commit f62f552d
just a little more
git-svn-id: https://blockattack.svn.sourceforge.net/svnroot/blockattack/trunk@32 9d7177f8-192b-0410-8f35-a16a89829b06
Changed files
| A | Makefile |
| A | SConstruct |
| A | source/code/block.make |
diff --git a/Makefile b/Makefile
new file mode 100644
index 0000000..c107e1d
--- /dev/null
+++ b/Makefile
@@ -0,0 +1,83 @@
+#the things that tells about the system
+PREF=/usr/local
+EXECUTEPATH=/usr/local/bin
+INST=/games/blockattack
+
+standard:
+ @echo "Removing old files (if they exists)"
+ @rm -f *.o
+ @rm -f ./Game/blockattack
+ @rm -f ./Game/starter
+ @rm -f ./Game/runme.sh
+ @echo "Done deleting files"
+ @echo "Now compiling..."
+ @make -f block.make
+ @rm -f *.o
+ @echo "Everything has been compiled!"
+
+#makeinstall and install doesn't work, gfx dictory doesn't get copied!
+#makeinstall:
+# @echo "Removing old files (if they exists)"
+# @rm -f *.o
+# @rm -f ./Game/blockattack
+# @rm -f ./Game/starter
+# @rm -f ./Game/runme.sh
+# @echo "Done deleting files"
+# @echo "Now compiling..."
+# @make -f block.make
+# @g++ starter2.cpp -o ./Game/starter
+# @echo "Everything has been compiled!"
+# @echo "Creating installation dirs..."
+# @mkdir -p $(PREF)$(INST)
+# @echo "Dir has been created"
+# @echo "Now copying files"
+# @cp -P -f -r ./Game/* $(PREF)$(INST)
+# @echo "Files have been copied"
+# @chmod +r $(PREF)$(INST) -R
+# @echo "Now creating a runable sh file called runme.sh"
+# @touch $(PREF)$(INST)/runme.sh
+# @echo "pushd $(PREF)$(INST)" >> $(PREF)$(INST)/runme.sh
+# @echo "./blockattack" >> $(PREF)$(INST)/runme.sh
+# @echo "popd" >> $(PREF)$(INST)/runme.sh
+# @echo "File created, now setting +x permission to it"
+# @chmod +x $(PREF)$(INST)/runme.sh
+# @echo "Mow creating static links to runme.sh"
+# @ln -fs $(PREF)$(INST)/runme.sh $(PREF)/bin/blockattack
+# @echo "Links have been created"
+# @echo "Block Attack - Rise of the Blocks have been installed!"
+# @echo "Type 'blockattack' to run the game"
+
+#install:
+# @echo "Everything must have been compiled"
+# @echo "Creating installation dirs..."
+# @mkdir -p $(PREF)$(INST)
+# @echo "Dir has been created"
+# @echo "Now copying files"
+# @cp -P -f -r ./Game/* $(PREF)$(INST)
+# @cp -P -f ./blockattack.xpm /usr/share/pixmaps
+# @cp -P -f ./blockattack.desktop /usr/share/applications
+# @echo "Files have been copied, giving all users read permission"
+# @chmod +r $(PREF)$(INST) -R
+# @echo "Now creating a runable sh file called runme.sh"
+# @rm -f $(PREF)$(INST)/runme.sh
+# @touch $(PREF)$(INST)/runme.sh
+# @echo "pushd $(PREF)$(INST)" >> $(PREF)$(INST)/runme.sh
+# @echo "./blockattack" >> $(PREF)$(INST)/runme.sh
+# @echo "popd" >> $(PREF)$(INST)/runme.sh
+# @echo "File created, now setting +x permission to it"
+# @chmod +x $(PREF)$(INST)/runme.sh
+# @echo "Mow creating static links to runme.sh"
+# @ln -fs $(PREF)$(INST)/runme.sh $(PREF)/bin/blockattack
+# @echo "Links have been created"
+# @echo "Block Attack - Rise of the Blocks have been installed!"
+# @echo "Type 'blockattack' to run the game"
+
+#remove:
+# @echo "Removing: Block Attack - Rise of the Blocks"
+# @rm $(PREF)$(INST) -R
+# @echo "Data files has been removed!"
