a list of source files will be
+# generated. Documented entities will be cross-referenced with these sources.
+#
+# Note: To get rid of all source code in the generated output, make sure that
+# also VERBATIM_HEADERS is set to NO.
+# The default value is: NO.
+
+SOURCE_BROWSER = NO
+
+# Setting the INLINE_SOURCES tag to YES will include the body of functions,
+# classes and enums directly into the documentation.
+# The default value is: NO.
+
+INLINE_SOURCES = NO
+
+# Setting the STRIP_CODE_COMMENTS tag to YES will instruct doxygen to hide any
+# special comment blocks from generated source code fragments. Normal C, C++ and
+# Fortran comments will always remain visible.
+# The default value is: YES.
+
+STRIP_CODE_COMMENTS = YES
+
+# If the REFERENCED_BY_RELATION tag is set to YES then for each documented
+# function all documented functions referencing it will be listed.
+# The default value is: NO.
+
+REFERENCED_BY_RELATION = NO
+
+# If the REFERENCES_RELATION tag is set to YES then for each documented function
+# all documented entities called/used by that function will be listed.
+# The default value is: NO.
+
+REFERENCES_RELATION = NO
+
+# If the REFERENCES_LINK_SOURCE tag is set to YES and SOURCE_BROWSER tag is set
+# to YES then the hyperlinks from functions in REFERENCES_RELATION and
+# REFERENCED_BY_RELATION lists will link to the source code. Otherwise they will
+# link to the documentation.
+# The default value is: YES.
+
+REFERENCES_LINK_SOURCE = YES
+
+# If SOURCE_TOOLTIPS is enabled (the default) then hovering a hyperlink in the
+# source code will show a tooltip with additional information such as prototype,
+# brief description and links to the definition and documentation. Since this
+# will make the HTML file larger and loading of large files a bit slower, you
+# can opt to disable this feature.
+# The default value is: YES.
+# This tag requires that the tag SOURCE_BROWSER is set to YES.
+
+SOURCE_TOOLTIPS = YES
+
+# If the USE_HTAGS tag is set to YES then the references to source code will
+# point to the HTML generated by the htags(1) tool instead of doxygen built-in
+# source browser. The htags tool is part of GNU's global source tagging system
+# (see http://www.gnu.org/software/global/global.html). You will need version
+# 4.8.6 or higher.
+#
+# To use it do the following:
+# - Install the latest version of global
+# - Enable SOURCE_BROWSER and USE_HTAGS in the config file
+# - Make sure the INPUT points to the root of the source tree
+# - Run doxygen as normal
+#
+# Doxygen will invoke htags (and that will in turn invoke gtags), so these
+# tools must be available from the command line (i.e. in the search path).
+#
+# The result: instead of the source browser generated by doxygen, the links to
+# source code will now point to the output of htags.
+# The default value is: NO.
+# This tag requires that the tag SOURCE_BROWSER is set to YES.
+
+USE_HTAGS = NO
+
+# If the VERBATIM_HEADERS tag is set the YES then doxygen will generate a
+# verbatim copy of the header file for each class for which an include is
+# specified. Set to NO to disable this.
+# See also: Section \class.
+# The default value is: YES.
+
+VERBATIM_HEADERS = YES
+
+# If the CLANG_ASSISTED_PARSING tag is set to YES then doxygen will use the
+# clang parser (see: http://clang.llvm.org/) for more accurate parsing at the
+# cost of reduced performance. This can be particularly helpful with template
+# rich C++ code for which doxygen's built-in parser lacks the necessary type
+# information.
+# Note: The availability of this option depends on whether or not doxygen was
+# compiled with the --with-libclang option.
+# The default value is: NO.
+
+CLANG_ASSISTED_PARSING = NO
+
+# If clang assisted parsing is enabled you can provide the compiler with command
+# line options that you would normally use when invoking the compiler. Note that
+# the include paths will already be set by doxygen for the files and directories
+# specified with INPUT and INCLUDE_PATH.
+# This tag requires that the tag CLANG_ASSISTED_PARSING is set to YES.
+
+CLANG_OPTIONS =
+
+#---------------------------------------------------------------------------
+# Configuration options related to the alphabetical class index
+#---------------------------------------------------------------------------
+
+# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index of all
+# compounds will be generated. Enable this if the project contains a lot of
+# classes, structs, unions or interfaces.
+# The default value is: YES.
+
+ALPHABETICAL_INDEX = YES
+
+# The COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns in
+# which the alphabetical index list will be split.
+# Minimum value: 1, maximum value: 20, default value: 5.
+# This tag requires that the tag ALPHABETICAL_INDEX is set to YES.
+
+COLS_IN_ALPHA_INDEX = 5
+
+# In case all classes in a project start with a common prefix, all classes will
+# be put under the same header in the alphabetical index. The IGNORE_PREFIX tag
+# can be used to specify a prefix (or a list of prefixes) that should be ignored
+# while generating the index headers.
+# This tag requires that the tag ALPHABETICAL_INDEX is set to YES.
+
+IGNORE_PREFIX =
+
+#---------------------------------------------------------------------------
+# Configuration options related to the HTML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_HTML tag is set to YES, doxygen will generate HTML output
+# The default value is: YES.
+
+GENERATE_HTML = YES
+
+# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. If a
+# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of
+# it.
+# The default directory is: html.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_OUTPUT = html
+
+# The HTML_FILE_EXTENSION tag can be used to specify the file extension for each
+# generated HTML page (for example: .htm, .php, .asp).
+# The default value is: .html.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_FILE_EXTENSION = .html
+
+# The HTML_HEADER tag can be used to specify a user-defined HTML header file for
+# each generated HTML page. If the tag is left blank doxygen will generate a
+# standard header.
+#
+# To get valid HTML the header file that includes any scripts and style sheets
+# that doxygen needs, which is dependent on the configuration options used (e.g.
+# the setting GENERATE_TREEVIEW). It is highly recommended to start with a
+# default header using
+# doxygen -w html new_header.html new_footer.html new_stylesheet.css
+# YourConfigFile
+# and then modify the file new_header.html. See also section "Doxygen usage"
+# for information on how to generate the default header that doxygen normally
+# uses.
+# Note: The header is subject to change so you typically have to regenerate the
+# default header when upgrading to a newer version of doxygen. For a description
+# of the possible markers and block names see the documentation.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_HEADER =
+
+# The HTML_FOOTER tag can be used to specify a user-defined HTML footer for each
+# generated HTML page. If the tag is left blank doxygen will generate a standard
+# footer. See HTML_HEADER for more information on how to generate a default
+# footer and what special commands can be used inside the footer. See also
+# section "Doxygen usage" for information on how to generate the default footer
+# that doxygen normally uses.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_FOOTER =
+
+# The HTML_STYLESHEET tag can be used to specify a user-defined cascading style
+# sheet that is used by each HTML page. It can be used to fine-tune the look of
+# the HTML output. If left blank doxygen will generate a default style sheet.
+# See also section "Doxygen usage" for information on how to generate the style
+# sheet that doxygen normally uses.
+# Note: It is recommended to use HTML_EXTRA_STYLESHEET instead of this tag, as
+# it is more robust and this tag (HTML_STYLESHEET) will in the future become
+# obsolete.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_STYLESHEET =
+
+# The HTML_EXTRA_STYLESHEET tag can be used to specify additional user-defined
+# cascading style sheets that are included after the standard style sheets
+# created by doxygen. Using this option one can overrule certain style aspects.
+# This is preferred over using HTML_STYLESHEET since it does not replace the
+# standard style sheet and is therefore more robust against future updates.
+# Doxygen will copy the style sheet files to the output directory.
+# Note: The order of the extra style sheet files is of importance (e.g. the last
+# style sheet in the list overrules the setting of the previous ones in the
+# list). For an example see the documentation.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_EXTRA_STYLESHEET =
+
+# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or
+# other source files which should be copied to the HTML output directory. Note
+# that these files will be copied to the base HTML output directory. Use the
+# $relpath^ marker in the HTML_HEADER and/or HTML_FOOTER files to load these
+# files. In the HTML_STYLESHEET file, use the file name only. Also note that the
+# files will be copied as-is; there are no commands or markers available.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_EXTRA_FILES =
+
+# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen
+# will adjust the colors in the style sheet and background images according to
+# this color. Hue is specified as an angle on a colorwheel, see
+# http://en.wikipedia.org/wiki/Hue for more information. For instance the value
+# 0 represents red, 60 is yellow, 120 is green, 180 is cyan, 240 is blue, 300
+# purple, and 360 is red again.
+# Minimum value: 0, maximum value: 359, default value: 220.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_COLORSTYLE_HUE = 220
+
+# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of the colors
+# in the HTML output. For a value of 0 the output will use grayscales only. A
+# value of 255 will produce the most vivid colors.
+# Minimum value: 0, maximum value: 255, default value: 100.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_COLORSTYLE_SAT = 100
+
+# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to the
+# luminance component of the colors in the HTML output. Values below 100
+# gradually make the output lighter, whereas values above 100 make the output
+# darker. The value divided by 100 is the actual gamma applied, so 80 represents
+# a gamma of 0.8, The value 220 represents a gamma of 2.2, and 100 does not
+# change the gamma.
+# Minimum value: 40, maximum value: 240, default value: 80.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_COLORSTYLE_GAMMA = 80
+
+# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML
+# page will contain the date and time when the page was generated. Setting this
+# to NO can help when comparing the output of multiple runs.
+# The default value is: YES.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_TIMESTAMP = YES
+
+# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML
+# documentation will contain sections that can be hidden and shown after the
+# page has loaded.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_DYNAMIC_SECTIONS = NO
+
+# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of entries
+# shown in the various tree structured indices initially; the user can expand
+# and collapse entries dynamically later on. Doxygen will expand the tree to
+# such a level that at most the specified number of entries are visible (unless
+# a fully collapsed tree already exceeds this amount). So setting the number of
+# entries 1 will produce a full collapsed tree by default. 0 is a special value
+# representing an infinite number of entries and will result in a full expanded
+# tree by default.
+# Minimum value: 0, maximum value: 9999, default value: 100.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_INDEX_NUM_ENTRIES = 100
+
+# If the GENERATE_DOCSET tag is set to YES, additional index files will be
+# generated that can be used as input for Apple's Xcode 3 integrated development
+# environment (see: http://developer.apple.com/tools/xcode/), introduced with
+# OSX 10.5 (Leopard). To create a documentation set, doxygen will generate a
+# Makefile in the HTML output directory. Running make will produce the docset in
+# that directory and running make install will install the docset in
+# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find it at
+# startup. See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html
+# for more information.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+GENERATE_DOCSET = NO
+
+# This tag determines the name of the docset feed. A documentation feed provides
+# an umbrella under which multiple documentation sets from a single provider
+# (such as a company or product suite) can be grouped.
+# The default value is: Doxygen generated docs.
+# This tag requires that the tag GENERATE_DOCSET is set to YES.
+
+DOCSET_FEEDNAME = "Doxygen generated docs"
+
+# This tag specifies a string that should uniquely identify the documentation
+# set bundle. This should be a reverse domain-name style string, e.g.
+# com.mycompany.MyDocSet. Doxygen will append .docset to the name.
+# The default value is: org.doxygen.Project.
+# This tag requires that the tag GENERATE_DOCSET is set to YES.
+
+DOCSET_BUNDLE_ID = org.doxygen.Project
+
+# The DOCSET_PUBLISHER_ID tag specifies a string that should uniquely identify
+# the documentation publisher. This should be a reverse domain-name style
+# string, e.g. com.mycompany.MyDocSet.documentation.
+# The default value is: org.doxygen.Publisher.
+# This tag requires that the tag GENERATE_DOCSET is set to YES.
+
+DOCSET_PUBLISHER_ID = org.doxygen.Publisher
+
+# The DOCSET_PUBLISHER_NAME tag identifies the documentation publisher.
+# The default value is: Publisher.
