commit f204c851
Remove the old joypad and mouseplay config entries
Changed files
| M | source/code/main.cpp before |
| M | source/code/mainVars.inc before |
diff --git a/source/code/main.cpp b/source/code/main.cpp
index 372fba2..e9163fb 100644
--- a/source/code/main.cpp
+++ b/source/code/main.cpp
@@ -1275,22 +1275,19 @@ int main(int argc, char* argv[]) {
}
- keySettings[0].up= SDLK_UP;
- keySettings[0].down = SDLK_DOWN;
- keySettings[0].left = SDLK_LEFT;
- keySettings[0].right = SDLK_RIGHT;
- keySettings[0].change = SDLK_RCTRL;
- keySettings[0].push = SDLK_RSHIFT;
-
- keySettings[2].up= SDLK_w;
- keySettings[2].down = SDLK_s;
- keySettings[2].left = SDLK_a;
- keySettings[2].right = SDLK_d;
- keySettings[2].change = SDLK_LCTRL;
- keySettings[2].push = SDLK_LSHIFT;
-
- player1keys=0;
- player2keys=2;
+ keySettings[player1keys].up= SDLK_UP;
+ keySettings[player1keys].down = SDLK_DOWN;
+ keySettings[player1keys].left = SDLK_LEFT;
+ keySettings[player1keys].right = SDLK_RIGHT;
+ keySettings[player1keys].change = SDLK_RCTRL;
+ keySettings[player1keys].push = SDLK_RSHIFT;
+
+ keySettings[player2keys].up= SDLK_w;
+ keySettings[player2keys].down = SDLK_s;
+ keySettings[player2keys].left = SDLK_a;
+ keySettings[player2keys].right = SDLK_d;
+ keySettings[player2keys].change = SDLK_LCTRL;
+ keySettings[player2keys].push = SDLK_LSHIFT;
player1name = _("Player 1");
player2name = _("Player 2");
@@ -1302,8 +1299,6 @@ int main(int argc, char* argv[]) {
bFullscreen = (bool)configSettings->getInt("fullscreen");
MusicEnabled = (bool)configSettings->getInt("musicenabled");
SoundEnabled = (bool)configSettings->getInt("soundenabled");
- mouseplay1 = (bool)configSettings->getInt("mouseplay1");
- mouseplay2 = (bool)configSettings->getInt("mouseplay2");
if (configSettings->exists("sdl2_player1keyup")) {
keySettings[0].up = (SDL_Keycode)configSettings->getInt("sdl2_player1keyup");
@@ -1426,10 +1421,6 @@ int main(int argc, char* argv[]) {
configSettings->setInt("fullscreen",(int)bFullscreen);
configSettings->setInt("musicenabled",(int)MusicEnabled);
configSettings->setInt("soundenabled",(int)SoundEnabled);
- configSettings->setInt("mouseplay1",(int)mouseplay1);
- configSettings->setInt("mouseplay2",(int)mouseplay2);
- configSettings->setInt("joypad1",(int)joyplay1);
- configSettings->setInt("joypad2",(int)joyplay2);
configSettings->setInt("sdl2_player1keyup",(int)keySettings[0].up);
configSettings->setInt("sdl2_player1keydown",(int)keySettings[0].down);
diff --git a/source/code/mainVars.inc b/source/code/mainVars.inc
index adc5cb4..ae3a018 100644
--- a/source/code/mainVars.inc
+++ b/source/code/mainVars.inc
@@ -186,11 +186,8 @@ char FPS[10];
int verboseLevel = 0;
//keySetup
-int player1keys, player2keys;
-bool mouseplay1=false; //The mouse works on the play field
-bool mouseplay2=false; //Same for player2
-bool joyplay1=false; //Player one uses the joypad
-bool joyplay2=false; //Player two uses the joypad
+const int player1keys = 0;
+const int player2keys = 2;
//Stores the controls
struct control