/* * File: puzzlehandler.hpp * Author: poul * * Created on 22. august 2015, 20:09 */ #ifndef PUZZLEHANDLER_HPP #define PUZZLEHANDLER_HPP #include int PuzzleNumberOfMovesAllowed(int level); int PuzzleGetBrick(int level, int x, int y); bool PuzzleIsCleared(int level); int LoadPuzzleStages(); int PuzzleGetNumberOfPuzzles(); void PuzzleSetClear(int level); const std::string& PuzzleGetName(); void PuzzleSetName(const std::string& name); void PuzzleSetSavePath(const std::string& filepath); #endif /* PUZZLEHANDLER_HPP */