+# This tag requires that the tag GENERATE_DOCSET is set to YES.
+
+DOCSET_PUBLISHER_NAME = Publisher
+
+# If the GENERATE_HTMLHELP tag is set to YES then doxygen generates three
+# additional HTML index files: index.hhp, index.hhc, and index.hhk. The
+# index.hhp is a project file that can be read by Microsoft's HTML Help Workshop
+# (see: http://www.microsoft.com/en-us/download/details.aspx?id=21138) on
+# Windows.
+#
+# The HTML Help Workshop contains a compiler that can convert all HTML output
+# generated by doxygen into a single compiled HTML file (.chm). Compiled HTML
+# files are now used as the Windows 98 help format, and will replace the old
+# Windows help format (.hlp) on all Windows platforms in the future. Compressed
+# HTML files also contain an index, a table of contents, and you can search for
+# words in the documentation. The HTML workshop also contains a viewer for
+# compressed HTML files.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+GENERATE_HTMLHELP = NO
+
+# The CHM_FILE tag can be used to specify the file name of the resulting .chm
+# file. You can add a path in front of the file if the result should not be
+# written to the html output directory.
+# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
+
+CHM_FILE =
+
+# The HHC_LOCATION tag can be used to specify the location (absolute path
+# including file name) of the HTML help compiler (hhc.exe). If non-empty,
+# doxygen will try to run the HTML help compiler on the generated index.hhp.
+# The file has to be specified with full path.
+# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
+
+HHC_LOCATION =
+
+# The GENERATE_CHI flag controls if a separate .chi index file is generated
+# (YES) or that it should be included in the master .chm file (NO).
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
+
+GENERATE_CHI = NO
+
+# The CHM_INDEX_ENCODING is used to encode HtmlHelp index (hhk), content (hhc)
+# and project file content.
+# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
+
+CHM_INDEX_ENCODING =
+
+# The BINARY_TOC flag controls whether a binary table of contents is generated
+# (YES) or a normal table of contents (NO) in the .chm file. Furthermore it
+# enables the Previous and Next buttons.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
+
+BINARY_TOC = NO
+
+# The TOC_EXPAND flag can be set to YES to add extra items for group members to
+# the table of contents of the HTML help documentation and to the tree view.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
+
+TOC_EXPAND = NO
+
+# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and
+# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated that
+# can be used as input for Qt's qhelpgenerator to generate a Qt Compressed Help
+# (.qch) of the generated HTML documentation.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+GENERATE_QHP = NO
+
+# If the QHG_LOCATION tag is specified, the QCH_FILE tag can be used to specify
+# the file name of the resulting .qch file. The path specified is relative to
+# the HTML output folder.
+# This tag requires that the tag GENERATE_QHP is set to YES.
+
+QCH_FILE =
+
+# The QHP_NAMESPACE tag specifies the namespace to use when generating Qt Help
+# Project output. For more information please see Qt Help Project / Namespace
+# (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#namespace).
+# The default value is: org.doxygen.Project.
+# This tag requires that the tag GENERATE_QHP is set to YES.
+
+QHP_NAMESPACE = org.doxygen.Project
+
+# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating Qt
+# Help Project output. For more information please see Qt Help Project / Virtual
+# Folders (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#virtual-
+# folders).
+# The default value is: doc.
+# This tag requires that the tag GENERATE_QHP is set to YES.
+
+QHP_VIRTUAL_FOLDER = doc
+
+# If the QHP_CUST_FILTER_NAME tag is set, it specifies the name of a custom
+# filter to add. For more information please see Qt Help Project / Custom
+# Filters (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#custom-
+# filters).
+# This tag requires that the tag GENERATE_QHP is set to YES.
+
+QHP_CUST_FILTER_NAME =
+
+# The QHP_CUST_FILTER_ATTRS tag specifies the list of the attributes of the
+# custom filter to add. For more information please see Qt Help Project / Custom
+# Filters (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#custom-
+# filters).
+# This tag requires that the tag GENERATE_QHP is set to YES.
+
+QHP_CUST_FILTER_ATTRS =
+
+# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this
+# project's filter section matches. Qt Help Project / Filter Attributes (see:
+# http://qt-project.org/doc/qt-4.8/qthelpproject.html#filter-attributes).
+# This tag requires that the tag GENERATE_QHP is set to YES.
+
+QHP_SECT_FILTER_ATTRS =
+
+# The QHG_LOCATION tag can be used to specify the location of Qt's
+# qhelpgenerator. If non-empty doxygen will try to run qhelpgenerator on the
+# generated .qhp file.
+# This tag requires that the tag GENERATE_QHP is set to YES.
+
+QHG_LOCATION =
+
+# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files will be
+# generated, together with the HTML files, they form an Eclipse help plugin. To
+# install this plugin and make it available under the help contents menu in
+# Eclipse, the contents of the directory containing the HTML and XML files needs
+# to be copied into the plugins directory of eclipse. The name of the directory
+# within the plugins directory should be the same as the ECLIPSE_DOC_ID value.
+# After copying Eclipse needs to be restarted before the help appears.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+GENERATE_ECLIPSEHELP = NO
+
+# A unique identifier for the Eclipse help plugin. When installing the plugin
+# the directory name containing the HTML and XML files should also have this
+# name. Each documentation set should have its own identifier.
+# The default value is: org.doxygen.Project.
+# This tag requires that the tag GENERATE_ECLIPSEHELP is set to YES.
+
+ECLIPSE_DOC_ID = org.doxygen.Project
+
+# If you want full control over the layout of the generated HTML pages it might
+# be necessary to disable the index and replace it with your own. The
+# DISABLE_INDEX tag can be used to turn on/off the condensed index (tabs) at top
+# of each HTML page. A value of NO enables the index and the value YES disables
+# it. Since the tabs in the index contain the same information as the navigation
+# tree, you can set this option to YES if you also set GENERATE_TREEVIEW to YES.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+DISABLE_INDEX = NO
+
+# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index
+# structure should be generated to display hierarchical information. If the tag
+# value is set to YES, a side panel will be generated containing a tree-like
+# index structure (just like the one that is generated for HTML Help). For this
+# to work a browser that supports JavaScript, DHTML, CSS and frames is required
+# (i.e. any modern browser). Windows users are probably better off using the
+# HTML help feature. Via custom style sheets (see HTML_EXTRA_STYLESHEET) one can
+# further fine-tune the look of the index. As an example, the default style
+# sheet generated by doxygen has an example that shows how to put an image at
+# the root of the tree instead of the PROJECT_NAME. Since the tree basically has
+# the same information as the tab index, you could consider setting
+# DISABLE_INDEX to YES when enabling this option.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+GENERATE_TREEVIEW = NO
+
+# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values that
+# doxygen will group on one line in the generated HTML documentation.
+#
+# Note that a value of 0 will completely suppress the enum values from appearing
+# in the overview section.
+# Minimum value: 0, maximum value: 20, default value: 4.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+ENUM_VALUES_PER_LINE = 4
+
+# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be used
+# to set the initial width (in pixels) of the frame in which the tree is shown.
+# Minimum value: 0, maximum value: 1500, default value: 250.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+TREEVIEW_WIDTH = 250
+
+# If the EXT_LINKS_IN_WINDOW option is set to YES, doxygen will open links to
+# external symbols imported via tag files in a separate window.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+EXT_LINKS_IN_WINDOW = NO
+
+# Use this tag to change the font size of LaTeX formulas included as images in
+# the HTML documentation. When you change the font size after a successful
+# doxygen run you need to manually remove any form_*.png images from the HTML
+# output directory to force them to be regenerated.
+# Minimum value: 8, maximum value: 50, default value: 10.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+FORMULA_FONTSIZE = 10
+
+# Use the FORMULA_TRANPARENT tag to determine whether or not the images
+# generated for formulas are transparent PNGs. Transparent PNGs are not
+# supported properly for IE 6.0, but are supported on all modern browsers.
+#
+# Note that when changing this option you need to delete any form_*.png files in
+# the HTML output directory before the changes have effect.
+# The default value is: YES.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+FORMULA_TRANSPARENT = YES
+
+# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax (see
+# http://www.mathjax.org) which uses client side Javascript for the rendering
+# instead of using pre-rendered bitmaps. Use this if you do not have LaTeX
+# installed or if you want to formulas look prettier in the HTML output. When
+# enabled you may also need to install MathJax separately and configure the path
+# to it using the MATHJAX_RELPATH option.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+USE_MATHJAX = NO
+
+# When MathJax is enabled you can set the default output format to be used for
+# the MathJax output. See the MathJax site (see:
+# http://docs.mathjax.org/en/latest/output.html) for more details.
+# Possible values are: HTML-CSS (which is slower, but has the best
+# compatibility), NativeMML (i.e. MathML) and SVG.
+# The default value is: HTML-CSS.
+# This tag requires that the tag USE_MATHJAX is set to YES.
+
+MATHJAX_FORMAT = HTML-CSS
+
+# When MathJax is enabled you need to specify the location relative to the HTML
+# output directory using the MATHJAX_RELPATH option. The destination directory
+# should contain the MathJax.js script. For instance, if the mathjax directory
+# is located at the same level as the HTML output directory, then
+# MATHJAX_RELPATH should be ../mathjax. The default value points to the MathJax
+# Content Delivery Network so you can quickly see the result without installing
+# MathJax. However, it is strongly recommended to install a local copy of
+# MathJax from http://www.mathjax.org before deployment.
+# The default value is: http://cdn.mathjax.org/mathjax/latest.
+# This tag requires that the tag USE_MATHJAX is set to YES.
+
+MATHJAX_RELPATH = http://cdn.mathjax.org/mathjax/latest
+
+# The MATHJAX_EXTENSIONS tag can be used to specify one or more MathJax
+# extension names that should be enabled during MathJax rendering. For example
+# MATHJAX_EXTENSIONS = TeX/AMSmath TeX/AMSsymbols
+# This tag requires that the tag USE_MATHJAX is set to YES.
+
+MATHJAX_EXTENSIONS =
+
+# The MATHJAX_CODEFILE tag can be used to specify a file with javascript pieces
+# of code that will be used on startup of the MathJax code. See the MathJax site
+# (see: http://docs.mathjax.org/en/latest/output.html) for more details. For an
+# example see the documentation.
+# This tag requires that the tag USE_MATHJAX is set to YES.
+
+MATHJAX_CODEFILE =
+
+# When the SEARCHENGINE tag is enabled doxygen will generate a search box for
+# the HTML output. The underlying search engine uses javascript and DHTML and
+# should work on any modern browser. Note that when using HTML help
+# (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets (GENERATE_DOCSET)
+# there is already a search function so this one should typically be disabled.
+# For large projects the javascript based search engine can be slow, then
+# enabling SERVER_BASED_SEARCH may provide a better solution. It is possible to
+# search using the keyboard; to jump to the search box use <access key> + S
+# (what the <access key> is depends on the OS and browser, but it is typically
+# <CTRL>, <ALT>/<option>, or both). Inside the search box use the <cursor down
+# key> to jump into the search results window, the results can be navigated
+# using the <cursor keys>. Press <Enter> to select an item or <escape> to cancel
+# the search. The filter options can be selected when the cursor is inside the
+# search box by pressing <Shift>+<cursor down>. Also here use the <cursor keys>
+# to select a filter and <Enter> or <escape> to activate or cancel the filter
+# option.
+# The default value is: YES.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+SEARCHENGINE = YES
+
+# When the SERVER_BASED_SEARCH tag is enabled the search engine will be
+# implemented using a web server instead of a web client using Javascript. There
+# are two flavors of web server based searching depending on the EXTERNAL_SEARCH
+# setting. When disabled, doxygen will generate a PHP script for searching and
+# an index file used by the script. When EXTERNAL_SEARCH is enabled the indexing
+# and searching needs to be provided by external tools. See the section
+# "External Indexing and Searching" for details.
+# The default value is: NO.
+# This tag requires that the tag SEARCHENGINE is set to YES.