+# @echo "Removing links..."
+# @rm $(PREF)/bin/blockattack
+# @rm /usr/share/pixmaps/blockattack.xpm
+# @rm /usr/share/applications/blockattack.desktop
+# @echo "All installed files has been removed"
diff --git a/SConstruct b/SConstruct
new file mode 100644
index 0000000..401a6a3
--- /dev/null
+++ b/SConstruct
@@ -0,0 +1,48 @@
+# Option #
+opts = Options(args = ARGUMENTS)
+opts.Add('destdir', 'Staging area to install BlockAttack to. Useful for packagers.', '')
+opts.Add('prefix', 'Destination directory', '/usr/local')
+opts.Add('sharedir', 'Directory to use to store data file', '$prefix/share/blockattack')
+opts.Add('bindir', 'Directory to use to store data file', '$prefix/bin')
+opts.Add('mandir', 'Directory to use to store data file', '$prefix/share/man')
+
+# Sources #
+src = Split("""main.cpp
+highscore.cpp
+SFont.c
+ReadKeyboard.cpp
+joypad.cpp
+listFiles.cpp
+replay.cpp""")
+
+# Copy Build Environment #
+env = Environment(options = opts)
+Export("env")
+SConsignFile()
+
+# Modify Build Environment #
+env.ParseConfig('sdl-config --cflags --libs')
+env.Append(CPPDEFINES = [('SHAREDIR', '\\"$sharedir\\"')])
+env.Append(LIBS = ['SDL', 'enet','SDL_image','SDL_mixer'])
+env.Append(LIBPATH = ['/usr/lib'])
+
+
+# Compile Executable #
+blockattack = env.Program('blockattack', src)
+Default(blockattack)
+
+# game materials (sharefiles)
+SConscript('Game/SConscript')
+
+# manpage
+SConscript('man/SConscript')
+# icons menu
+env.Install ('$destdir/$prefix/share/pixmaps/',['blockattack32.xpm','blockattack64.xpm'])
+env.Alias('install', ['$destdir/$prefix/share/pixmaps/'])
+
+env.Install ('$destdir/$prefix/share/applications/',['blockattack.desktop'])
+env.Alias('install', ['$destdir/$prefix/share/applications'])
+
+# Install blockattack itself
+env.Install('$destdir/$bindir/', blockattack)
+env.Alias('install', ['$destdir/$bindir/'])
diff --git a/source/code/block.make b/source/code/block.make
new file mode 100644
index 0000000..2246210
--- /dev/null
+++ b/source/code/block.make
@@ -0,0 +1,37 @@
+Game/bloackattack: main.o highscore.o SFont.o ReadKeyboard.o joypad.o listFiles.o replay.o common.o stats.o uploadReplay.o
+ g++ -O -o Game/blockattack main.o highscore.o SFont.o ReadKeyboard.o joypad.o listFiles.o replay.o common.o stats.o `sdl-config --cflags --libs` -lSDL_image -lSDL_mixer -lenet
+
+main.o: main.cpp BlockGame.hpp mainVars.hpp common.h
+ g++ -g -c main.cpp `sdl-config --cflags`
+
+highscore.o: highscore.h highscore.cpp
+ g++ -g -c highscore.cpp
+
+SFont.o: SFont.h SFont.c
+ g++ -g -c SFont.c `sdl-config --cflags`
+
+ReadKeyboard.o: ReadKeyboard.h ReadKeyboard.cpp
+ g++ -g -c ReadKeyboard.cpp `sdl-config --cflags`
+
+joypad.o: joypad.h joypad.cpp
+ g++ -g -c joypad.cpp `sdl-config --cflags`
+
+listFiles.o: listFiles.h listFiles.cpp
+ g++ -g -c listFiles.cpp
+
+replay.o: replay.h replay.cpp
+ g++ -g -c replay.cpp `sdl-config --cflags`
+
+stats.o: stats.h stats.cc
+ g++ -g -c stats.cc
+
+common.o: common.h common.cc
+ g++ -g -c common.cc
+
+uploadReplay.o: uploadReplay.cc uploadReplay.h
+ g++ -g -c uploadReplay.cc `sdl-config --cflags`
+
+run: Game/bloackattack
+
+clean:
+ rm *o