/* =========================================================================== blockattack - Block Attack - Rise of the Blocks Copyright (C) 2005-2016 Poul Sander This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/ Source information and contacts persons can be found at http://www.blockattack.net =========================================================================== */ #include "gamecontroller.h" #include "SDL_gamecontroller.h" #include void InitGameControllers() { std::cout << "Number of Game controllers: " << SDL_NumJoysticks() << std::endl; SDL_GameController *controller = nullptr; for (int i = 0; i < SDL_NumJoysticks(); ++i) { if (SDL_IsGameController(i)) { controller = SDL_GameControllerOpen(i); std::cout << "Supported game controller detected: " << SDL_GameControllerName(controller) << std::endl; } } }