+
+SERVER_BASED_SEARCH = NO
+
+# When EXTERNAL_SEARCH tag is enabled doxygen will no longer generate the PHP
+# script for searching. Instead the search results are written to an XML file
+# which needs to be processed by an external indexer. Doxygen will invoke an
+# external search engine pointed to by the SEARCHENGINE_URL option to obtain the
+# search results.
+#
+# Doxygen ships with an example indexer (doxyindexer) and search engine
+# (doxysearch.cgi) which are based on the open source search engine library
+# Xapian (see: http://xapian.org/).
+#
+# See the section "External Indexing and Searching" for details.
+# The default value is: NO.
+# This tag requires that the tag SEARCHENGINE is set to YES.
+
+EXTERNAL_SEARCH = NO
+
+# The SEARCHENGINE_URL should point to a search engine hosted by a web server
+# which will return the search results when EXTERNAL_SEARCH is enabled.
+#
+# Doxygen ships with an example indexer (doxyindexer) and search engine
+# (doxysearch.cgi) which are based on the open source search engine library
+# Xapian (see: http://xapian.org/). See the section "External Indexing and
+# Searching" for details.
+# This tag requires that the tag SEARCHENGINE is set to YES.
+
+SEARCHENGINE_URL =
+
+# When SERVER_BASED_SEARCH and EXTERNAL_SEARCH are both enabled the unindexed
+# search data is written to a file for indexing by an external tool. With the
+# SEARCHDATA_FILE tag the name of this file can be specified.
+# The default file is: searchdata.xml.
+# This tag requires that the tag SEARCHENGINE is set to YES.
+
+SEARCHDATA_FILE = searchdata.xml
+
+# When SERVER_BASED_SEARCH and EXTERNAL_SEARCH are both enabled the
+# EXTERNAL_SEARCH_ID tag can be used as an identifier for the project. This is
+# useful in combination with EXTRA_SEARCH_MAPPINGS to search through multiple
+# projects and redirect the results back to the right project.
+# This tag requires that the tag SEARCHENGINE is set to YES.
+
+EXTERNAL_SEARCH_ID =
+
+# The EXTRA_SEARCH_MAPPINGS tag can be used to enable searching through doxygen
+# projects other than the one defined by this configuration file, but that are
+# all added to the same external search index. Each project needs to have a
+# unique id set via EXTERNAL_SEARCH_ID. The search mapping then maps the id of
+# to a relative location where the documentation can be found. The format is:
+# EXTRA_SEARCH_MAPPINGS = tagname1=loc1 tagname2=loc2 ...
+# This tag requires that the tag SEARCHENGINE is set to YES.
+
+EXTRA_SEARCH_MAPPINGS =
+
+#---------------------------------------------------------------------------
+# Configuration options related to the LaTeX output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_LATEX tag is set to YES, doxygen will generate LaTeX output.
+# The default value is: YES.
+
+GENERATE_LATEX = NO
+
+# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. If a
+# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of
+# it.
+# The default directory is: latex.
+# This tag requires that the tag GENERATE_LATEX is set to YES.
+
+LATEX_OUTPUT = latex
+
+# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be
+# invoked.
+#
+# Note that when enabling USE_PDFLATEX this option is only used for generating
+# bitmaps for formulas in the HTML output, but not in the Makefile that is
+# written to the output directory.
+# The default file is: latex.
+# This tag requires that the tag GENERATE_LATEX is set to YES.
+
+LATEX_CMD_NAME = latex
+
+# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to generate
+# index for LaTeX.
+# The default file is: makeindex.
+# This tag requires that the tag GENERATE_LATEX is set to YES.
+
+MAKEINDEX_CMD_NAME = makeindex
+
+# If the COMPACT_LATEX tag is set to YES, doxygen generates more compact LaTeX
+# documents. This may be useful for small projects and may help to save some
+# trees in general.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_LATEX is set to YES.
+
+COMPACT_LATEX = NO
+
+# The PAPER_TYPE tag can be used to set the paper type that is used by the
+# printer.
+# Possible values are: a4 (210 x 297 mm), letter (8.5 x 11 inches), legal (8.5 x
+# 14 inches) and executive (7.25 x 10.5 inches).
+# The default value is: a4.
+# This tag requires that the tag GENERATE_LATEX is set to YES.
+
+PAPER_TYPE = a4
+
+# The EXTRA_PACKAGES tag can be used to specify one or more LaTeX package names
+# that should be included in the LaTeX output. To get the times font for
+# instance you can specify
+# EXTRA_PACKAGES=times
+# If left blank no extra packages will be included.
+# This tag requires that the tag GENERATE_LATEX is set to YES.
+
+EXTRA_PACKAGES =
+
+# The LATEX_HEADER tag can be used to specify a personal LaTeX header for the
+# generated LaTeX document. The header should contain everything until the first
+# chapter. If it is left blank doxygen will generate a standard header. See
+# section "Doxygen usage" for information on how to let doxygen write the
+# default header to a separate file.
+#
+# Note: Only use a user-defined header if you know what you are doing! The
+# following commands have a special meaning inside the header: $title,
+# $datetime, $date, $doxygenversion, $projectname, $projectnumber,
+# $projectbrief, $projectlogo. Doxygen will replace $title with the empty
+# string, for the replacement values of the other commands the user is referred
+# to HTML_HEADER.
+# This tag requires that the tag GENERATE_LATEX is set to YES.
+
+LATEX_HEADER =
+
+# The LATEX_FOOTER tag can be used to specify a personal LaTeX footer for the
+# generated LaTeX document. The footer should contain everything after the last
+# chapter. If it is left blank doxygen will generate a standard footer. See
+# LATEX_HEADER for more information on how to generate a default footer and what
+# special commands can be used inside the footer.
+#
+# Note: Only use a user-defined footer if you know what you are doing!
+# This tag requires that the tag GENERATE_LATEX is set to YES.
+
+LATEX_FOOTER =
+
+# The LATEX_EXTRA_STYLESHEET tag can be used to specify additional user-defined
+# LaTeX style sheets that are included after the standard style sheets created
+# by doxygen. Using this option one can overrule certain style aspects. Doxygen
+# will copy the style sheet files to the output directory.
+# Note: The order of the extra style sheet files is of importance (e.g. the last
+# style sheet in the list overrules the setting of the previous ones in the
+# list).
+# This tag requires that the tag GENERATE_LATEX is set to YES.
+
+LATEX_EXTRA_STYLESHEET =
+
+# The LATEX_EXTRA_FILES tag can be used to specify one or more extra images or
+# other source files which should be copied to the LATEX_OUTPUT output
+# directory. Note that the files will be copied as-is; there are no commands or
+# markers available.
+# This tag requires that the tag GENERATE_LATEX is set to YES.
+
+LATEX_EXTRA_FILES =
+
+# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated is
+# prepared for conversion to PDF (using ps2pdf or pdflatex). The PDF file will
+# contain links (just like the HTML output) instead of page references. This
+# makes the output suitable for online browsing using a PDF viewer.
+# The default value is: YES.
+# This tag requires that the tag GENERATE_LATEX is set to YES.
+
+PDF_HYPERLINKS = YES
+
+# If the USE_PDFLATEX tag is set to YES, doxygen will use pdflatex to generate
+# the PDF file directly from the LaTeX files. Set this option to YES, to get a
+# higher quality PDF documentation.
+# The default value is: YES.
+# This tag requires that the tag GENERATE_LATEX is set to YES.
+
+USE_PDFLATEX = YES
+
+# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \batchmode
+# command to the generated LaTeX files. This will instruct LaTeX to keep running
+# if errors occur, instead of asking the user for help. This option is also used
+# when generating formulas in HTML.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_LATEX is set to YES.
+
+LATEX_BATCHMODE = NO
+
+# If the LATEX_HIDE_INDICES tag is set to YES then doxygen will not include the
+# index chapters (such as File Index, Compound Index, etc.) in the output.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_LATEX is set to YES.
+
+LATEX_HIDE_INDICES = NO
+
+# If the LATEX_SOURCE_CODE tag is set to YES then doxygen will include source
+# code with syntax highlighting in the LaTeX output.
+#
+# Note that which sources are shown also depends on other settings such as
+# SOURCE_BROWSER.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_LATEX is set to YES.
+
+LATEX_SOURCE_CODE = NO
+
+# The LATEX_BIB_STYLE tag can be used to specify the style to use for the
+# bibliography, e.g. plainnat, or ieeetr. See
+# http://en.wikipedia.org/wiki/BibTeX and \cite for more info.
+# The default value is: plain.
+# This tag requires that the tag GENERATE_LATEX is set to YES.
+
+LATEX_BIB_STYLE = plain
+
+#---------------------------------------------------------------------------
+# Configuration options related to the RTF output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_RTF tag is set to YES, doxygen will generate RTF output. The
+# RTF output is optimized for Word 97 and may not look too pretty with other RTF
+# readers/editors.
+# The default value is: NO.
+
+GENERATE_RTF = NO
+
+# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. If a
+# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of
+# it.
+# The default directory is: rtf.
+# This tag requires that the tag GENERATE_RTF is set to YES.
+
+RTF_OUTPUT = rtf
+
+# If the COMPACT_RTF tag is set to YES, doxygen generates more compact RTF
+# documents. This may be useful for small projects and may help to save some
+# trees in general.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_RTF is set to YES.
+
+COMPACT_RTF = NO
+
+# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated will
+# contain hyperlink fields. The RTF file will contain links (just like the HTML
+# output) instead of page references. This makes the output suitable for online
+# browsing using Word or some other Word compatible readers that support those
+# fields.
+#
+# Note: WordPad (write) and others do not support links.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_RTF is set to YES.
+
+RTF_HYPERLINKS = NO
+
+# Load stylesheet definitions from file. Syntax is similar to doxygen's config
+# file, i.e. a series of assignments. You only have to provide replacements,
+# missing definitions are set to their default value.
+#
+# See also section "Doxygen usage" for information on how to generate the
+# default style sheet that doxygen normally uses.
+# This tag requires that the tag GENERATE_RTF is set to YES.
+
+RTF_STYLESHEET_FILE =
+
+# Set optional variables used in the generation of an RTF document. Syntax is
+# similar to doxygen's config file. A template extensions file can be generated
+# using doxygen -e rtf extensionFile.
+# This tag requires that the tag GENERATE_RTF is set to YES.
+
+RTF_EXTENSIONS_FILE =
+
+# If the RTF_SOURCE_CODE tag is set to YES then doxygen will include source code
+# with syntax highlighting in the RTF output.
+#
+# Note that which sources are shown also depends on other settings such as
+# SOURCE_BROWSER.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_RTF is set to YES.
+
+RTF_SOURCE_CODE = NO
+
+#---------------------------------------------------------------------------
+# Configuration options related to the man page output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_MAN tag is set to YES, doxygen will generate man pages for
+# classes and files.
+# The default value is: NO.
+
+GENERATE_MAN = NO
+
+# The MAN_OUTPUT tag is used to specify where the man pages will be put. If a
+# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of
+# it. A directory man3 will be created inside the directory specified by
+# MAN_OUTPUT.
+# The default directory is: man.
+# This tag requires that the tag GENERATE_MAN is set to YES.
+
+MAN_OUTPUT = man
+
+# The MAN_EXTENSION tag determines the extension that is added to the generated
+# man pages. In case the manual section does not start with a number, the number
+# 3 is prepended. The dot (.) at the beginning of the MAN_EXTENSION tag is
+# optional.
+# The default value is: .3.
+# This tag requires that the tag GENERATE_MAN is set to YES.
+
+MAN_EXTENSION = .3
+
+# The MAN_SUBDIR tag determines the name of the directory created within
+# MAN_OUTPUT in which the man pages are placed. If defaults to man followed by
+# MAN_EXTENSION with the initial . removed.
+# This tag requires that the tag GENERATE_MAN is set to YES.
