/* =========================================================================== blockattack - Block Attack - Rise of the Blocks Copyright (C) 2005-2018 Poul Sander This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/ Source information and contacts persons can be found at https://blockattack.net =========================================================================== */ #include "DialogBox.hpp" #include "HelpCommon.hpp" #include "HelpAboutState.hpp" #include "global.hpp" #include "common.h" #include "MenuSystem.h" #include "sstream" #include "version.h" #include "sago/SagoMisc.hpp" #include "fmt/core.h" template std::string sdl_verison_as_string(const T& version) { std::string ret = fmt::format("{}.{}.{}", version.major, version.minor, version.patch); return ret; } HelpAboutState::HelpAboutState() { SDL_RendererInfo renderInfo; SDL_version compiled; SDL_version linked; SDL_GetRendererInfo(globalData.screen, &renderInfo); SDL_VERSION(&compiled); SDL_GetVersion(&linked); const char* audio_driver_name = SDL_GetCurrentAudioDriver(); if (!audio_driver_name) { audio_driver_name = _("No audio driver"); } std::stringstream infoStream; infoStream << _("Name:") << " " << _("Block Attack - Rise of the Blocks") << "\n"; infoStream << _("Original name:") << " Block Attack - Rise of the Blocks" << "\n"; infoStream << _("Version:") << " " << VERSION_NUMBER << "\n"; infoStream << _("Homepage:") << " " << "https://blockattack.net\n"; infoStream << _("Github page:") << " " << "https://github.com/blockattack/blockattack-game\n"; infoStream << _("SDL render:") << " " << renderInfo.name << "\n"; infoStream << _("SDL audio driver:") << " " << audio_driver_name << "\n"; infoStream << _("SDL compiled version:") << " " << sdl_verison_as_string(compiled) << "\n"; infoStream << _("SDL linked version:") << " " << sdl_verison_as_string(linked) << "\n"; SDL_IMAGE_VERSION(&compiled); const SDL_version *sdl_link_version=IMG_Linked_Version(); infoStream << _("SDL_image compiled version:") << " " << sdl_verison_as_string(compiled) << "\n"; infoStream << _("SDL_image linked version:") << " " << sdl_verison_as_string(*sdl_link_version) << "\n"; SDL_MIXER_VERSION(&compiled); sdl_link_version = Mix_Linked_Version(); infoStream << _("SDL_mixer compiled version:") << " " << sdl_verison_as_string(compiled) << "\n"; infoStream << _("SDL_mixer linked version:") << " " << sdl_verison_as_string(*sdl_link_version) << "\n"; SDL_TTF_VERSION(&compiled); sdl_link_version = TTF_Linked_Version(); infoStream << _("SDL_ttf compiled version:") << " " << sdl_verison_as_string(compiled) << "\n"; infoStream << _("SDL_ttf linked version:") << " " << sdl_verison_as_string(*sdl_link_version) << "\n"; PHYSFS_Version physfs_compiled_version; PHYSFS_Version physfs_linked_version; PHYSFS_VERSION(&physfs_compiled_version); PHYSFS_getLinkedVersion(&physfs_linked_version); infoStream << _("PhysFS compiled version:") << " " << sdl_verison_as_string(physfs_compiled_version) << "\n"; infoStream << _("PhysFS linked version:") << " " << sdl_verison_as_string(physfs_linked_version) << "\n"; infoStream << _("Save folder:") << " " << PHYSFS_getWriteDir() << "\n"; infoStream << _("Locale:") << " " << setlocale( LC_CTYPE, nullptr ) << "\n"; infoStream << "SHAREDIR: " << SHAREDIR << "\n"; setHelp30FontThinOutline(&globalData.spriteHolder->GetDataHolder(), titleField, _("About")); setHelpBoxFont(&globalData.spriteHolder->GetDataHolder(), infoBox, infoStream.str().c_str()); sago::WriteFileContent("about.txt", infoStream.str()); } HelpAboutState::~HelpAboutState() { }