/* =========================================================================== blockattack - Block Attack - Rise of the Blocks Copyright (C) 2005-2017 Poul Sander This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/ Source information and contacts persons can be found at http://www.blockattack.net =========================================================================== */ #ifndef REPLAYPLAYER_HPP #define REPLAYPLAYER_HPP #include "sago/GameStateInterface.hpp" class ReplayPlayer : public sago::GameStateInterface { public: ReplayPlayer(); ReplayPlayer(const ReplayPlayer& orig) = delete; virtual ~ReplayPlayer(); bool IsActive() override; void Draw(SDL_Renderer* target) override; void ProcessInput(const SDL_Event& event, bool &processed) override; void Update() override; private: bool isActive = true; }; #endif /* REPLAYPLAYER_HPP */