+
+MAN_SUBDIR =
+
+# If the MAN_LINKS tag is set to YES and doxygen generates man output, then it
+# will generate one additional man file for each entity documented in the real
+# man page(s). These additional files only source the real man page, but without
+# them the man command would be unable to find the correct page.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_MAN is set to YES.
+
+MAN_LINKS = NO
+
+#---------------------------------------------------------------------------
+# Configuration options related to the XML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_XML tag is set to YES, doxygen will generate an XML file that
+# captures the structure of the code including all documentation.
+# The default value is: NO.
+
+GENERATE_XML = NO
+
+# The XML_OUTPUT tag is used to specify where the XML pages will be put. If a
+# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of
+# it.
+# The default directory is: xml.
+# This tag requires that the tag GENERATE_XML is set to YES.
+
+XML_OUTPUT = xml
+
+# If the XML_PROGRAMLISTING tag is set to YES, doxygen will dump the program
+# listings (including syntax highlighting and cross-referencing information) to
+# the XML output. Note that enabling this will significantly increase the size
+# of the XML output.
+# The default value is: YES.
+# This tag requires that the tag GENERATE_XML is set to YES.
+
+XML_PROGRAMLISTING = YES
+
+#---------------------------------------------------------------------------
+# Configuration options related to the DOCBOOK output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_DOCBOOK tag is set to YES, doxygen will generate Docbook files
+# that can be used to generate PDF.
+# The default value is: NO.
+
+GENERATE_DOCBOOK = NO
+
+# The DOCBOOK_OUTPUT tag is used to specify where the Docbook pages will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be put in
+# front of it.
+# The default directory is: docbook.
+# This tag requires that the tag GENERATE_DOCBOOK is set to YES.
+
+DOCBOOK_OUTPUT = docbook
+
+# If the DOCBOOK_PROGRAMLISTING tag is set to YES, doxygen will include the
+# program listings (including syntax highlighting and cross-referencing
+# information) to the DOCBOOK output. Note that enabling this will significantly
+# increase the size of the DOCBOOK output.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_DOCBOOK is set to YES.
+
+DOCBOOK_PROGRAMLISTING = NO
+
+#---------------------------------------------------------------------------
+# Configuration options for the AutoGen Definitions output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_AUTOGEN_DEF tag is set to YES, doxygen will generate an
+# AutoGen Definitions (see http://autogen.sf.net) file that captures the
+# structure of the code including all documentation. Note that this feature is
+# still experimental and incomplete at the moment.
+# The default value is: NO.
+
+GENERATE_AUTOGEN_DEF = NO
+
+#---------------------------------------------------------------------------
+# Configuration options related to the Perl module output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_PERLMOD tag is set to YES, doxygen will generate a Perl module
+# file that captures the structure of the code including all documentation.
+#
+# Note that this feature is still experimental and incomplete at the moment.
+# The default value is: NO.
+
+GENERATE_PERLMOD = NO
+
+# If the PERLMOD_LATEX tag is set to YES, doxygen will generate the necessary
+# Makefile rules, Perl scripts and LaTeX code to be able to generate PDF and DVI
+# output from the Perl module output.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_PERLMOD is set to YES.
+
+PERLMOD_LATEX = NO
+
+# If the PERLMOD_PRETTY tag is set to YES, the Perl module output will be nicely
+# formatted so it can be parsed by a human reader. This is useful if you want to
+# understand what is going on. On the other hand, if this tag is set to NO, the
+# size of the Perl module output will be much smaller and Perl will parse it
+# just the same.
+# The default value is: YES.
+# This tag requires that the tag GENERATE_PERLMOD is set to YES.
+
+PERLMOD_PRETTY = YES
+
+# The names of the make variables in the generated doxyrules.make file are
+# prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. This is useful
+# so different doxyrules.make files included by the same Makefile don't
+# overwrite each other's variables.
+# This tag requires that the tag GENERATE_PERLMOD is set to YES.
+
+PERLMOD_MAKEVAR_PREFIX =
+
+#---------------------------------------------------------------------------
+# Configuration options related to the preprocessor
+#---------------------------------------------------------------------------
+
+# If the ENABLE_PREPROCESSING tag is set to YES, doxygen will evaluate all
+# C-preprocessor directives found in the sources and include files.
+# The default value is: YES.
+
+ENABLE_PREPROCESSING = YES
+
+# If the MACRO_EXPANSION tag is set to YES, doxygen will expand all macro names
+# in the source code. If set to NO, only conditional compilation will be
+# performed. Macro expansion can be done in a controlled way by setting
+# EXPAND_ONLY_PREDEF to YES.
+# The default value is: NO.
+# This tag requires that the tag ENABLE_PREPROCESSING is set to YES.
+
+MACRO_EXPANSION = NO
+
+# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES then
+# the macro expansion is limited to the macros specified with the PREDEFINED and
+# EXPAND_AS_DEFINED tags.
+# The default value is: NO.
+# This tag requires that the tag ENABLE_PREPROCESSING is set to YES.
+
+EXPAND_ONLY_PREDEF = NO
+
+# If the SEARCH_INCLUDES tag is set to YES, the include files in the
+# INCLUDE_PATH will be searched if a #include is found.
+# The default value is: YES.
+# This tag requires that the tag ENABLE_PREPROCESSING is set to YES.
+
+SEARCH_INCLUDES = YES
+
+# The INCLUDE_PATH tag can be used to specify one or more directories that
+# contain include files that are not input files but should be processed by the
+# preprocessor.
+# This tag requires that the tag SEARCH_INCLUDES is set to YES.
+
+INCLUDE_PATH =
+
+# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard
+# patterns (like *.h and *.hpp) to filter out the header-files in the
+# directories. If left blank, the patterns specified with FILE_PATTERNS will be
+# used.
+# This tag requires that the tag ENABLE_PREPROCESSING is set to YES.
+
+INCLUDE_FILE_PATTERNS =
+
+# The PREDEFINED tag can be used to specify one or more macro names that are
+# defined before the preprocessor is started (similar to the -D option of e.g.
+# gcc). The argument of the tag is a list of macros of the form: name or
+# name=definition (no spaces). If the definition and the "=" are omitted, "=1"
+# is assumed. To prevent a macro definition from being undefined via #undef or
+# recursively expanded use the := operator instead of the = operator.
+# This tag requires that the tag ENABLE_PREPROCESSING is set to YES.
+
+PREDEFINED = DOXYGEN_SHOULD_SKIP_THIS
+
+# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then this
+# tag can be used to specify a list of macro names that should be expanded. The
+# macro definition that is found in the sources will be used. Use the PREDEFINED
+# tag if you want to use a different macro definition that overrules the
+# definition found in the source code.
+# This tag requires that the tag ENABLE_PREPROCESSING is set to YES.
+
+EXPAND_AS_DEFINED =
+
+# If the SKIP_FUNCTION_MACROS tag is set to YES then doxygen's preprocessor will
+# remove all references to function-like macros that are alone on a line, have
+# an all uppercase name, and do not end with a semicolon. Such function macros
+# are typically used for boiler-plate code, and will confuse the parser if not
+# removed.
+# The default value is: YES.
+# This tag requires that the tag ENABLE_PREPROCESSING is set to YES.
+
+SKIP_FUNCTION_MACROS = YES
+
+#---------------------------------------------------------------------------
+# Configuration options related to external references
+#---------------------------------------------------------------------------
+
+# The TAGFILES tag can be used to specify one or more tag files. For each tag
+# file the location of the external documentation should be added. The format of
+# a tag file without this location is as follows:
+# TAGFILES = file1 file2 ...
+# Adding location for the tag files is done as follows:
+# TAGFILES = file1=loc1 "file2 = loc2" ...
+# where loc1 and loc2 can be relative or absolute paths or URLs. See the
+# section "Linking to external documentation" for more information about the use
+# of tag files.
+# Note: Each tag file must have a unique name (where the name does NOT include
+# the path). If a tag file is not located in the directory in which doxygen is
+# run, you must also specify the path to the tagfile here.
+
+TAGFILES =
+
+# When a file name is specified after GENERATE_TAGFILE, doxygen will create a
+# tag file that is based on the input files it reads. See section "Linking to
+# external documentation" for more information about the usage of tag files.
+
+GENERATE_TAGFILE =
+
+# If the ALLEXTERNALS tag is set to YES, all external class will be listed in
+# the class index. If set to NO, only the inherited external classes will be
+# listed.
+# The default value is: NO.
+
+ALLEXTERNALS = NO
+
+# If the EXTERNAL_GROUPS tag is set to YES, all external groups will be listed
+# in the modules index. If set to NO, only the current project's groups will be
+# listed.
+# The default value is: YES.
+
+EXTERNAL_GROUPS = YES
+
+# If the EXTERNAL_PAGES tag is set to YES, all external pages will be listed in
+# the related pages index. If set to NO, only the current project's pages will
+# be listed.
+# The default value is: YES.
+
+EXTERNAL_PAGES = YES
+
+# The PERL_PATH should be the absolute path and name of the perl script
+# interpreter (i.e. the result of 'which perl').
+# The default file (with absolute path) is: /usr/bin/perl.
+
+PERL_PATH = /usr/bin/perl
+
+#---------------------------------------------------------------------------
+# Configuration options related to the dot tool
+#---------------------------------------------------------------------------
+
+# If the CLASS_DIAGRAMS tag is set to YES, doxygen will generate a class diagram
+# (in HTML and LaTeX) for classes with base or super classes. Setting the tag to
+# NO turns the diagrams off. Note that this option also works with HAVE_DOT
+# disabled, but it is recommended to install and use dot, since it yields more
+# powerful graphs.
+# The default value is: YES.
+
+CLASS_DIAGRAMS = YES
+
+# You can define message sequence charts within doxygen comments using the \msc
+# command. Doxygen will then run the mscgen tool (see:
+# http://www.mcternan.me.uk/mscgen/)) to produce the chart and insert it in the
+# documentation. The MSCGEN_PATH tag allows you to specify the directory where
+# the mscgen tool resides. If left empty the tool is assumed to be found in the
+# default search path.
+
+MSCGEN_PATH =
+
+# You can include diagrams made with dia in doxygen documentation. Doxygen will
+# then run dia to produce the diagram and insert it in the documentation. The
+# DIA_PATH tag allows you to specify the directory where the dia binary resides.
+# If left empty dia is assumed to be found in the default search path.
+
+DIA_PATH =
+
+# If set to YES the inheritance and collaboration graphs will hide inheritance
+# and usage relations if the target is undocumented or is not a class.
+# The default value is: YES.
+
+HIDE_UNDOC_RELATIONS = YES
+
+# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is
+# available from the path. This tool is part of Graphviz (see:
+# http://www.graphviz.org/), a graph visualization toolkit from AT&T and Lucent
+# Bell Labs. The other options in this section have no effect if this option is
+# set to NO
+# The default value is: YES.
+
+HAVE_DOT = NO
+
+# The DOT_NUM_THREADS specifies the number of dot invocations doxygen is allowed
+# to run in parallel. When set to 0 doxygen will base this on the number of
+# processors available in the system. You can set it explicitly to a value
+# larger than 0 to get control over the balance between CPU load and processing
+# speed.
+# Minimum value: 0, maximum value: 32, default value: 0.
+# This tag requires that the tag HAVE_DOT is set to YES.
+
+DOT_NUM_THREADS = 0
+
+# When you want a differently looking font in the dot files that doxygen
+# generates you can specify the font name using DOT_FONTNAME. You need to make
+# sure dot is able to find the font, which can be done by putting it in a
+# standard location or by setting the DOTFONTPATH environment variable or by
+# setting DOT_FONTPATH to the directory containing the font.
+# The default value is: Helvetica.
+# This tag requires that the tag HAVE_DOT is set to YES.
+
+DOT_FONTNAME = Helvetica
+
+# The DOT_FONTSIZE tag can be used to set the size (in points) of the font of
+# dot graphs.
+# Minimum value: 4, maximum value: 24, default value: 10.
+# This tag requires that the tag HAVE_DOT is set to YES.
