/* * File: global.hpp * Author: poul * * Created on 5. juni 2011, 18:26 */ #ifndef _GLOBAL_HPP #define _GLOBAL_HPP #include "CppSdl/CppSdlImageHolder.hpp" #include "Libs/NFont.h" void MainMenu(); void ResetFullscreen(); extern CppSdl::CppSdlImageHolder menuMarked; extern CppSdl::CppSdlImageHolder menuUnmarked; extern NFont nf_scoreboard_font; extern bool MusicEnabled; //true if background music is enabled extern bool SoundEnabled; //true if sound effects is enabled extern bool bFullscreen; //true if game is running fullscreen extern char player1name[30]; extern char player2name[30]; extern SDL_Surface *screen; //The whole screen; #endif /* _GLOBAL_HPP */