git repos / blockattack-game

source/code/editor/BoardHolder.hpp

browsing at commit = acd79baf46113a7f8f8d6aa91f55b25a5cadb99b

raw · blame · history

/*
===========================================================================
blockattack - Block Attack - Rise of the Blocks
Copyright (C) 2005-2012 Poul Sander

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see http://www.gnu.org/licenses/

Source information and contacts persons can be found at
http://blockattack.sf.net
===========================================================================
*/

#include "TheBoard.hpp"
#include <vector>
#include <string.h>
#include <iostream>
#include <fstream>

#ifndef BOARDHOLDERDEFINED
#define BOARDHOLDERDEFINED
class BoardHolder
{

private:
	vector<TheBoard> theBoards;

public:
	bool isNull;
	BoardHolder();
	BoardHolder(string filename);
	bool saveBoards(string filename);
	TheBoard getModel(int);
	bool setModel(int nr,TheBoard model);
	int getNumberOfBoards();
	bool addBoard();
	bool removeBoard(int);
	bool moveBoardBack(int);
	bool moveBoardForward(int);
};
#endif