source/code/replayhandler.hpp
browsing at commit = 0f4b0612f0b0a29d0133152faa1c8a6b56077e64
/*
===========================================================================
blockattack - Block Attack - Rise of the Blocks
Copyright (C) 2005-2016 Poul Sander
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see http://www.gnu.org/licenses/
Source information and contacts persons can be found at
http://www.blockattack.net
===========================================================================
*/
#include "BlockGame.hpp"
#include "cereal/types/vector.hpp"
struct SavedReplayStruct {
int numberOfPlayers = 0;
std::vector<BlockGameInfo> playerInfo;
template <class Archive>
void serialize( Archive & ar )
{
ar( CEREAL_NVP(numberOfPlayers), CEREAL_NVP(playerInfo) );
}
};
void SaveReplay(const BlockGameInfo& game1);
void SaveReplay(const BlockGameInfo& game1, const BlockGameInfo& game2);