/* =========================================================================== blockattack - Block Attack - Rise of the Blocks Copyright (C) 2005-2025 Poul Sander This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/ Source information and contacts persons can be found at https://blockattack.net =========================================================================== */ #pragma once #include "../global.hpp" #include "../sago/GameStateInterface.hpp" #include "../BlockGameSdl.hpp" #include #include class PuzzleEditorState : public sago::GameStateInterface { public: PuzzleEditorState() = default; PuzzleEditorState(const PuzzleEditorState& orig) = delete; virtual ~PuzzleEditorState() = default; void Init(); bool IsActive() override; void ProcessInput(const SDL_Event& event, bool& processed) override; void Draw(SDL_Renderer* target) override; void Update() override; private: void SelectFile(const std::string& file); bool isActive = true; int selected_puzzle = -1; std::string selected_file; std::vector puzzle_files; std::shared_ptr game; };