+
+DOT_FONTSIZE = 10
+
+# By default doxygen will tell dot to use the default font as specified with
+# DOT_FONTNAME. If you specify a different font using DOT_FONTNAME you can set
+# the path where dot can find it using this tag.
+# This tag requires that the tag HAVE_DOT is set to YES.
+
+DOT_FONTPATH =
+
+# If the CLASS_GRAPH tag is set to YES then doxygen will generate a graph for
+# each documented class showing the direct and indirect inheritance relations.
+# Setting this tag to YES will force the CLASS_DIAGRAMS tag to NO.
+# The default value is: YES.
+# This tag requires that the tag HAVE_DOT is set to YES.
+
+CLASS_GRAPH = YES
+
+# If the COLLABORATION_GRAPH tag is set to YES then doxygen will generate a
+# graph for each documented class showing the direct and indirect implementation
+# dependencies (inheritance, containment, and class references variables) of the
+# class with other documented classes.
+# The default value is: YES.
+# This tag requires that the tag HAVE_DOT is set to YES.
+
+COLLABORATION_GRAPH = YES
+
+# If the GROUP_GRAPHS tag is set to YES then doxygen will generate a graph for
+# groups, showing the direct groups dependencies.
+# The default value is: YES.
+# This tag requires that the tag HAVE_DOT is set to YES.
+
+GROUP_GRAPHS = YES
+
+# If the UML_LOOK tag is set to YES, doxygen will generate inheritance and
+# collaboration diagrams in a style similar to the OMG's Unified Modeling
+# Language.
+# The default value is: NO.
+# This tag requires that the tag HAVE_DOT is set to YES.
+
+UML_LOOK = NO
+
+# If the UML_LOOK tag is enabled, the fields and methods are shown inside the
+# class node. If there are many fields or methods and many nodes the graph may
+# become too big to be useful. The UML_LIMIT_NUM_FIELDS threshold limits the
+# number of items for each type to make the size more manageable. Set this to 0
+# for no limit. Note that the threshold may be exceeded by 50% before the limit
+# is enforced. So when you set the threshold to 10, up to 15 fields may appear,
+# but if the number exceeds 15, the total amount of fields shown is limited to
+# 10.
+# Minimum value: 0, maximum value: 100, default value: 10.
+# This tag requires that the tag HAVE_DOT is set to YES.
+
+UML_LIMIT_NUM_FIELDS = 10
+
+# If the TEMPLATE_RELATIONS tag is set to YES then the inheritance and
+# collaboration graphs will show the relations between templates and their
+# instances.
+# The default value is: NO.
+# This tag requires that the tag HAVE_DOT is set to YES.
+
+TEMPLATE_RELATIONS = NO
+
+# If the INCLUDE_GRAPH, ENABLE_PREPROCESSING and SEARCH_INCLUDES tags are set to
+# YES then doxygen will generate a graph for each documented file showing the
+# direct and indirect include dependencies of the file with other documented
+# files.
+# The default value is: YES.
+# This tag requires that the tag HAVE_DOT is set to YES.
+
+INCLUDE_GRAPH = YES
+
+# If the INCLUDED_BY_GRAPH, ENABLE_PREPROCESSING and SEARCH_INCLUDES tags are
+# set to YES then doxygen will generate a graph for each documented file showing
+# the direct and indirect include dependencies of the file with other documented
+# files.
+# The default value is: YES.
+# This tag requires that the tag HAVE_DOT is set to YES.
+
+INCLUDED_BY_GRAPH = YES
+
+# If the CALL_GRAPH tag is set to YES then doxygen will generate a call
+# dependency graph for every global function or class method.
+#
+# Note that enabling this option will significantly increase the time of a run.
+# So in most cases it will be better to enable call graphs for selected
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+# The default value is: NO.
+# This tag requires that the tag HAVE_DOT is set to YES.
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+# If the CALLER_GRAPH tag is set to YES then doxygen will generate a caller
+# dependency graph for every global function or class method.
+#
+# Note that enabling this option will significantly increase the time of a run.
+# So in most cases it will be better to enable caller graphs for selected
+# functions only using the \callergraph command.
+# The default value is: NO.
+# This tag requires that the tag HAVE_DOT is set to YES.
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+CALLER_GRAPH = NO
+
+# If the GRAPHICAL_HIERARCHY tag is set to YES then doxygen will graphical
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+# The default value is: YES.
+# This tag requires that the tag HAVE_DOT is set to YES.
+
+GRAPHICAL_HIERARCHY = NO
+
+# If the DIRECTORY_GRAPH tag is set to YES then doxygen will show the
+# dependencies a directory has on other directories in a graphical way. The
+# dependency relations are determined by the #include relations between the
+# files in the directories.
+# The default value is: YES.
+# This tag requires that the tag HAVE_DOT is set to YES.
+
+DIRECTORY_GRAPH = NO
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+# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images
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+# to make the SVG files visible in IE 9+ (other browsers do not have this
+# requirement).
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+# png:gd:gd, jpg, jpg:cairo, jpg:cairo:gd, jpg:gd, jpg:gd:gd, gif, gif:cairo,
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+
+# If DOT_IMAGE_FORMAT is set to svg, then this option can be set to YES to
+# enable generation of interactive SVG images that allow zooming and panning.
+#
+# Note that this requires a modern browser other than Internet Explorer. Tested
+# and working are Firefox, Chrome, Safari, and Opera.
+# Note: For IE 9+ you need to set HTML_FILE_EXTENSION to xhtml in order to make
+# the SVG files visible. Older versions of IE do not have SVG support.
+# The default value is: NO.
+# This tag requires that the tag HAVE_DOT is set to YES.
+
+INTERACTIVE_SVG = NO
+
+# The DOT_PATH tag can be used to specify the path where the dot tool can be
+# found. If left blank, it is assumed the dot tool can be found in the path.
+# This tag requires that the tag HAVE_DOT is set to YES.
+
+DOT_PATH =
+
+# The DOTFILE_DIRS tag can be used to specify one or more directories that
+# contain dot files that are included in the documentation (see the \dotfile
+# command).
+# This tag requires that the tag HAVE_DOT is set to YES.
+
+DOTFILE_DIRS =
+
+# The MSCFILE_DIRS tag can be used to specify one or more directories that
+# contain msc files that are included in the documentation (see the \mscfile
+# command).
+
+MSCFILE_DIRS =
+
+# The DIAFILE_DIRS tag can be used to specify one or more directories that
+# contain dia files that are included in the documentation (see the \diafile
+# command).
+
+DIAFILE_DIRS =
+
+# When using plantuml, the PLANTUML_JAR_PATH tag should be used to specify the
+# path where java can find the plantuml.jar file. If left blank, it is assumed
+# PlantUML is not used or called during a preprocessing step. Doxygen will
+# generate a warning when it encounters a \startuml command in this case and
+# will not generate output for the diagram.
+
+PLANTUML_JAR_PATH =
+
+# When using plantuml, the specified paths are searched for files specified by
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+
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+
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+# children of the root node in a graph is already larger than
+# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note that
+# the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH.
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+# This tag requires that the tag HAVE_DOT is set to YES.
+
+DOT_GRAPH_MAX_NODES = 50
+
+# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the graphs
+# generated by dot. A depth value of 3 means that only nodes reachable from the
+# root by following a path via at most 3 edges will be shown. Nodes that lay
+# further from the root node will be omitted. Note that setting this option to 1
+# or 2 may greatly reduce the computation time needed for large code bases. Also
+# note that the size of a graph can be further restricted by
+# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction.
+# Minimum value: 0, maximum value: 1000, default value: 0.
+# This tag requires that the tag HAVE_DOT is set to YES.
+
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+# background. This is disabled by default, because dot on Windows does not seem
+# to support this out of the box.
+#
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+# badly anti-aliased labels on the edges of a graph (i.e. they become hard to
+# read).
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+# This tag requires that the tag HAVE_DOT is set to YES.
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+# explaining the meaning of the various boxes and arrows in the dot generated
+# graphs.
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+# files that are used to generate the various graphs.
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diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/platform_folders.cpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/platform_folders.cpp new file mode 100644 index 0000000..0c796b6 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/platform_folders.cpp
@@ -0,0 +1,50 @@
+/*
+ Its is under the MIT license, to encourage reuse by cut-and-paste.
+
+ Copyright (c) 2015 Poul Sander
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ SOFTWARE.
+*/
+
+#include <iostream>
+#include "sago/platform_folders.h"
+
+int main() {
+ std::cout << "Config: " << sago::getConfigHome() << "\n";
+ std::cout << "Data: " << sago::getDataHome() << "\n";
+ std::cout << "State: " << sago::getStateDir() << "\n";
+ std::cout << "Cache: " << sago::getCacheDir() << "\n";
+ std::cout << "Documents: " << sago::getDocumentsFolder() << "\n";
+ std::cout << "Desktop: " << sago::getDesktopFolder() << "\n";
+ std::cout << "Pictures: " << sago::getPicturesFolder() << "\n";
+ std::cout << "Public: " << sago::getPublicFolder() << "\n";
+ std::cout << "Music: " << sago::getMusicFolder() << "\n";
+ std::cout << "Video: " << sago::getVideoFolder() << "\n";
+ std::cout << "Download: " << sago::getDownloadFolder() << "\n";
+ std::cout << "Save Games 1: " << sago::getSaveGamesFolder1() << "\n";
+ std::cout << "Save Games 2: " << sago::getSaveGamesFolder2() << "\n";
+ std::vector<std::string> extraData;
+ sago::appendAdditionalDataDirectories(extraData);
+ for (size_t i=0; i < extraData.size(); ++i) {
+ std::cout << "Additional data " << i << ": " << extraData.at(i) << "\n";
+ }
+ return 0;
+}
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/sago/platform_folders.cpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/sago/platform_folders.cpp new file mode 100644 index 0000000..b1a0874 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/sago/platform_folders.cpp
@@ -0,0 +1,457 @@
+/*
+Its is under the MIT license, to encourage reuse by cut-and-paste.
+
+The original files are hosted here: https://github.com/sago007/PlatformFolders
+
+Copyright (c) 2015-2016 Poul Sander
+
+Permission is hereby granted, free of charge, to any person
+obtaining a copy of this software and associated documentation files
+(the "Software"), to deal in the Software without restriction,
+including without limitation the rights to use, copy, modify, merge,
+publish, distribute, sublicense, and/or sell copies of the Software,
+and to permit persons to whom the Software is furnished to do so,
+subject to the following conditions:
+
+The above copyright notice and this permission notice shall be
+included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+*/
+
+#include "platform_folders.h"
+#include <iostream>
+#include <stdexcept>
+#include <cstdio>
+#include <cstdlib>
+
+#ifndef _WIN32
+
+#include <pwd.h>
+#include <unistd.h>
+
+/**
+ * Retrives the effective user's home dir.
+ * If the user is running as root we ignore the HOME environment. It works badly with sudo.
+ * Writing to $HOME as root implies security concerns that a multiplatform program cannot be assumed to handle.
+ * @return The home directory. HOME environment is respected for non-root users if it exists.
+ */
+static std::string getHome() {
+ std::string res;
+ int uid = getuid();
+ const char* homeEnv = std::getenv("HOME");
+ if ( uid != 0 && homeEnv) {
+ //We only acknowlegde HOME if not root.
