source/code/editor/BoardHolder.hpp
browsing at commit = 89c4a3a64d3d8f2702207048392eb84922f732c9
/*
Block Attack - Rise of the Blocks, SDL game, besed on Nintendo's Tetris Attack
Copyright (C) 2007 Poul Sander
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Poul Sander
Rævehjvej 36, V. 1111
2800 Kgs. Lyngby
DENMARK
blockattack@poulsander.com
http://blockattack.sf.net
*/
#include "TheBoard.hpp"
#include <vector>
#include <string.h>
#include <iostream>
#include <fstream>
#ifndef BOARDHOLDERDEFINED
#define BOARDHOLDERDEFINED
class BoardHolder
{
private:
vector<TheBoard> theBoards;
public:
bool isNull;
BoardHolder();
BoardHolder(string filename);
bool saveBoards(string filename);
TheBoard getModel(int);
bool setModel(int nr,TheBoard model);
int getNumberOfBoards();
bool addBoard();
bool removeBoard(int);
bool moveBoardBack(int);
bool moveBoardForward(int);
};
#endif