commit f6e8c704
Made the outline slightly more gray
Changed files
| M | source/code/BlockGameSdl.inc before |
| M | source/code/main.cpp before |
diff --git a/source/code/BlockGameSdl.inc b/source/code/BlockGameSdl.inc
index 8f83081..3b40eb3 100644
--- a/source/code/BlockGameSdl.inc
+++ b/source/code/BlockGameSdl.inc
@@ -38,7 +38,7 @@ static void setButtonFont(const sago::SagoDataHolder* holder, sago::SagoTextFiel
field.SetFont("freeserif");
field.SetColor({255,255,255,255});
field.SetFontSize(24);
- field.SetOutline(1, {0,0,0,255});
+ field.SetOutline(1, {64,64,64,255});
field.SetText(text);
}
diff --git a/source/code/main.cpp b/source/code/main.cpp
index 1a65b17..31dfb6d 100644
--- a/source/code/main.cpp
+++ b/source/code/main.cpp
@@ -571,10 +571,8 @@ void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* th
}
static sago::SagoTextBox controldBox;
controldBox.SetHolder(&globalData.spriteHolder->GetDataHolder());
- controldBox.SetFont("freeserif");
- controldBox.SetFontSize(30);
+ sagoTextSetHelpFont(controldBox);
controldBox.SetMaxWidth(290);
- controldBox.SetOutline(1, {0,0,0,255});
controldBox.SetText(controldBoxText);
controldBox.Draw(globalData.screen, theGame2->GetTopX()+7,y);
}