/* =========================================================================== oastat - a program for parsing log files and write the result to a database Copyright (C) 2012 Poul Sander This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/ Source information and contacts persons can be found at http://code.google.com/p/oastat/ =========================================================================== */ /* * This file generates a file * */ #ifndef DB2XML_HPP #define DB2XML_HPP #include "database.hpp" #include #include #include #include #include class Db2Xml : public Database { public: Db2Xml(); Db2Xml(string dbargs); Db2Xml(const Db2Xml& orig); virtual ~Db2Xml(); void createTables(); void startGame(int gametype, string mapname, string basegame, string servername, OaStatStruct *oss); void addGameCvar(string cvar, string value); void endGame(int second); int getGameNumber(); void setPlayerInfo(string guid, string nickname, bool isBot, int second, int team, string model, string headmodel, int skill, OaStatStruct *oss); void addKill(int second, string attackerID, string targetID, int type); //void addCapture(int second, string player, int team); void addAward(int second, string player, int award); void addScoreInfo(int second, string player, int score); void addCtf(int second, string player, int team, int event); void addCtf1f(int second, string player, int team, int event); void addElimination(int second, int roundnumber, int team, int event); void addCtfElimination(int second, int roundnumber, string player, int team, int event); void addHarvester(int second, string player1, string player2, int team, int event, int score); void addChallenge(int second, string player, int challenge, int amount); void doNotCommit(); private: string p_output_dir; string p_servername; //Used for filename tm p_gametime; //Used for filename string p_xmlcontent; string p_postscript; bool isOk; /* * To make it easier to parse the XML file oastat will generate a unique id for each game * This is used then converting back to a log file */ map psoudo_playerids; int nextId; int getPsoudoId(string guid); string getXmlEscaped(string org); }; #endif /* DB2XML_HPP */