commit e18a5059
Update changelog and fixed some spelling issues
Changed files
| M | CHANGELOG.md before |
| M | README.md before |
diff --git a/CHANGELOG.md b/CHANGELOG.md
index e475480..612962e 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -9,6 +9,11 @@
### Changed
- Linux icons have been converted to png (patch by pinotree)
+ - Now requires Ubuntu 18.04 or later (or equivalent)
+ - utfcpp is now an embedded library
+
+### Removed
+ - Linux standalone build no longer includes 32 bit binary
## [2.6.0] - 2020-09-26
@@ -23,12 +28,12 @@
- SDL2: 2.0.9 to 2.0.12
- SDL2_image: 2.0.4 to 2.0.5
- SDL2_ttf: 2.0.14 to 2.0.15
- - physfs: 2.0.3 to 3.0.2
+ - physfs: 2.0.3 to 3.0.2
## [2.5.0+1] - 2019-07-04
Not given a version number as the build environment is not part of the project.
-Given a +1 to show that the build envirnoment has changed
+Given a +1 to show that the build environment has changed
### Fixed
- New Windows build environment to prevent a crash on Windows 10 1809
@@ -55,9 +60,9 @@ Given a +1 to show that the build envirnoment has changed
## Changed
- Minor code cleanup
- Improved "About" page with technical information
- - Improved unicode support (--homepath can now be used with Unicode chars) (Windows only)
+ - Improved Unicode support (--homepath can now be used with Unicode chars) (Windows only)
-## Remvoed
+## Removed
- Support for any Windows operating systems before Windows 7 (Windows only)
## Fixed
@@ -109,7 +114,7 @@ high speed Stage Clear levels.
- Updated libraries
### Removed
- * jsoncpp is no longer a dependecy
+ * jsoncpp is no longer a dependency
## [2.1.0] - 2017-04-01 [YANKED]
@@ -147,7 +152,7 @@ high speed Stage Clear levels.
## [2.0.0-SNAPSHOT-2016-03-20] - 2016-03-20
-
+
Preview release for SDL2 support
## [1.4.2] - 2014-09-11
@@ -207,7 +212,7 @@ Preview release for SDL2 support
### Changed
- Now always uses software surfaces
- - Better puzzle managment
+ - Better puzzle management
- Better controls
- New Makefile
- Now hosted on blockattack.sf.net
diff --git a/README.md b/README.md
index a60cae7..1e3fe32 100644
--- a/README.md
+++ b/README.md
@@ -54,9 +54,11 @@ i686-w64-mingw32.static-cmake -DCMAKE_BUILD_TYPE=Release . && make
As getting a C++ project with many dependencies to compile can be a daunting task then I have provided a couple of Docker images that can perform a build. Both for Windows and Linux.
+The project should at all time be able to compile on the oldest and latest supported version of Ubuntu. This is tested with Docker.
+
On a fresh checkout you can use:
```
-docker build -f source/misc/docker/Dockerfile.Ubuntu16.04build . -t blockattack_test
+docker build -f source/misc/docker/Dockerfile.Ubuntu18.04build . -t blockattack_test
```
and
```
@@ -64,7 +66,7 @@ docker build -f source/misc/docker/Dockerfile.WindoesBuild . -t blockattack_test
```
## Source Structure
-This project is a bit unconversionel because I didn't know any better at the time.
+This project is a bit unconventional because I didn't know any better at the time.
* Game - The output is placed here
* man - The manual file and the script to generate it. May be moved to source/misc at some point