../../Game/blockattack: main.o highscore.o SFont.o ReadKeyboard.o joypad.o listFiles.o replay.o common.o stats.o uploadReplay.o g++ -O -o ../../Game/blockattack main.o highscore.o SFont.o ReadKeyboard.o joypad.o listFiles.o replay.o common.o stats.o `sdl-config --cflags --libs` -lSDL_image -lSDL_mixer -lenet main.o: main.cpp BlockGame.hpp mainVars.hpp common.h g++ -g -c main.cpp `sdl-config --cflags` highscore.o: highscore.h highscore.cpp g++ -g -c highscore.cpp SFont.o: SFont.h SFont.c gcc -g -c SFont.c `sdl-config --cflags` ReadKeyboard.o: ReadKeyboard.h ReadKeyboard.cpp g++ -g -c ReadKeyboard.cpp `sdl-config --cflags` joypad.o: joypad.h joypad.cpp g++ -g -c joypad.cpp `sdl-config --cflags` listFiles.o: listFiles.h listFiles.cpp g++ -g -c listFiles.cpp replay.o: replay.h replay.cpp g++ -g -c replay.cpp `sdl-config --cflags` stats.o: stats.h stats.cc g++ -g -c stats.cc common.o: common.h common.cc g++ -g -c common.cc uploadReplay.o: uploadReplay.cc uploadReplay.h g++ -g -c uploadReplay.cc `sdl-config --cflags` run: ../../Game/blockattack clean: rm *o