+ res = homeEnv;
+ return res;
+ }
+ struct passwd* pw = nullptr;
+ struct passwd pwd;
+ long bufsize = sysconf(_SC_GETPW_R_SIZE_MAX);
+ if (bufsize < 0) {
+ bufsize = 16384;
+ }
+ std::vector<char> buffer;
+ buffer.resize(bufsize);
+ int error_code = getpwuid_r(uid, &pwd, buffer.data(), buffer.size(), &pw);
+ if (error_code) {
+ throw std::runtime_error("Unable to get passwd struct.");
+ }
+ const char* tempRes = pw->pw_dir;
+ if (!tempRes) {
+ throw std::runtime_error("User has no home directory");
+ }
+ res = tempRes;
+ return res;
+}
+
+#endif
+
+#ifdef _WIN32
+// Make sure we don't bring in all the extra junk with windows.h
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN
+#endif
+// stringapiset.h depends on this
+#include <windows.h>
+// For SUCCEEDED macro
+#include <winerror.h>
+// For WideCharToMultiByte
+#include <stringapiset.h>
+// For SHGetFolderPathW and various CSIDL "magic numbers"
+#include <shlobj.h>
+
+namespace sago {
+namespace internal {
+
+std::string win32_utf16_to_utf8(const wchar_t* wstr) {
+ std::string res;
+ // If the 6th parameter is 0 then WideCharToMultiByte returns the number of bytes needed to store the result.
+ int actualSize = WideCharToMultiByte(CP_UTF8, 0, wstr, -1, nullptr, 0, nullptr, nullptr);
+ if (actualSize > 0) {
+ //If the converted UTF-8 string could not be in the initial buffer. Allocate one that can hold it.
+ std::vector<char> buffer(actualSize);
+ actualSize = WideCharToMultiByte(CP_UTF8, 0, wstr, -1, &buffer[0], static_cast<int>(buffer.size()), nullptr, nullptr);
+ res = buffer.data();
+ }
+ if (actualSize == 0) {
+ // WideCharToMultiByte return 0 for errors.
+ throw std::runtime_error("UTF16 to UTF8 failed with error code: " + std::to_string(GetLastError()));
+ }
+ return res;
+}
+
+} // namesapce internal
+} // namespace sago
+
+class FreeCoTaskMemory {
+ LPWSTR pointer = NULL;
+public:
+ explicit FreeCoTaskMemory(LPWSTR pointer) : pointer(pointer) {};
+ ~FreeCoTaskMemory() {
+ CoTaskMemFree(pointer);
+ }
+};
+
+static std::string GetKnownWindowsFolder(REFKNOWNFOLDERID folderId, const char* errorMsg) {
+ LPWSTR wszPath = NULL;
+ HRESULT hr;
+ hr = SHGetKnownFolderPath(folderId, KF_FLAG_CREATE, NULL, &wszPath);
+ FreeCoTaskMemory scopeBoundMemory(wszPath);
+
+ if (!SUCCEEDED(hr)) {
+ throw std::runtime_error(errorMsg);
+ }
+ return sago::internal::win32_utf16_to_utf8(wszPath);
+}
+
+static std::string GetAppData() {
+ return GetKnownWindowsFolder(FOLDERID_RoamingAppData, "RoamingAppData could not be found");
+}
+
+static std::string GetAppDataCommon() {
+ return GetKnownWindowsFolder(FOLDERID_ProgramData, "ProgramData could not be found");
+}
+
+static std::string GetAppDataLocal() {
+ return GetKnownWindowsFolder(FOLDERID_LocalAppData, "LocalAppData could not be found");
+}
+#elif defined(__APPLE__)
+#else
+#include <map>
+#include <fstream>
+#include <sys/types.h>
+// For strlen and strtok
+#include <cstring>
+#include <sstream>
+//Typically Linux. For easy reading the comments will just say Linux but should work with most *nixes
+
+static void throwOnRelative(const char* envName, const char* envValue) {
+ if (envValue[0] != '/') {
+ char buffer[200];
+ std::snprintf(buffer, sizeof(buffer), "Environment \"%s\" does not start with an '/'. XDG specifies that the value must be absolute. The current value is: \"%s\"", envName, envValue);
+ throw std::runtime_error(buffer);
+ }
+}
+
+
+
+static std::string getLinuxFolderDefault(const char* envName, const char* defaultRelativePath) {
+ std::string res;
+ const char* tempRes = std::getenv(envName);
+ if (tempRes) {
+ throwOnRelative(envName, tempRes);
+ res = tempRes;
+ return res;
+ }
+ res = getHome() + "/" + defaultRelativePath;
+ return res;
+}
+
+static void appendExtraFolders(const char* envName, const char* defaultValue, std::vector<std::string>& folders) {
+ const char* envValue = std::getenv(envName);
+ if (!envValue) {
+ envValue = defaultValue;
+ }
+ sago::internal::appendExtraFoldersTokenizer(envName, envValue, folders);
+}
+
+#endif
+
+
+namespace sago {
+
+#if !defined(_WIN32) && !defined(__APPLE__)
+namespace internal {
+void appendExtraFoldersTokenizer(const char* envName, const char* envValue, std::vector<std::string>& folders) {
+ std::stringstream ss(envValue);
+ std::string value;
+ while (std::getline(ss, value, ':')) {
+ if (value[0] == '/') {
+ folders.push_back(value);
+ }
+ else {
+ //Unless the system is wrongly configured this should never happen... But of course some systems will be incorectly configured.
+ //The XDG documentation indicates that the folder should be ignored but that the program should continue.
+ std::cerr << "Skipping path \"" << value << "\" in \"" << envName << "\" because it does not start with a \"/\"\n";
+ }
+ }
+}
+}
+#endif
+
+std::string getDataHome() {
+#ifdef _WIN32
+ return GetAppData();
+#elif defined(__APPLE__)
+ return getHome()+"/Library/Application Support";
+#else
+ return getLinuxFolderDefault("XDG_DATA_HOME", ".local/share");
+#endif
+}
+
+std::string getConfigHome() {
+#ifdef _WIN32
+ return GetAppData();
+#elif defined(__APPLE__)
+ return getHome()+"/Library/Application Support";
+#else
+ return getLinuxFolderDefault("XDG_CONFIG_HOME", ".config");
+#endif
+}
+
+std::string getCacheDir() {
+#ifdef _WIN32
+ return GetAppDataLocal();
+#elif defined(__APPLE__)
+ return getHome()+"/Library/Caches";
+#else
+ return getLinuxFolderDefault("XDG_CACHE_HOME", ".cache");
+#endif
+}
+
+std::string getStateDir() {
+#ifdef _WIN32
+ return GetAppDataLocal();
+#elif defined(__APPLE__)
+ return getHome()+"/Library/Application Support";
+#else
+ return getLinuxFolderDefault("XDG_STATE_HOME", ".local/state");
+#endif
+}
+
+void appendAdditionalDataDirectories(std::vector<std::string>& homes) {
+#ifdef _WIN32
+ homes.push_back(GetAppDataCommon());
+#elif !defined(__APPLE__)
+ appendExtraFolders("XDG_DATA_DIRS", "/usr/local/share/:/usr/share/", homes);
+#endif
+}
+
+void appendAdditionalConfigDirectories(std::vector<std::string>& homes) {
+#ifdef _WIN32
+ homes.push_back(GetAppDataCommon());
+#elif !defined(__APPLE__)
+ appendExtraFolders("XDG_CONFIG_DIRS", "/etc/xdg", homes);
+#endif
+}
+
+#if !defined(_WIN32) && !defined(__APPLE__)
+struct PlatformFolders::PlatformFoldersData {
+ std::map<std::string, std::string> folders;
+};
+
+static void PlatformFoldersAddFromFile(const std::string& filename, std::map<std::string, std::string>& folders) {
+ std::ifstream infile(filename.c_str());
+ std::string line;
+ while (std::getline(infile, line)) {
+ if (line.length() == 0 || line.at(0) == '#' || line.substr(0, 4) != "XDG_" || line.find("_DIR") == std::string::npos) {
+ continue;
+ }
+ try {
+ std::size_t splitPos = line.find('=');
+ std::string key = line.substr(0, splitPos);
+ std::size_t valueStart = line.find('"', splitPos);
+ std::size_t valueEnd = line.find('"', valueStart+1);
+ std::string value = line.substr(valueStart+1, valueEnd - valueStart - 1);
+ folders[key] = value;
+ }
+ catch (std::exception& e) {
+ std::cerr << "WARNING: Failed to process \"" << line << "\" from \"" << filename << "\". Error: "<< e.what() << "\n";
+ continue;
+ }
+ }
+}
+
+static void PlatformFoldersFillData(std::map<std::string, std::string>& folders) {
+ folders["XDG_DOCUMENTS_DIR"] = "$HOME/Documents";
+ folders["XDG_DESKTOP_DIR"] = "$HOME/Desktop";
+ folders["XDG_DOWNLOAD_DIR"] = "$HOME/Downloads";
+ folders["XDG_MUSIC_DIR"] = "$HOME/Music";
+ folders["XDG_PICTURES_DIR"] = "$HOME/Pictures";
+ folders["XDG_PUBLICSHARE_DIR"] = "$HOME/Public";
+ folders["XDG_TEMPLATES_DIR"] = "$HOME/.Templates";
+ folders["XDG_VIDEOS_DIR"] = "$HOME/Videos";
+ PlatformFoldersAddFromFile( getConfigHome()+"/user-dirs.dirs", folders);
+ for (std::map<std::string, std::string>::iterator itr = folders.begin() ; itr != folders.end() ; ++itr ) {
+ std::string& value = itr->second;
+ if (value.compare(0, 5, "$HOME") == 0) {
+ value = getHome() + value.substr(5, std::string::npos);
+ }
+ }
+}
+#endif
+
+PlatformFolders::PlatformFolders() {
+#if !defined(_WIN32) && !defined(__APPLE__)
+ this->data = new PlatformFolders::PlatformFoldersData();
+ try {
+ PlatformFoldersFillData(data->folders);
+ }
+ catch (...) {
+ delete this->data;
+ throw;
+ }
+#endif
+}
+
+PlatformFolders::~PlatformFolders() {
+#if !defined(_WIN32) && !defined(__APPLE__)
+ delete this->data;
+#endif
+}
+
+std::string PlatformFolders::getDocumentsFolder() const {
+#ifdef _WIN32
+ return GetKnownWindowsFolder(FOLDERID_Documents, "Failed to find My Documents folder");
+#elif defined(__APPLE__)
+ return getHome()+"/Documents";
+#else
+ return data->folders["XDG_DOCUMENTS_DIR"];
+#endif
+}
+
+std::string PlatformFolders::getDesktopFolder() const {
+#ifdef _WIN32
+ return GetKnownWindowsFolder(FOLDERID_Desktop, "Failed to find Desktop folder");
+#elif defined(__APPLE__)
+ return getHome()+"/Desktop";
+#else
+ return data->folders["XDG_DESKTOP_DIR"];
+#endif
+}
+
+std::string PlatformFolders::getPicturesFolder() const {
+#ifdef _WIN32
+ return GetKnownWindowsFolder(FOLDERID_Pictures, "Failed to find My Pictures folder");
+#elif defined(__APPLE__)
+ return getHome()+"/Pictures";
+#else
+ return data->folders["XDG_PICTURES_DIR"];
+#endif
+}
+
+std::string PlatformFolders::getPublicFolder() const {
+#ifdef _WIN32
+ return GetKnownWindowsFolder(FOLDERID_Public, "Failed to find the Public folder");
+#elif defined(__APPLE__)
+ return getHome()+"/Public";
+#else
+ return data->folders["XDG_PUBLICSHARE_DIR"];
+#endif
+}
+
+std::string PlatformFolders::getDownloadFolder1() const {
+#ifdef _WIN32
+ return GetKnownWindowsFolder(FOLDERID_Downloads, "Failed to find My Downloads folder");
+#elif defined(__APPLE__)
+ return getHome()+"/Downloads";
+#else
+ return data->folders["XDG_DOWNLOAD_DIR"];
+#endif
+}
+
+std::string PlatformFolders::getMusicFolder() const {
+#ifdef _WIN32
+ return GetKnownWindowsFolder(FOLDERID_Music, "Failed to find My Music folder");
+#elif defined(__APPLE__)
+ return getHome()+"/Music";
+#else
+ return data->folders["XDG_MUSIC_DIR"];
+#endif
+}
+
+std::string PlatformFolders::getVideoFolder() const {
+#ifdef _WIN32
+ return GetKnownWindowsFolder(FOLDERID_Videos, "Failed to find My Video folder");
+#elif defined(__APPLE__)
+ return getHome()+"/Movies";
+#else
+ return data->folders["XDG_VIDEOS_DIR"];
+#endif
+}
+
+std::string PlatformFolders::getSaveGamesFolder1() const {
+#ifdef _WIN32
+ //A dedicated Save Games folder was not introduced until Vista. For XP and older save games are most often saved in a normal folder named "My Games".
