source/code/DialogBox.hpp
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/*
===========================================================================
blockattack - Block Attack - Rise of the Blocks
Copyright (C) 2005-2016 Poul Sander
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see http://www.gnu.org/licenses/
Source information and contacts persons can be found at
http://www.blockattack.net
===========================================================================
*/
#ifndef DIALOGBOX_HPP
#define DIALOGBOX_HPP
#include "sago/GameStateInterface.hpp"
#include <string>
#include "ReadKeyboard.h"
#include <memory>
#include "scopeHelpers.hpp"
#include "global.hpp"
struct VirtualKeyboard {
const std::string leftChar = "‹";
const std::string rightChar = "›";
const std::string backspace = "«";
std::string alphabet = std::string(_("ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz"
".,:!?+_^@#%&=*")) + leftChar + rightChar + backspace;
std::vector<std::string> gamePadChars;
std::vector<sago::SagoTextField> gamePadCharFields;
int selectedChar = 0;
};
class DialogBox : public sago::GameStateInterface {
public:
DialogBox(int x, int y, const std::string& name, const std::string& header);
DialogBox(const DialogBox& orig) = delete;
DialogBox& operator=(const DialogBox& orig) = delete;
virtual ~DialogBox();
bool IsActive() override;
void Draw(SDL_Renderer* target) override;
void ProcessInput(const SDL_Event& event, bool& processed) override;
void SetName(const std::string& name);
std::string GetName() const;
bool IsUpdated() const;
private:
void virtualKeyboardWriteSelectedChar(ReadKeyboard* rk, const std::string& insertChar) const;
bool isActive = true;
bool bMouseUp = false;
std::shared_ptr<ReadKeyboard> rk;
int x;
int y;
std::string name;
std::string header;
bool updated = false;
SDL_TextInput textInputScope;
sago::SagoTextField headerLabel;
sago::SagoTextField enterLabel;
sago::SagoTextField cancelLabel;
sago::SagoTextField textField;
sago::SagoTextField cursorLabel;
VirtualKeyboard virtualKeyboard;
int oldmousex = 0;
int oldmousey = 0;
};
void DrawRectYellow(SDL_Renderer* target, int topx, int topy, int height, int width, sago::SagoLogicalResize* resize = nullptr);
#endif /* DIALOGBOX_HPP */