#! /bin/bash set -e if [ "$#" -ne 1 ]; then echo "Must be called with $0 " exit 1 fi ARCHIVENAME=$1 rm -rf staging mkdir -p staging/$ARCHIVENAME/x86_64 mkdir -p staging/$ARCHIVENAME/x86 mkdir -p staging/$ARCHIVENAME/docs cp blockattack_standalone_launcher staging/$ARCHIVENAME/blockattack cp README.txt staging/$ARCHIVENAME/README chmod +x staging/$ARCHIVENAME/blockattack cd ../../.. docker build -f source/misc/docker/Dockerfile.Ubuntu12.04build_Standalone . -t blockattack_test echo Copying to: $(pwd)/source/misc/standalone/staging/$ARCHIVENAME docker run -it --rm -v $(pwd)/source/misc/standalone/staging/$ARCHIVENAME/:/output blockattack_test /bin/bash -c "cp /staging/blockattack-game/Game/blockattack /output/x86_64/ && \ cp /usr/local/lib/libSDL2-2.0.so.0 /output/x86_64/ && \ cp /usr/local/lib/libphysfs.so.1 /output/x86_64/ && \ cp /usr/local/lib/libSDL2_mixer-2.0.so.0 /output/x86_64/ && \ cp /usr/local/lib/libSDL2_ttf-2.0.so.0 /output/x86_64/ && \ cp /usr/lib/x86_64-linux-gnu/libfreetype.so.6 /output/x86_64/ && \ cp /lib/x86_64-linux-gnu/libpng12.so.0 /output/x86_64/ && \ cp /usr/local/lib/libSDL2_image-2.0.so.0 /output/x86_64/" docker run -it --rm -v $(pwd)/source/misc/standalone/staging/$ARCHIVENAME/:/output blockattack_test /bin/bash -c "cp -r /staging/blockattack-game/source/misc/translation/locale /output/ && \ cp /staging/blockattack-game/Game/blockattack.data /output/ && \ cp -r /staging/blockattack-game/source/misc/icons /output/ && \ cp /staging/blockattack-game/COPYING /output/ && \ cp /staging/blockattack-game/man/blockattack.man /output/docs/ && \ cp /staging/blockattack-game/README.md /output/docs/README_ORG.md && \ chown -R 1000 /output" scp source/misc/standalone/compile_requirements.sh blockattack_build:/ scp source/misc/standalone/install_requirements.sh blockattack_build:/ ssh blockattack_build /install_requirements.sh ssh blockattack_build /compile_requirements.sh ssh blockattack_build rm -rf /staging/blockattack-game scp -r . blockattack_build:/staging/blockattack-game ssh blockattack_build rm -f /staging/blockattack-game/CMakeCache.txt ssh blockattack_build "BLOCKATTACK_VERSION=2.2.0-SNAPSHOT && cd /staging/blockattack-game && \ ./packdata.sh && \ cp source/misc/travis_help/utf8_v2_3_4/source/utf8.h source/code/ && \ cp source/misc/travis_help/utf8_v2_3_4/source/utf8.h source/code/sago/ && \ cp -r source/misc/travis_help/utf8_v2_3_4/source/utf8 source/code/ && \ cp -r source/misc/travis_help/utf8_v2_3_4/source/utf8 source/code/sago/ && \ cmake -D Boost_USE_STATIC_LIBS=ON -D INSTALL_DATA_DIR=. -D CMAKE_INSTALL_PREFIX=. -D STANDALONE=1 . && make clean && make" OUTPUT=$(pwd)/source/misc/standalone/staging/$ARCHIVENAME/ scp blockattack_build:/staging/blockattack-game/Game/blockattack $OUTPUT/x86/ && \ scp blockattack_build:/usr/local/lib/libSDL2-2.0.so.0 $OUTPUT/x86/ && \ scp blockattack_build:/usr/local/lib/libphysfs.so.1 $OUTPUT/x86/ && \ scp blockattack_build:/usr/local/lib/libSDL2_mixer-2.0.so.0 $OUTPUT/x86/ && \ scp blockattack_build:/usr/local/lib/libSDL2_ttf-2.0.so.0 $OUTPUT/x86/ && \ scp blockattack_build:/usr/lib/i386-linux-gnu/libfreetype.so.6 $OUTPUT/x86/ && \ scp blockattack_build:/lib/i386-linux-gnu/libpng12.so.0 $OUTPUT/x86/ && \ scp blockattack_build:/usr/local/lib/libSDL2_image-2.0.so.0 $OUTPUT/x86/ exit 0 docker build -f source/misc/docker/Dockerfile.Ubuntu12.04build_Standalone32 . -t blockattack_test docker run -it --rm -v $(pwd)/source/misc/standalone/staging/$ARCHIVENAME/:/output blockattack_test /bin/bash -c "cp /staging/blockattack-game/Game/blockattack /output/x86/ && \ cp /usr/local/lib/libSDL2-2.0.so.0 /output/x86/ && \ cp /usr/local/lib/libphysfs.so.1 /output/x86/ && \ cp /usr/local/lib/libSDL2_mixer-2.0.so.0 /output/x86/ && \ cp /usr/local/lib/libSDL2_ttf-2.0.so.0 /output/x86/ && \ cp /usr/lib/i386-linux-gnu/libfreetype.so.6 /output/x86/ && \ cp /lib/i386-linux-gnu/libpng12.so.0 /output/x86/ && \ cp /usr/local/lib/libSDL2_image-2.0.so.0 /output/x86/" cd source/misc/standalone/staging/ tar -cvjSf "$ARCHIVENAME.tar.bz2" "$ARCHIVENAME"