+ //Data that should not be user accessible should be placed under GetDataHome() instead
+ return GetKnownWindowsFolder(FOLDERID_Documents, "Failed to find My Documents folder")+"\\My Games";
+#elif defined(__APPLE__)
+ return getHome()+"/Library/Application Support";
+#else
+ return getDataHome();
+#endif
+}
+
+std::string getDesktopFolder() {
+ return PlatformFolders().getDesktopFolder();
+}
+
+std::string getDocumentsFolder() {
+ return PlatformFolders().getDocumentsFolder();
+}
+
+std::string getDownloadFolder() {
+ return PlatformFolders().getDownloadFolder1();
+}
+
+std::string getDownloadFolder1() {
+ return getDownloadFolder();
+}
+
+std::string getPicturesFolder() {
+ return PlatformFolders().getPicturesFolder();
+}
+
+std::string getPublicFolder() {
+ return PlatformFolders().getPublicFolder();
+}
+
+std::string getMusicFolder() {
+ return PlatformFolders().getMusicFolder();
+}
+
+std::string getVideoFolder() {
+ return PlatformFolders().getVideoFolder();
+}
+
+std::string getSaveGamesFolder1() {
+ return PlatformFolders().getSaveGamesFolder1();
+}
+
+std::string getSaveGamesFolder2() {
+#ifdef _WIN32
+ return GetKnownWindowsFolder(FOLDERID_SavedGames, "Failed to find Saved Games folder");
+#else
+ return PlatformFolders().getSaveGamesFolder1();
+#endif
+}
+
+} //namespace sago
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/sago/platform_folders.h b/source/misc/embedded_libs/PlatformFolders-4.2.0/sago/platform_folders.h new file mode 100644 index 0000000..742c829 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/sago/platform_folders.h
@@ -0,0 +1,287 @@
+/*
+Its is under the MIT license, to encourage reuse by cut-and-paste.
+
+The original files are hosted here: https://github.com/sago007/PlatformFolders
+
+Copyright (c) 2015 Poul Sander
+
+Permission is hereby granted, free of charge, to any person
+obtaining a copy of this software and associated documentation files
+(the "Software"), to deal in the Software without restriction,
+including without limitation the rights to use, copy, modify, merge,
+publish, distribute, sublicense, and/or sell copies of the Software,
+and to permit persons to whom the Software is furnished to do so,
+subject to the following conditions:
+
+The above copyright notice and this permission notice shall be
+included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+*/
+
+#ifndef SAGO_PLATFORM_FOLDERS_H
+#define SAGO_PLATFORM_FOLDERS_H
+
+#include <vector>
+#include <string>
+
+/**
+ * The namespace I use for common function. Nothing special about it.
+ */
+namespace sago {
+
+#ifndef DOXYGEN_SHOULD_SKIP_THIS
+namespace internal {
+#if !defined(_WIN32) && !defined(__APPLE__)
+void appendExtraFoldersTokenizer(const char* envName, const char* envValue, std::vector<std::string>& folders);
+#endif
+#ifdef _WIN32
+std::string win32_utf16_to_utf8(const wchar_t* wstr);
+#endif
+}
+#endif //DOXYGEN_SHOULD_SKIP_THIS
+
+/**
+ * Retrives the base folder for storing data files.
+ * You must add the program name yourself like this:
+ * @code{.cpp}
+ * string data_home = getDataHome()+"/My Program Name/";
+ * @endcode
+ * On Windows this defaults to %APPDATA% (Roaming profile)
+ * On Linux this defaults to ~/.local/share but can be configured by the user
+ * @return The base folder for storing program data.
+ */
+std::string getDataHome();
+
+/**
+ * Retrives the base folder for storing config files.
+ * You must add the program name yourself like this:
+ * @code{.cpp}
+ * string data_home = getConfigHome()+"/My Program Name/";
+ * @endcode
+ * On Windows this defaults to %APPDATA% (Roaming profile)
+ * On Linux this defaults to ~/.config but can be configured by the user
+ * @return The base folder for storing config data.
+ */
+std::string getConfigHome();
+
+/**
+ * Retrives the base folder for storing cache files.
+ * You must add the program name yourself like this:
+ * @code{.cpp}
+ * string data_home = getCacheDir()+"/My Program Name/cache/";
+ * @endcode
+ * On Windows this defaults to %APPDATALOCAL%
+ * On Linux this defaults to ~/.cache but can be configured by the user
+ * Note that it is recommended to append "cache" after the program name to prevent conflicting with "StateDir" under Windows
+ * @return The base folder for storing data that do not need to be backed up and might be deleted.
+ */
+std::string getCacheDir();
+
+/**
+ * Retrives the base folder used for state files.
+ * You must add the program name yourself like this:
+ * @code{.cpp}
+ * string data_home = getStateDir()+"/My Program Name/";
+ * @endcode
+ * On Windows this defaults to %APPDATALOCAL%
+ * On Linux this defaults to ~/.local/state but can be configured by the user
+ * On OS X this is the same as getDataHome()
+ * @return The base folder for storing data that do not need to be backed up but should not be reguarly deleted either.
+ */
+std::string getStateDir();
+
+/**
+ * This will append extra folders that your program should be looking for data files in.
+ * This does not normally include the path returned by GetDataHome().
+ * If you want all the folders you should do something like:
+ * @code{.cpp}
+ * vector<string> folders;
+ * folders.push_back(getDataHome());
+ * appendAdditionalDataDirectories(folders);
+ * for (string s& : folders) {
+ * s+="/My Program Name/";
+ * }
+ * @endcode
+ * You must apply "/My Program Name/" to all the strings.
+ * The string at the lowest index has the highest priority.
+ * @param homes A vector that extra folders will be appended to.
+ */
+void appendAdditionalDataDirectories(std::vector<std::string>& homes);
+
+/**
+ * This will append extra folders that your program should be looking for config files in.
+ * This does not normally include the path returned by GetConfigHome().
+ * If you want all the folders you should do something like:
+ * @code{.cpp}
+ * std::vector<std::string> folders;
+ * folders.push_back(sago::getConfigHome());
+ * sago::appendAdditionalConfigDirectories(folders);
+ * for (std::string s& : folders) {
+ * s+="/My Program Name/";
+ * }
+ * @endcode
+ * You must apply "/My Program Name/" to all the strings.
+ * The string at the lowest index has the highest priority.
+ * @param homes A vector that extra folders will be appended to.
+ */
+void appendAdditionalConfigDirectories(std::vector<std::string>& homes);
+
+/**
+ * The folder that represents the desktop.
+ * Normally you should try not to use this folder.
+ * @return Absolute path to the user's desktop
+ */
+std::string getDesktopFolder();
+
+/**
+ * The folder to store user documents to
+ * @return Absolute path to the "Documents" folder
+ */
+std::string getDocumentsFolder();
+
+/**
+ * The folder where files are downloaded.
+ * @return Absolute path to the folder where files are downloaded to.
+ */
+std::string getDownloadFolder();
+
+/**
+ * The folder where files are downloaded.
+ * @note This is provided for backward compatibility. Use getDownloadFolder instead.
+ * @return Absolute path to the folder where files are downloaded to.
+ */
+std::string getDownloadFolder1();
+
+/**
+ * The folder for storing the user's pictures.
+ * @return Absolute path to the "Picture" folder
+ */
+std::string getPicturesFolder();
+
+/**
+ * This returns the folder that can be used for sharing files with other users on the same system.
+ * @return Absolute path to the "Public" folder
+ */
+std::string getPublicFolder();
+
+/**
+ * The folder where music is stored
+ * @return Absolute path to the music folder
+ */
+std::string getMusicFolder();
+
+/**
+ * The folder where video is stored
+ * @return Absolute path to the video folder
+ */
+std::string getVideoFolder();
+
+/**
+ * A base folder for storing saved games.
+ * You must add the program name to it like this:
+ * @code{.cpp}
+ * string saved_games_folder = sago::getSaveGamesFolder1()+"/My Program Name/";
+ * @endcode
+ * @note Windows: This is an XP compatible version and returns the path to "My Games" in Documents. Vista and later has an official folder.
+ * @note Linux: XDF does not define a folder for saved games. This will just return the same as GetDataHome()
+ * @return The folder base folder for storing save games.
+ */
+std::string getSaveGamesFolder1();
+
+/**
+ * A base folder for storing saved games.
+ * You must add the program name to it like this:
+ * @code{.cpp}
+ * string saved_games_folder = sago::getSaveGamesFolder2()+"/My Program Name/";
+ * @endcode
+ * @note PlatformFolders provide different folders to for saved games as not all operating systems has support for Saved Games yet.
+ * It is recommended to pick the highest number (currently getSaveGamesFolder2) at the time your product enters production and stick with it
+ * @note Windows: This returns the "Saved Games" folder. This folder exist in Vista and later
+ * @note Linux: XDF does not define a folder for saved games. This will just return the same as GetDataHome()
+ * @return The folder base folder for storing save games.
+ */
+std::string getSaveGamesFolder2();
+
+#ifndef DOXYGEN_SHOULD_SKIP_THIS
+
+/**
+ * This class contains methods for finding the system depended special folders.
+ * For Windows these folders are either by convention or given by CSIDL.
+ * For Linux XDG convention is used.
+ * The Linux version has very little error checking and assumes that the config is correct
+ */
+class PlatformFolders {
+public:
+ PlatformFolders();
+ ~PlatformFolders();
+ /**
+ * The folder that represents the desktop.
+ * Normally you should try not to use this folder.
+ * @return Absolute path to the user's desktop
+ */
+ std::string getDesktopFolder() const;
+ /**
+ * The folder to store user documents to
+ * @return Absolute path to the "Documents" folder
+ */
+ std::string getDocumentsFolder() const;
+ /**
+ * The folder for storing the user's pictures.
+ * @return Absolute path to the "Picture" folder
+ */
+ std::string getPicturesFolder() const;
+ /**
+ * Use sago::getPublicFolder() instead!
+ */
+ std::string getPublicFolder() const;
+ /**
+ * The folder where files are downloaded.
+ * @note Windows: This version is XP compatible and returns the Desktop. Vista and later has a dedicated folder.
+ * @return Absolute path to the folder where files are downloaded to.
+ */
+ std::string getDownloadFolder1() const;
+ /**
+ * The folder where music is stored
+ * @return Absolute path to the music folder
+ */
+ std::string getMusicFolder() const;
+ /**
+ * The folder where video is stored
+ * @return Absolute path to the video folder
+ */
+ std::string getVideoFolder() const;
+ /**
+ * The base folder for storing saved games.
+ * You must add the program name to it like this:
+ * @code{.cpp}
+ * PlatformFolders pf;
+ * string saved_games_folder = pf.getSaveGamesFolder1()+"/My Program Name/";
+ * @endcode
+ * @note Windows: This is an XP compatible version and returns the path to "My Games" in Documents. Vista and later has an official folder.
+ * @note Linux: XDF does not define a folder for saved games. This will just return the same as GetDataHome()
+ * @return The folder base folder for storing save games.
