/* =========================================================================== blockattack - Block Attack - Rise of the Blocks Copyright (C) 2005-2023 Poul Sander This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/ Source information and contacts persons can be found at https://www.blockattack.net =========================================================================== */ #include "themes.hpp" #include "sago/SagoMisc.hpp" #include "os.hpp" #include #include #include #include "nlohmann/json.hpp" #include #include "global.hpp" #include #include using json = nlohmann::json; const int NUMBER_OF_CUSTOM_SLOTS = 2; void to_json(json& j, const ImgScale& p) { switch (p) { case ImgScale::Stretch: j = "stretch"; break; case ImgScale::Tile: j = "tile"; break; case ImgScale::Resize: j = "resize"; break; case ImgScale::Cut: j = "cut"; break; default: j = "stretch"; break; } } void from_json(const json& j, ImgScale& p) { std::string s = j; if (s == "stretch") { p = ImgScale::Stretch; } else if (s == "tile") { p = ImgScale::Tile; } else if (s == "resize") { p = ImgScale::Resize; } else if (s == "cut") { p = ImgScale::Cut; } else { p = ImgScale::Stretch; } } void to_json(json& j, const BackGroundData& p) { j = json{ {"background_name", p.name}, {"background_sprite", p.background_sprite}, {"background_sprite_16x9", p.background_sprite_16x9}, {"background_scale", p.background_scale}, {"tileMoveSpeedX", p.tileMoveSpeedX}, {"tileMoveSpeedY", p.tileMoveSpeedY} }; } void to_json(json& j, const ThemeBorderData& p) { j = json{ {"border_name", p.name}, {"border_sprite", p.border_sprite}, {"border_sprite_offset", {p.border_sprite_offset.first, p.border_sprite_offset.second}}, {"score_label_offset", {p.score_label_offset.first, p.score_label_offset.second}}, {"time_label_offset", {p.time_label_offset.first, p.time_label_offset.second}}, {"chain_label_offset", {p.chain_label_offset.first, p.chain_label_offset.second}}, {"speed_label_offset", {p.speed_label_offset.first, p.speed_label_offset.second}}, {"score_field_offset", {p.score_field_offset.first, p.score_field_offset.second}}, {"time_field_offset", {p.time_field_offset.first, p.time_field_offset.second}}, {"chain_field_offset", {p.chain_field_offset.first, p.chain_field_offset.second}}, {"speed_field_offset", {p.speed_field_offset.first, p.speed_field_offset.second}} }; } void to_json(json& j, const Theme& p) { j = json{ {"theme_name", p.theme_name}, {"back_board", p.back_board}, {"background_name", p.background.name}, {"decoration_name", p.decoration.name} }; } void to_json(json& j, const DecorationData& p) { j = json{ {"name", p.name}, {"decoration_sprites", p.decoration_sprites} }; } void to_json(json& j, const ThemeFileData& p) { j = json{ {"background_data", p.background_data}, {"decoration_data", p.decoration_data}, {"border_data", p.border_data}, {"themes", p.themes} }; } void from_json(const json& j, BackGroundData& p) { j.at("background_name").get_to(p.name); j.at("background_sprite").get_to(p.background_sprite); j.at("background_sprite_16x9").get_to(p.background_sprite_16x9); j.at("background_scale").get_to(p.background_scale); j.at("tileMoveSpeedX").get_to(p.tileMoveSpeedX); j.at("tileMoveSpeedY").get_to(p.tileMoveSpeedY); } void from_json(const json& j, ThemeBorderData& p) { j.at("border_name").get_to(p.name); j.at("border_sprite").get_to(p.border_sprite); if (j.contains("border_sprite_offset")) { auto offset = j.at("border_sprite_offset"); p.border_sprite_offset = {offset[0], offset[1]}; } if (j.contains("score_label_offset")) { auto offset = j.at("score_label_offset"); p.score_label_offset = {offset[0], offset[1]}; } if (j.contains("time_label_offset")) { auto offset = j.at("time_label_offset"); p.time_label_offset = {offset[0], offset[1]}; } if (j.contains("chain_label_offset")) { auto offset = j.at("chain_label_offset"); p.chain_label_offset = {offset[0], offset[1]}; } if (j.contains("speed_label_offset")) { auto offset = j.at("speed_label_offset"); p.speed_label_offset = {offset[0], offset[1]}; } if (j.contains("score_field_offset")) { auto offset = j.at("score_field_offset"); p.score_field_offset = {offset[0], offset[1]}; } if (j.contains("time_field_offset")) { auto offset = j.at("time_field_offset"); p.time_field_offset = {offset[0], offset[1]}; } if (j.contains("chain_field_offset")) { auto offset = j.at("chain_field_offset"); p.chain_field_offset = {offset[0], offset[1]}; } if (j.contains("speed_field_offset")) { auto offset = j.at("speed_field_offset"); p.speed_field_offset = {offset[0], offset[1]}; } } void from_json(const json& j, Theme& p) { j.at("theme_name").get_to(p.theme_name); j.at("back_board").get_to(p.back_board); j.at("background_name").get_to(p.background.name); j.at("decoration_name").get_to(p.decoration.name); } void from_json(const json& j, DecorationData& p) { j.at("name").get_to(p.name); j.at("decoration_sprites").get_to(p.decoration_sprites); } void from_json(const json& j, ThemeFileData& p) { if (j.contains("background_data")) { j.at("background_data").get_to(p.background_data); } if (j.contains("decoration_data")) { j.at("decoration_data").get_to(p.decoration_data); } if (j.contains("border_data")) { j.at("border_data").get_to(p.border_data); } if (j.contains("themes")) { j.at("themes").get_to(p.themes); } } static std::vector themes(1); static std::map background_data; static std::map decoration_data; static std::map border_data; static bool initialized = false; static size_t current_theme = 0; void ThemesFillMissingFields(Theme& theme) { if (theme.background.name.empty() || !ThemesBackgroundExists(theme.background.name) ) { //If the theme does not define a background then use the standard. theme.background.name = "standard"; } theme.background = background_data[theme.background.name]; } static void ThemesReadDataFromFile(const std::string& filename) { if (globalData.verboseLevel) { std::cout << "Reading theme data from " << filename << "\n"; } std::string s = sago::GetFileContent(filename); if (s.empty()) { std::cout << "File \"" << filename << "\" does not exit!\n"; return; } json j = json::parse(s); ThemeFileData tfd = j; for (const auto& bg : tfd.background_data) { background_data[bg.name] = bg; } for (const auto& dec : tfd.decoration_data) { decoration_data[dec.name] = dec; } for (const auto& border : tfd.border_data) { border_data[border.name] = border; } for (const Theme& theme : tfd.themes) { if (globalData.verboseLevel) { std::cout << "Adding theme " << theme.theme_name << "\n"; } themes.push_back(theme); ThemesFillMissingFields(themes.back()); } } static void ThemesInitBackGroundData() { BackGroundData standard; standard.name = "standard"; standard.background_sprite = "background"; standard.background_sprite_16x9 = "background_sixteen_nine"; standard.background_scale = ImgScale::Stretch; background_data[standard.name] = standard; DecorationData smileys; decoration_data[smileys.name] = smileys; } static void ThemesInitBorderData() { ThemeBorderData standard; standard.name = "standard"; standard.border_sprite = "board_back_back"; standard.border_sprite_offset = {-60, -68}; border_data[standard.name] = standard; ThemeBorderData mirror = standard; mirror.name = "mirror"; mirror.border_sprite = "board_back_back_mirror"; mirror.border_sprite_offset = {-116, -68}; mirror.score_label_offset = {-100, 80}; mirror.time_label_offset = {-100,129}; mirror.chain_label_offset = {-100, 178}; mirror.speed_label_offset = {-100, 227}; mirror.score_field_offset = {-100, 102}; mirror.time_field_offset = {-100, 151}; mirror.chain_field_offset = {-100, 200}; mirror.speed_field_offset = {-100, 249}; border_data[mirror.name] = mirror; } static bool str_startswith(const std::string& s, const char* prefix) { return (s.rfind(prefix, 0) == 0); } static void ThemesDumpData() { ThemeFileData tfd; tfd.themes = themes; for (auto& pair : background_data) { tfd.background_data.push_back(pair.second); } for (auto& pair : decoration_data) { tfd.decoration_data.push_back(pair.second); } for (auto& pair : border_data) { tfd.border_data.push_back(pair.second); } json j = tfd; std::string s = j.dump(4); sago::WriteFileContent("themes_dump.json", s); } void ThemesSaveCustomSlots() { ThemeFileData tfd; for (const Theme& theme : themes) { if ( str_startswith(theme.theme_name,"custom_slot_")) { tfd.themes.push_back(theme); } } json j = tfd; std::string s = j.dump(4); sago::WriteFileContent("custom_themes.json", s); } static void ThemesAddCustomSlot(std::vector& themes, int slot_number) { std::string slot_name = fmt::format("custom_slot_{}", slot_number); for (const Theme& theme : themes) { if (theme.theme_name == slot_name) { //Custom slot already exists return; } } Theme new_theme; new_theme.theme_name = slot_name; themes.push_back(new_theme); ThemesFillMissingFields(themes.back()); } void ThemesInit() { if (initialized) { return; } initialized = true; ThemesInitBackGroundData(); ThemesInitCustomBackgrounds(); ThemesInitBorderData(); ThemesLoadCustomBorders(); ThemesLoadCustomBackgrounds(); themes.resize(1); //Add the default theme ThemesFillMissingFields(themes[0]); const std::vector& theme_files = sago::GetFileList("themes"); for (const std::string& filename : theme_files) { if (boost::algorithm::ends_with(filename,".json")) { ThemesReadDataFromFile("themes/"+filename); } } ThemesReadDataFromFile("custom_themes.json"); for (int i=1; i <= NUMBER_OF_CUSTOM_SLOTS; ++i) { ThemesAddCustomSlot(themes, i); } ThemesDumpData(); } Theme ThemesGetNext() { ThemesInit(); current_theme++; current_theme = current_theme % themes.size(); return themes.at(current_theme); } Theme& ThemesGet(size_t theme_number) { ThemesInit(); return themes.at(theme_number % themes.size()); } size_t ThemesGetNumber(const std::string& name) { size_t ret = 0; // Default to 0 ThemesInit(); for (size_t i = 0; i < themes.size(); ++i) { if (themes[i].theme_name == name) { ret = i; } } return ret; } void ThemesAddOrReplace(const Theme& theme) { ThemesInit(); for (size_t i = 0; i < themes.size(); ++i) { if (themes[i].theme_name == theme.theme_name) { themes[i] = theme; return; } } themes.push_back(theme); } bool ThemesBackgroundExists(const std::string& name) { ThemesInit(); return background_data.find(name) != background_data.end(); } BackGroundData ThemesGetNextBackground(const std::string& current) { ThemesInit(); BackGroundData ret = background_data["standard"]; for (auto& pair : background_data) { if (pair.first == current) { auto it = background_data.find(current); ++it; if (it == background_data.end()) { it = background_data.begin(); } ret = it->second; break; } } return ret; } std::string ThemesGetNextBoardBackground(const std::string& current) { ThemesInit(); std::vector back_boards = {"back_board", "back_board_sample_snow", "trans_cover"}; std::string ret = "back_board"; for (size_t i = 0; i < back_boards.size(); ++i) { if (back_boards[i] == current) { ret = back_boards[(i + 1) % back_boards.size()]; break; } } return ret; } ThemeBorderData ThemesGetBorder(const std::string& name) { ThemesInit(); auto it = border_data.find(name); if (it == border_data.end()) { return border_data["standard"]; } return it->second; } ThemeBorderData ThemesGetNextBorder(const std::string& current) { ThemesInit(); ThemeBorderData ret = border_data["standard"]; for (auto& pair : border_data) { if (pair.first == current) { auto it = border_data.find(current); ++it; if (it == border_data.end()) { it = border_data.begin(); } ret = it->second; break; } } return ret; } void ThemesInitCustomBackgrounds() { std::vector custom_backgrounds = sago::GetFileList("textures/backgrounds"); std::stringstream sprite_stream; sprite_stream << "{\n"; bool first = true; for (const std::string& filename : custom_backgrounds) { std::cout << "Found custom background " << filename << "\n"; if (boost::algorithm::ends_with(filename, ".png") || boost::algorithm::ends_with(filename, ".jpg")) { BackGroundData bg; bg.name = filename; std::string texture_name = fmt::format("custom_background_{}",filename);; bg.background_sprite = texture_name; bg.background_sprite_16x9 = texture_name; bg.background_scale = ImgScale::Resize; background_data[bg.name] = bg; if (!first) { sprite_stream << ",\n"; } sprite_stream << "\"" << texture_name << "\": {\n"; sprite_stream << " \"texture\": \"" << "backgrounds/" << filename.substr(0, filename.size()-4) << "\",\n"; sprite_stream << " \"topx\": 0,\n"; sprite_stream << " \"topy\": 0,\n"; sprite_stream << " \"height\": 7680,\n"; sprite_stream << " \"width\": 10240,\n"; sprite_stream << " \"number_of_frames\": 1,\n"; sprite_stream << " \"frame_time\": 1\n"; sprite_stream << "}\n"; first = false; } } sprite_stream << "}\n"; sago::WriteFileContent("sprites/custom_backgrounds.sprite", sprite_stream.str()); } void ThemesSaveBorderData(const std::string& name, const ThemeBorderData& data) { ThemesInit(); // Create borders directory if it doesn't exist OsCreateFolder("borders"); json j = data; std::string s = j.dump(4); std::string filename = fmt::format("borders/{}.json", name); sago::WriteFileContent(filename.c_str(), s); // Add to the border_data map border_data[name] = data; } void ThemesSaveBackgroundData(const std::string& name, const BackGroundData& data) { ThemesInit(); // Create backgrounds directory if it doesn't exist OsCreateFolder("backgrounds"); json j = data; std::string s = j.dump(4); std::string filename = fmt::format("backgrounds/{}.json", name); sago::WriteFileContent(filename.c_str(), s); // Add to the background_data map background_data[name] = data; } void ThemesLoadCustomBorders() { const std::vector& border_files = sago::GetFileList("borders"); for (const std::string& filename : border_files) { if (boost::algorithm::ends_with(filename, ".json")) { std::string filepath = fmt::format("borders/{}", filename); std::string s = sago::GetFileContent(filepath); if (s.empty()) { continue; } try { json j = json::parse(s); ThemeBorderData border = j; border_data[border.name] = border; if (globalData.verboseLevel) { std::cout << "Loaded custom border: " << border.name << "\n"; } } catch (const std::exception& e) { std::cerr << "Error loading border file " << filepath << ": " << e.what() << "\n"; } } } } void ThemesLoadCustomBackgrounds() { const std::vector& background_files = sago::GetFileList("backgrounds"); for (const std::string& filename : background_files) { if (boost::algorithm::ends_with(filename, ".json")) { std::string filepath = fmt::format("backgrounds/{}", filename); std::string s = sago::GetFileContent(filepath); if (s.empty()) { continue; } try { json j = json::parse(s); BackGroundData background = j; background_data[background.name] = background; if (globalData.verboseLevel) { std::cout << "Loaded custom background: " << background.name << "\n"; } } catch (const std::exception& e) { std::cerr << "Error loading background file " << filepath << ": " << e.what() << "\n"; } } } } bool ThemesValidateSpriteName(const std::string& sprite_name) { ThemesInit(); if (sprite_name.empty()) { return false; } // Note: GetSprite returns a default sprite if not found, so we can't easily validate // The sprite will be validated when actually used in the game // For now, just check that it's not empty return true; } std::vector ThemesGetBorderNames() { ThemesInit(); std::vector names; for (const auto& pair : border_data) { names.push_back(pair.first); } return names; } std::vector ThemesGetBackgroundNames() { ThemesInit(); std::vector names; for (const auto& pair : background_data) { names.push_back(pair.first); } return names; } std::vector ThemesGetDecorationNames() { ThemesInit(); std::vector names; for (const auto& pair : decoration_data) { names.push_back(pair.first); } return names; } BackGroundData ThemesGetBackground(const std::string& name) { ThemesInit(); auto it = background_data.find(name); if (it == background_data.end()) { return background_data["standard"]; } return it->second; }