/* =========================================================================== blockattack - Block Attack - Rise of the Blocks Copyright (C) 2005-2012 Poul Sander This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/ Source information and contacts persons can be found at http://blockattack.sf.net =========================================================================== */ #include "TheBoard.hpp" TheBoard::TheBoard() { numberOfMoves = 0; for(int i = 0; i < BOARDWIDTH; i++) for(int j = 0; j < BOARDHEIGHT; j++) TheBoard::board[i][j] = -1; isNull = false; } TheBoard::TheBoard(const TheBoard &tb) { TheBoard::numberOfMoves = tb.numberOfMoves; for(int i = 0; i < BOARDWIDTH; i++) for(int j = 0; j < BOARDHEIGHT; j++) TheBoard::board[i][j] = tb.board[i][j]; isNull = false; } void TheBoard::copyFrom(TheBoard *tb) { TheBoard::numberOfMoves = tb->numberOfMoves; for(int i = 0; i < BOARDWIDTH; i++) for(int j = 0; j < BOARDHEIGHT; j++) TheBoard::board[i][j] = tb->board[i][j]; } bool TheBoard::setBrick(int x, int y, int color) { if((x<0)||(x>=BOARDWIDTH)||(y<0)||(y>=12)) return false; board[x][y]=color; return true; } int TheBoard::getBrick(int x, int y) { if((x<0)||(x>=BOARDWIDTH)||(y<0)||(y>=BOARDHEIGHT)) return -999; return board[x][y]; } void TheBoard::setNumberOfMoves(int moves) { TheBoard::numberOfMoves = moves; } int TheBoard::getNumberOfMoves() { return TheBoard::numberOfMoves; } bool TheBoard::moveUp(int x, int y) { if((x<0)||(x>=BOARDWIDTH)||(y<0)||(y>=BOARDHEIGHT)) return false; for(int i=1; i<=y; i++) { board[x][i-1]=board[x][i]; } board[x][y]=-1; return true; } //moveUp bool TheBoard::moveDown(int x, int y) { if((x<0)||(x>=BOARDWIDTH)||(y<0)||(y>=BOARDHEIGHT)) return false; for(int i=y-1; i>=0; i--) { board[x][i+1]=board[x][i]; } board[x][0]=-1; return true; } void TheBoard::moveRight() { for(int i=0; i=0; j--) { board[j+1][i]=board[j][i]; } board[0][i] = -1; } } //moveRight //moves all pieces one to the right void TheBoard::moveLeft() { for(int i=0; i