+ */
+ std::string getSaveGamesFolder1() const;
+private:
+ PlatformFolders(const PlatformFolders&);
+ PlatformFolders& operator=(const PlatformFolders&);
+#if !defined(_WIN32) && !defined(__APPLE__)
+ struct PlatformFoldersData;
+ PlatformFoldersData* data;
+#endif
+};
+
+#endif // skip doxygen
+
+
+} //namespace sago
+
+#endif /* PLATFORM_FOLDERS_H */
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/test/CMakeLists.txt b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/CMakeLists.txt new file mode 100644 index 0000000..c11103e --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/CMakeLists.txt
@@ -0,0 +1,53 @@
+# Create the tester lib
+add_library(platformfolders_internal_tester
+ "tester.cpp"
+)
+
+# cxx_std_11 requires v3.8
+if(CMAKE_VERSION VERSION_LESS "3.8.0")
+ # Use old method of forcing C++11
+ set(CMAKE_CXX_STANDARD 11)
+ set(CMAKE_CXX_STANDARD_REQUIRED true)
+else()
+ # Require (minimum) C++11 when using header
+ # PRIVATE means only at compile time
+ target_compile_features(platformfolders_internal_tester
+ PUBLIC cxx_std_11
+ )
+endif()
+
+# cxx_range_for exists in v3.1
+target_compile_features(platformfolders_internal_tester
+ PRIVATE cxx_range_for
+)
+
+target_include_directories(platformfolders_internal_tester
+ PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}"
+)
+
+# Easily define a new test to run
+macro(_def_test _name)
+ add_executable(${_name} "${_name}.cpp")
+ target_link_libraries(${_name} PRIVATE
+ platform_folders
+ platformfolders_internal_tester
+ )
+ add_test(NAME "${_name}" COMMAND "${_name}")
+endmacro()
+
+_def_test("appendAdditionalConfigDirectories")
+_def_test("appendAdditionalDataDirectories")
+_def_test("getCacheDir")
+_def_test("getConfigHome")
+_def_test("getDataHome")
+_def_test("getDesktopFolder")
+_def_test("getDocumentsFolder")
+_def_test("getDownloadFolder1")
+_def_test("getMusicFolder")
+_def_test("getPicturesFolder")
+_def_test("getPublicFolder")
+_def_test("getSaveGamesFolder1")
+_def_test("getStateDir")
+_def_test("getVideoFolder")
+_def_test("integration")
+_def_test("internalTest")
\ No newline at end of file
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/test/appendAdditionalConfigDirectories.cpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/appendAdditionalConfigDirectories.cpp new file mode 100644 index 0000000..d1e6c15 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/appendAdditionalConfigDirectories.cpp
@@ -0,0 +1,11 @@
+#include "tester.hpp"
+#include "../sago/platform_folders.h"
+#include <string>
+#include <vector>
+
+int main() {
+ std::vector<std::string> extraData;
+ sago::appendAdditionalConfigDirectories(extraData);
+ run_test(extraData);
+ return 0;
+}
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/test/appendAdditionalDataDirectories.cpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/appendAdditionalDataDirectories.cpp new file mode 100644 index 0000000..75d874c --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/appendAdditionalDataDirectories.cpp
@@ -0,0 +1,12 @@
+#include "tester.hpp"
+#include "../sago/platform_folders.h"
+#include <string>
+#include <vector>
+#include <iostream>
+
+int main() {
+ std::vector<std::string> extraData;
+ sago::appendAdditionalDataDirectories(extraData);
+ run_test(extraData);
+ return 0;
+}
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getCacheDir.cpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getCacheDir.cpp new file mode 100644 index 0000000..c7ae8d2 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getCacheDir.cpp
@@ -0,0 +1,7 @@
+#include "tester.hpp"
+#include "../sago/platform_folders.h"
+
+int main() {
+ run_test(sago::getCacheDir());
+ return 0;
+}
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getConfigHome.cpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getConfigHome.cpp new file mode 100644 index 0000000..4253257 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getConfigHome.cpp
@@ -0,0 +1,7 @@
+#include "tester.hpp"
+#include "../sago/platform_folders.h"
+
+int main() {
+ run_test(sago::getConfigHome());
+ return 0;
+}
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getDataHome.cpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getDataHome.cpp new file mode 100644 index 0000000..e7bd564 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getDataHome.cpp
@@ -0,0 +1,7 @@
+#include "tester.hpp"
+#include "../sago/platform_folders.h"
+
+int main() {
+ run_test(sago::getDataHome());
+ return 0;
+}
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getDesktopFolder.cpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getDesktopFolder.cpp new file mode 100644 index 0000000..1851d67 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getDesktopFolder.cpp
@@ -0,0 +1,9 @@
+#include "tester.hpp"
+#include "../sago/platform_folders.h"
+
+int main() {
+ run_test(sago::getDesktopFolder());
+ sago::PlatformFolders p;
+ run_test(p.getDesktopFolder());
+ return 0;
+}
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getDocumentsFolder.cpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getDocumentsFolder.cpp new file mode 100644 index 0000000..02d4de8 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getDocumentsFolder.cpp
@@ -0,0 +1,9 @@
+#include "tester.hpp"
+#include "../sago/platform_folders.h"
+
+int main() {
+ run_test(sago::getDocumentsFolder());
+ sago::PlatformFolders p;
+ run_test(p.getDocumentsFolder());
+ return 0;
+}
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getDownloadFolder1.cpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getDownloadFolder1.cpp new file mode 100644 index 0000000..1bc9042 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getDownloadFolder1.cpp
@@ -0,0 +1,9 @@
+#include "tester.hpp"
+#include "../sago/platform_folders.h"
+
+int main() {
+ run_test(sago::getDownloadFolder1());
+ sago::PlatformFolders p;
+ run_test(p.getDownloadFolder1());
+ return 0;
+}
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getMusicFolder.cpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getMusicFolder.cpp new file mode 100644 index 0000000..946c353 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getMusicFolder.cpp
@@ -0,0 +1,9 @@
+#include "tester.hpp"
+#include "../sago/platform_folders.h"
+
+int main() {
+ run_test(sago::getMusicFolder());
+ sago::PlatformFolders p;
+ run_test(p.getMusicFolder());
+ return 0;
+}
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getPicturesFolder.cpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getPicturesFolder.cpp new file mode 100644 index 0000000..b1e5c09 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getPicturesFolder.cpp
@@ -0,0 +1,9 @@
+#include "tester.hpp"
+#include "../sago/platform_folders.h"
+
+int main() {
+ run_test(sago::getPicturesFolder());
+ sago::PlatformFolders p;
+ run_test(p.getPicturesFolder());
+ return 0;
+}
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getPublicFolder.cpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getPublicFolder.cpp new file mode 100644 index 0000000..c323e9f --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getPublicFolder.cpp
@@ -0,0 +1,7 @@
+#include "tester.hpp"
+#include "../sago/platform_folders.h"
+
+int main() {
+ run_test(sago::getPublicFolder());
+ return 0;
+}
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getSaveGamesFolder1.cpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getSaveGamesFolder1.cpp new file mode 100644 index 0000000..4c68a6f --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getSaveGamesFolder1.cpp
@@ -0,0 +1,9 @@
+#include "tester.hpp"
+#include "../sago/platform_folders.h"
+
+int main() {
+ run_test(sago::getSaveGamesFolder1());
+ sago::PlatformFolders p;
+ run_test(p.getSaveGamesFolder1());
+ return 0;
+}
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getStateDir.cpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getStateDir.cpp new file mode 100644 index 0000000..294a00c --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getStateDir.cpp
@@ -0,0 +1,7 @@
+#include "tester.hpp"
+#include "../sago/platform_folders.h"
+
+int main() {
+ run_test(sago::getStateDir());
+ return 0;
+}
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getVideoFolder.cpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getVideoFolder.cpp new file mode 100644 index 0000000..ec0be60 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/getVideoFolder.cpp
@@ -0,0 +1,9 @@
+#include "tester.hpp"
+#include "../sago/platform_folders.h"
+
+int main() {
+ run_test(sago::getVideoFolder());
+ sago::PlatformFolders p;
+ run_test(p.getVideoFolder());
+ return 0;
+}
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/test/integration.cpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/integration.cpp new file mode 100644 index 0000000..b61369c --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/integration.cpp
@@ -0,0 +1,37 @@
+#include "tester.hpp"
+#include "../sago/platform_folders.h"
+#include <string>
+#include <vector>
+
+// This is all tests in one
+int main() {
+ // Test plain functions
+ run_test(sago::getConfigHome());
+ run_test(sago::getDataHome());
+ run_test(sago::getCacheDir());
+ // Test non-member functions
+ run_test(sago::getDesktopFolder());
+ run_test(sago::getDocumentsFolder());
+ run_test(sago::getDownloadFolder());
+ run_test(sago::getDownloadFolder1());
+ run_test(sago::getPicturesFolder());
+ run_test(sago::getPublicFolder());
+ run_test(sago::getMusicFolder());
+ run_test(sago::getVideoFolder());
+ run_test(sago::getSaveGamesFolder1());
+ run_test(sago::getSaveGamesFolder2());
+ // Test class methods
+ sago::PlatformFolders p;
+ run_test(p.getDocumentsFolder());
+ run_test(p.getDesktopFolder());
+ run_test(p.getPicturesFolder());
+ run_test(p.getMusicFolder());
+ run_test(p.getVideoFolder());
+ run_test(p.getDownloadFolder1());
+ run_test(p.getSaveGamesFolder1());
+ // Test vector function
+ std::vector<std::string> extraData;
+ sago::appendAdditionalDataDirectories(extraData);
+ run_test(extraData);
+ return 0;
+}
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/test/internalTest.cpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/internalTest.cpp new file mode 100644 index 0000000..faae2c1 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/internalTest.cpp
@@ -0,0 +1,22 @@
+#include "tester.hpp"
+#include "../sago/platform_folders.h"
+#include <string>
+#include <vector>
+#include <iostream>
+
+int main() {
+ std::vector<std::string> extraData;
+ #if !defined(_WIN32) && !defined(__APPLE__)
+ extraData.clear();
+ sago::internal::appendExtraFoldersTokenizer("", "/hello:two:/three", extraData);
+ if (extraData.at(0) != "/hello") {
+ std::cerr << "sago::internal::appendExtraFoldersTokenizer did not return \"/hello\"\n";
+ std::exit(EXIT_FAILURE);
+ }
+ if (extraData.at(1) != "/three") {
+ std::cerr << "sago::internal::appendExtraFoldersTokenizer did not return \"/three\"\n";
+ std::exit(EXIT_FAILURE);
+ }
+ #endif
+ return 0;
+}
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/test/tester.cpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/tester.cpp new file mode 100644 index 0000000..b90b4a9 --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/tester.cpp
@@ -0,0 +1,40 @@
+#include "tester.hpp"
+
+#include <cstdlib>
+#include <iostream>
+#include <stdexcept>
+#include <string>
+#include <vector>
+
+// This should be passed either be char* or std::string for this to work
+static void test_internal(const std::string& data) {
+ try {
+ // Check that it actually got anything
+ if (data.empty()) {
+ throw std::logic_error("Got empty data");
+ }
+ }
+ catch (const std::exception& e) {
+ // Take any standard exception & output its message
+ std::cerr << e.what() << std::endl;
+ std::exit(EXIT_FAILURE);
+ }
+ catch (...) {
+ // If any non-std exception is thrown, also fail
+ std::cerr << "Unknown exception!" << std::endl;
+ std::exit(EXIT_FAILURE);
+ }
+}
+
+// std::string is expected input
+void run_test(const std::string& input) {
+ test_internal(input);
+}
+
+// A special overload for the two funcs that take a vector
+void run_test(const std::vector<std::string>& vec) {
+ // Check each value for validity
+ for (const std::string& elem : vec) {
+ test_internal(elem);
+ }
+}
diff --git a/source/misc/embedded_libs/PlatformFolders-4.2.0/test/tester.hpp b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/tester.hpp new file mode 100644 index 0000000..65c8e0a --- /dev/null +++ b/source/misc/embedded_libs/PlatformFolders-4.2.0/test/tester.hpp
@@ -0,0 +1,13 @@
+#ifndef SAGO_TEST_HPP
+#define SAGO_TEST_HPP
+
+#include <string>
+#include <vector>
+
+// std::string is expected input
+void run_test(const std::string&);
+
+// A special overload for the two funcs that take a vector
+void run_test(const std::vector<std::string>&);
+
+#endif