source/code/ScoresDisplay.hpp
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/*
===========================================================================
blockattack - Block Attack - Rise of the Blocks
Copyright (C) 2005-2016 Poul Sander
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see http://www.gnu.org/licenses/
Source information and contacts persons can be found at
http://www.blockattack.net
===========================================================================
*/
#ifndef SCORESDISPLAY_HPP
#define SCORESDISPLAY_HPP
#include "sago/GameStateInterface.hpp"
class ScoresDisplay : public sago::GameStateInterface {
public:
ScoresDisplay();
ScoresDisplay(const ScoresDisplay& orig) = delete;
virtual ~ScoresDisplay();
bool IsActive() override;
void Draw(SDL_Renderer* target) override;
void ProcessInput(const SDL_Event& event, bool &processed) override;
void Update() override;
int page = 0;
//button coodinates:
int scoreX = 0;
int scoreY = 0;
int buttonXsize = 0;
int buttonYsize = 0;
private:
void DrawHighscores(int x, int y, bool endless);
void DrawStats();
void DrawBackgroundAndCalcPlacements();
bool isActive = true;
bool bMouseUp = false;
int backX = 20;
int backY = 0;
int nextX = 0;
int nextY = 0;
};
#endif /* SCORESDISPLAY_HPP */