git repos / blockattack-game

commit c9a65d81

sago007 · 2018-03-31 16:22
c9a65d81cab457b859c6ee17fd67eaa07af00650 patch · browse files
parent 69d8f1dc20ff803aa2607e2780fcd55be384fb8c

Missed one

Changed files

M source/code/ScoresDisplay.cpp before
diff --git a/source/code/ScoresDisplay.cpp b/source/code/ScoresDisplay.cpp index 1ec28c7..b1e562e 100644 --- a/source/code/ScoresDisplay.cpp +++ b/source/code/ScoresDisplay.cpp
@@ -190,8 +190,7 @@ void ScoresDisplay::Draw(SDL_Renderer*) {
//Draw page number
string pageXofY = SPrintStringF(_("Page %i of %i"), page+1, numberOfPages);
- //NFont_Write(globalData.screen, globalData.xsize/2-globalData.nf_standard_blue_font.getWidth( "%s", pageXofY.c_str())/2, globalData.ysize-60, pageXofY.c_str());
- globalData.standard_blue_font.drawCenter(globalData.screen, globalData.xsize/2, globalData.ysize-60, pageXofY );
+ getCachedText(pageXofY)->Draw(globalData.screen, globalData.xsize/2, globalData.ysize-60, sago::SagoTextField::Alignment::center);
}
void ScoresDisplay::ProcessInput(const SDL_Event& event, bool& processed) {