/* ReadKeyBoard.h Copyright (C) 2005 Poul Sander This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Poul Sander Rævehøjvej 36, V. 1111 2800 Kgs. Lyngby DENMARK blockattack@poulsander.com */ /* Added to project 5/11-2004 */ #include #include "SDL.h" using namespace std; class ReadKeyboard { private: int length, maxLength, position; char textstring[30]; void putchar(char); void removeChar(); public: ReadKeyboard(void); ~ReadKeyboard(void); ReadKeyboard(char*); Uint8 CharsBeforeCursor(); //Where should the cursor be placed? bool ReadKey(SDLKey); //true if key accepted char* GetString(void); };