/* =========================================================================== blockattack - Block Attack - Rise of the Blocks Copyright (C) 2005-2016 Poul Sander This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/ Source information and contacts persons can be found at http://www.blockattack.net =========================================================================== */ #ifndef DIALOGBOX_HPP #define DIALOGBOX_HPP #include "sago/GameStateInterface.hpp" #include #include "ReadKeyboard.h" #include #include "scopeHelpers.hpp" #include "global.hpp" struct VirtualKeyboard { const std::string leftChar = "‹"; const std::string rightChar = "›"; const std::string backspace = "«"; std::string alphabet = std::string(_("ABCDEFGHIJKLMNOPQRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz" ".,:!?+_^@#%&=*")) + leftChar + rightChar + backspace; std::vector gamePadChars; std::vector gamePadCharFields; int selectedChar = 0; }; class DialogBox : public sago::GameStateInterface { public: DialogBox(int x, int y, const std::string& name, const std::string& header); DialogBox(const DialogBox& orig) = delete; DialogBox& operator=(const DialogBox& orig) = delete; virtual ~DialogBox(); bool IsActive() override; void Draw(SDL_Renderer* target) override; void ProcessInput(const SDL_Event& event, bool& processed) override; void SetName(const std::string& name); std::string GetName() const; bool IsUpdated() const; private: void virtualKeyboardWriteSelectedChar(ReadKeyboard* rk, const std::string& insertChar) const; bool isActive = true; bool bMouseUp = false; std::shared_ptr rk; int x; int y; std::string name; std::string header; bool updated = false; SDL_TextInput textInputScope; sago::SagoTextField headerLabel; sago::SagoTextField enterLabel; sago::SagoTextField cancelLabel; sago::SagoTextField textField; sago::SagoTextField cursorLabel; VirtualKeyboard virtualKeyboard; int oldmousex = 0; int oldmousey = 0; }; void DrawRectYellow(SDL_Renderer* target, int topx, int topy, int height, int width); #endif /* DIALOGBOX_HPP */