git repos / blockattack-game

source/code/BlockAttackWin32.dev

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[Project]
FileName=BlockAttackWin32.dev
Name=BlockAttackWin32
UnitCount=24
Type=0
Ver=1
ObjFiles=
Includes=C:\LIB_SDL\SDL-1.2.10\include;C:\LIB_SDL\SDL_image-1.2.5\include;C:\LIB_SDL\SDL_mixer-1.2.7\include
Libs=C:\LIB_SDL\SDL-1.2.10\lib;C:\LIB_SDL\SDL_image-1.2.5\lib;C:\LIB_SDL\SDL_mixer-1.2.7\lib
PrivateResource=BlockAttackWin32_private.rc
ResourceIncludes=
MakeIncludes=
Compiler=
CppCompiler=
Linker=-lmingw32 -lSDLmain -lSDL -lSDL_Mixer -lSDL_image_@@_../../../../../Dev-Cpp/lib/libwsock32.a_@@_../../../../../Dev-Cpp/lib/libws2_32.a_@@_../../../../../Dev-Cpp/lib/libenet.a_@@_-lwsock32_@@_-lwinmm_@@_-lws2_32_@@_-lphysfs_@@_-lz_@@_
IsCpp=1
Icon=
ExeOutput=..\..\Game
ObjectOutput=Objects
OverrideOutput=1
OverrideOutputName=BlockAttackWin32.exe
HostApplication=
Folders=
CommandLine=
UseCustomMakefile=0
CustomMakefile=
IncludeVersionInfo=1
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000001001000000100

[VersionInfo]
Major=1
Minor=4
Release=1
Build=1
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=1.4.1
FileDescription=Block Attack - Rise of the Blocks (tetris Attack Clone)
InternalName=
LegalCopyright=Poul Sander
LegalTrademarks=
OriginalFilename=
ProductName=Block Attack - Rise of the Blocks
ProductVersion=1.4.1
AutoIncBuildNr=0

[Unit1]
FileName=BlockGame.hpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit2]
FileName=highscore.cpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit3]
FileName=highscore.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit4]
FileName=joypad.cpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit5]
FileName=joypad.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit6]
FileName=listFiles.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit7]
FileName=main.cpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit8]
FileName=ReadKeyboard.cpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit9]
FileName=ReadKeyboard.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit10]
FileName=replay.cpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit11]
FileName=replay.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit12]
FileName=SFont.c
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit13]
FileName=SFont.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit23]
FileName=CppSdl\CppSdlImageHolder.cpp
CompileCpp=1
Folder=BlockAttackWin32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit24]
FileName=CppSdl\CppSdlException.cpp
CompileCpp=1
Folder=BlockAttackWin32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit25]
FileName=NetworkThing.hpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit26]
FileName=mainVars.hpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit27]
FileName=enet\memory.h
CompileCpp=1
Folder=enet
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit28]
FileName=enet\packet.c
CompileCpp=1
Folder=enet
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit29]
FileName=enet\peer.c
CompileCpp=1
Folder=enet
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit15]
FileName=NetworkThing.hpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit30]
FileName=enet\protocol.c
CompileCpp=1
Folder=enet
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit31]
FileName=enet\protocol.h
CompileCpp=1
Folder=enet
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit32]
FileName=enet\time.h
CompileCpp=1
Folder=enet
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit14]
FileName=listFiles.cpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit33]
FileName=poulsCommonWindows.hpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit34]
FileName=editor\TheBoard.hpp
CompileCpp=1
Folder=editor
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit35]
FileName=editor\BoardHolder.hpp
CompileCpp=1
Folder=editor
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit36]
FileName=editor\EditorInterface.hpp
CompileCpp=1
Folder=editor
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit37]
FileName=editor\TheBoard.cpp
CompileCpp=1
Folder=editor
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit38]
FileName=editor\BoardHolder.cpp
CompileCpp=1
Folder=editor
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit39]
FileName=editor\EditorInterface.cpp
CompileCpp=1
Folder=editor
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit40]
FileName=editor\editorMain.hpp
CompileCpp=1
Folder=editor
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit41]
FileName=editor\editorMain.cpp
CompileCpp=1
Folder=editor
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit42]
FileName=NetworkThing.hpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit43]
FileName=mainVars.hpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit16]
FileName=mainVars.hpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit22]
FileName=CppSdl\CppSdlException.hpp
CompileCpp=1
Folder=BlockAttackWin32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit17]
FileName=common.h
CompileCpp=1
Folder=BlockAttackWin32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit18]
FileName=common.cc
CompileCpp=1
Folder=BlockAttackWin32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit19]
FileName=stats.h
CompileCpp=1
Folder=BlockAttackWin32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit20]
FileName=stats.cc
CompileCpp=1
Folder=BlockAttackWin32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit21]
FileName=CppSdl\CppSdlImageHolder.hpp
CompileCpp=1
Folder=BlockAttackWin32
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=