git repos / blockattack-game

source/code/HelpAboutState.cpp

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/*
===========================================================================
blockattack - Block Attack - Rise of the Blocks
Copyright (C) 2005-2018 Poul Sander

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see http://www.gnu.org/licenses/

Source information and contacts persons can be found at
https://blockattack.net
===========================================================================
*/

#include "DialogBox.hpp"
#include "HelpCommon.hpp"
#include "HelpAboutState.hpp"
#include "global.hpp"
#include "common.h"
#include "MenuSystem.h"
#include "sstream"
#include "version.h"
#include "sago/SagoMisc.hpp"
#include "fmt/core.h"


template <class T>
std::string sdl_verison_as_string(const T& version) {
	std::string ret = fmt::format("{}.{}.{}", version.major, version.minor, version.patch);
	return ret;
}


HelpAboutState::HelpAboutState() {
	SDL_RendererInfo renderInfo;
	SDL_version compiled;
	SDL_version linked;
	SDL_GetRendererInfo(globalData.screen, &renderInfo);
	SDL_VERSION(&compiled);
	SDL_GetVersion(&linked);
	const char* audio_driver_name = SDL_GetCurrentAudioDriver();
	if (!audio_driver_name) {
		audio_driver_name = _("No audio driver");
	}
	std::stringstream infoStream;
	infoStream << _("Name:") << " " << _("Block Attack - Rise of the Blocks") << "\n";
	infoStream << _("Original name:") << " Block Attack - Rise of the Blocks" << "\n";
	infoStream << _("Version:") << " " << VERSION_NUMBER << "\n";
	infoStream << _("Homepage:") << " " << "https://blockattack.net\n";
	infoStream << _("Github page:") << " " << "https://github.com/blockattack/blockattack-game\n";
	infoStream << _("SDL render:") << " " << renderInfo.name << "\n";
	infoStream << _("SDL audio driver:") << " " << audio_driver_name << "\n";
	infoStream << _("SDL compiled version:") << " " << sdl_verison_as_string(compiled) << "\n";
	infoStream << _("SDL linked version:") << " " << sdl_verison_as_string(linked) << "\n";
	SDL_IMAGE_VERSION(&compiled);
	const SDL_version* sdl_link_version=IMG_Linked_Version();
	infoStream << _("SDL_image compiled version:") << " " << sdl_verison_as_string(compiled) << "\n";
	infoStream << _("SDL_image linked version:") << " " << sdl_verison_as_string(*sdl_link_version) << "\n";
	SDL_MIXER_VERSION(&compiled);
	sdl_link_version = Mix_Linked_Version();
	infoStream << _("SDL_mixer compiled version:") << " " << sdl_verison_as_string(compiled) << "\n";
	infoStream << _("SDL_mixer linked version:") << " " << sdl_verison_as_string(*sdl_link_version) << "\n";
	SDL_TTF_VERSION(&compiled);
	sdl_link_version = TTF_Linked_Version();
	infoStream << _("SDL_ttf compiled version:") << " " << sdl_verison_as_string(compiled) << "\n";
	infoStream << _("SDL_ttf linked version:") << " " << sdl_verison_as_string(*sdl_link_version) << "\n";
	PHYSFS_Version physfs_compiled_version;
	PHYSFS_Version physfs_linked_version;
	PHYSFS_VERSION(&physfs_compiled_version);
	PHYSFS_getLinkedVersion(&physfs_linked_version);
	infoStream << _("PhysFS compiled version:") << " " << sdl_verison_as_string(physfs_compiled_version) << "\n";
	infoStream << _("PhysFS linked version:") << " " << sdl_verison_as_string(physfs_linked_version) << "\n";
	infoStream << _("Save folder:") << " " << PHYSFS_getWriteDir() << "\n";
	infoStream << _("Locale:") << " " << setlocale( LC_CTYPE, nullptr ) << "\n";
	infoStream << "SHAREDIR: " << SHAREDIR << "\n";
	setHelp30FontThinOutline(&globalData.spriteHolder->GetDataHolder(), titleField, _("About"));
	setHelpBoxFont(&globalData.spriteHolder->GetDataHolder(), infoBox, infoStream.str().c_str());
	sago::WriteFileContent("about.txt", infoStream.str());
}

HelpAboutState::~HelpAboutState() {
}