source/code/editor/EditorInterface.hpp
browsing at commit = 1df281513d126d07fb185776dffebd96bd8773c3
/*
Block Attack - Rise of the Blocks, SDL game, besed on Nintendo's Tetris Attack
Copyright (C) 2007 Poul Sander
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Poul Sander
Rævehjvej 36, V. 1111
2800 Kgs. Lyngby
DENMARK
blockattack@poulsander.com
http://blockattack.sf.net
*/
#include "BoardHolder.hpp"
#ifndef EDITORINTERFACEDEFINED
#define EDITORINTERFACEDEFINED
class EditorInterface
{
private:
int colorSelected; //The color the user have selected
int boardActive; //Number of the active board, -1 if not active
TheBoard tb; //The active board
BoardHolder bh; //The Vector that holds the boards
bool saved; //The current board is saved
bool fileSaved; //The whole file is saved
string fileName; //The filename that is open, "" if no filename is given
public:
EditorInterface();
void getModel(int);
bool exists();
void selectColor(int color);
int getSelectedColor();
void drawOnModel(int x, int y);
void moveLeft();
void moveRight();
void deleteBoard();
void moveBoardBack();
void moveBoardForward();
void saveBoard();
bool saveFile(string);
bool saveFile();
void openFile(string);
void newFile();
int getColor(int x, int y);
int getActiveBoardNr();
int getNumberOfMoves();
bool newBoard();
int getNumberOfBoards();
void setNumberOfMoves(int);
bool isSaved();
bool fileIsSaved();
};
#endif